mirror of
https://github.com/qgis/QGIS.git
synced 2025-12-15 00:07:25 -05:00
129 lines
4.4 KiB
C++
129 lines
4.4 KiB
C++
/***************************************************************************
|
|
qgsgoochmaterialsettings.h
|
|
--------------------------------------
|
|
Date : July 2020
|
|
Copyright : (C) 2020 by Nyall Dawson
|
|
Email : nyall dot dawson at gmail dot com
|
|
***************************************************************************
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#ifndef QGSGOOCHMATERIALSETTINGS_H
|
|
#define QGSGOOCHMATERIALSETTINGS_H
|
|
|
|
#include "qgis_3d.h"
|
|
#include "qgsabstractmaterialsettings.h"
|
|
|
|
#include <QColor>
|
|
|
|
class QDomElement;
|
|
|
|
/**
|
|
* \ingroup 3d
|
|
* Basic shading material used for rendering based on the Phong shading model
|
|
* with three color components: ambient, diffuse and specular.
|
|
*
|
|
* \warning This is not considered stable API, and may change in future QGIS releases. It is
|
|
* exposed to the Python bindings as a tech preview only.
|
|
*
|
|
* \since QGIS 3.16
|
|
*/
|
|
class _3D_EXPORT QgsGoochMaterialSettings : public QgsAbstractMaterialSettings
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Constructor for QgsGoochMaterialSettings.
|
|
*/
|
|
QgsGoochMaterialSettings() = default;
|
|
|
|
QString type() const override;
|
|
|
|
/**
|
|
* Returns a new instance of QgsGoochMaterialSettings.
|
|
*/
|
|
static QgsAbstractMaterialSettings *create() SIP_FACTORY;
|
|
|
|
/**
|
|
* Returns TRUE if the specified \a technique is suppored by the Gooch material.
|
|
*/
|
|
static bool supportsTechnique( QgsMaterialSettingsRenderingTechnique technique );
|
|
|
|
QgsGoochMaterialSettings *clone() const override SIP_FACTORY;
|
|
|
|
//! Returns warm color component
|
|
QColor warm() const { return mWarm; }
|
|
|
|
//! Returns cool color component
|
|
QColor cool() const { return mCool; }
|
|
|
|
//! Returns diffuse color component
|
|
QColor diffuse() const { return mDiffuse; }
|
|
//! Returns specular color component
|
|
QColor specular() const { return mSpecular; }
|
|
//! Returns shininess of the surface
|
|
float shininess() const { return mShininess; }
|
|
|
|
//! Returns the alpha value
|
|
float alpha() const { return mAlpha; }
|
|
|
|
//! Returns the beta value
|
|
float beta() const { return mBeta; }
|
|
|
|
//! Sets warm color component
|
|
void setWarm( const QColor &warm ) { mWarm = warm; }
|
|
|
|
//! Sets cool color component
|
|
void setCool( const QColor &cool ) { mCool = cool; }
|
|
|
|
//! Sets diffuse color component
|
|
void setDiffuse( const QColor &diffuse ) { mDiffuse = diffuse; }
|
|
//! Sets specular color component
|
|
void setSpecular( const QColor &specular ) { mSpecular = specular; }
|
|
//! Sets shininess of the surface
|
|
void setShininess( float shininess ) { mShininess = shininess; }
|
|
|
|
//! Sets alpha value
|
|
void setAlpha( float alpha ) { mAlpha = alpha; }
|
|
|
|
//! Sets beta value
|
|
void setBeta( float beta ) { mBeta = beta; }
|
|
|
|
void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
|
|
void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
|
|
QMap<QString, QString> toExportParameters() const override;
|
|
|
|
#ifndef SIP_RUN
|
|
Qt3DRender::QMaterial *toMaterial( QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context ) const override;
|
|
void addParametersToEffect( Qt3DRender::QEffect *effect ) const override;
|
|
#endif
|
|
|
|
bool operator==( const QgsGoochMaterialSettings &other ) const
|
|
{
|
|
return mDiffuse == other.mDiffuse &&
|
|
mSpecular == other.mSpecular &&
|
|
mWarm == other.mWarm &&
|
|
mCool == other.mCool &&
|
|
mShininess == other.mShininess &&
|
|
mAlpha == other.mAlpha &&
|
|
mBeta == other.mBeta;
|
|
}
|
|
|
|
private:
|
|
QColor mDiffuse{ QColor::fromRgbF( 0.7f, 0.7f, 0.7f, 1.0f ) };
|
|
QColor mSpecular{ QColor::fromRgbF( 1.0f, 1.0f, 1.0f, 1.0f ) };
|
|
QColor mWarm {QColor( 107, 0, 107 ) };
|
|
QColor mCool {QColor( 255, 130, 0 )};
|
|
float mShininess = 100.0f;
|
|
float mAlpha = 0.25f;
|
|
float mBeta = 0.5f;
|
|
};
|
|
|
|
|
|
#endif // QGSGOOCHMATERIALSETTINGS_H
|