mirror of
https://github.com/qgis/QGIS.git
synced 2025-11-28 00:06:23 -05:00
Code shuffle to move all material classes to separate subdirectory
This commit is contained in:
parent
798ed57155
commit
c87a8f6afb
@ -110,6 +110,7 @@ IF(WITH_APIDOC)
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${CMAKE_SOURCE_DIR}/src/analysis/vector/geometry_checker
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${CMAKE_SOURCE_DIR}/src/3d
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${CMAKE_SOURCE_DIR}/src/3d/chunks
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${CMAKE_SOURCE_DIR}/src/3d/materials
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${CMAKE_SOURCE_DIR}/src/3d/symbols
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${CMAKE_SOURCE_DIR}/src/3d/terrain
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${CMAKE_SOURCE_DIR}/src/plugins
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@ -3,16 +3,18 @@
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%Include auto_generated/qgs3d.sip
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%Include auto_generated/qgs3dmapsettings.sip
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%Include auto_generated/qgs3dtypes.sip
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%Include auto_generated/qgsabstractmaterialsettings.sip
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%Include auto_generated/qgsabstractvectorlayer3drenderer.sip
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%Include auto_generated/qgscamerapose.sip
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%Include auto_generated/qgslayoutitem3dmap.sip
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%Include auto_generated/qgsmaterialregistry.sip
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%Include auto_generated/qgsphongmaterialsettings.sip
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%Include auto_generated/qgspointlightsettings.sip
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%Include auto_generated/qgsdirectionallightsettings.sip
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%Include auto_generated/qgsrulebased3drenderer.sip
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%Include auto_generated/qgsvectorlayer3drenderer.sip
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%Include auto_generated/materials/qgsabstractmaterialsettings.sip
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%Include auto_generated/materials/qgsgoochmaterialsettings.sip
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%Include auto_generated/materials/qgsmaterialregistry.sip
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%Include auto_generated/materials/qgsphongmaterialsettings.sip
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%Include auto_generated/symbols/qgsline3dsymbol.sip
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%Include auto_generated/symbols/qgspoint3dsymbol.sip
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%Include auto_generated/symbols/qgspolygon3dsymbol.sip
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%Include auto_generated/qgs3dmapexportsettings.sip
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@ -1,4 +1,4 @@
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# The following has been generated automatically from src/3d/qgsabstractmaterialsettings.h
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# The following has been generated automatically from src/3d/materials/qgsabstractmaterialsettings.h
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QgsAbstractMaterialSettings.RenderingTechnique = QgsMaterialSettingsRenderingTechnique
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# monkey patching scoped based enum
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QgsAbstractMaterialSettings.Triangles = QgsMaterialSettingsRenderingTechnique.Triangles
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@ -1,7 +1,7 @@
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsabstractmaterialsettings.h *
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* src/3d/materials/qgsabstractmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -131,7 +131,7 @@ during triangulation.
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsabstractmaterialsettings.h *
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* src/3d/materials/qgsabstractmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -0,0 +1,138 @@
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/materials/qgsgoochmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class QgsGoochMaterialSettings : QgsAbstractMaterialSettings
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{
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%Docstring
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Basic shading material used for rendering based on the Phong shading model
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with three color components: ambient, diffuse and specular.
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.. warning::
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This is not considered stable API, and may change in future QGIS releases. It is
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exposed to the Python bindings as a tech preview only.
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.. versionadded:: 3.16
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%End
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%TypeHeaderCode
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#include "qgsgoochmaterialsettings.h"
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%End
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public:
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QgsGoochMaterialSettings();
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%Docstring
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Constructor for QgsGoochMaterialSettings.
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%End
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virtual QString type() const;
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static QgsAbstractMaterialSettings *create() /Factory/;
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%Docstring
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Returns a new instance of QgsGoochMaterialSettings.
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%End
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static bool supportsTechnique( QgsMaterialSettingsRenderingTechnique technique );
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%Docstring
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Returns ``True`` if the specified ``technique`` is suppored by the Gooch material.
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%End
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virtual QgsGoochMaterialSettings *clone() const /Factory/;
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QColor warm() const;
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%Docstring
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Returns warm color component
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%End
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QColor cool() const;
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%Docstring
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Returns cool color component
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%End
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QColor diffuse() const;
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%Docstring
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Returns diffuse color component
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%End
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QColor specular() const;
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%Docstring
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Returns specular color component
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%End
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float shininess() const;
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%Docstring
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Returns shininess of the surface
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%End
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float alpha() const;
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%Docstring
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Returns the alpha value
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%End
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float beta() const;
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%Docstring
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Returns the beta value
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%End
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void setWarm( const QColor &warm );
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%Docstring
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Sets warm color component
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%End
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void setCool( const QColor &cool );
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%Docstring
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Sets cool color component
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%End
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void setDiffuse( const QColor &diffuse );
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%Docstring
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Sets diffuse color component
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%End
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void setSpecular( const QColor &specular );
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%Docstring
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Sets specular color component
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%End
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void setShininess( float shininess );
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%Docstring
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Sets shininess of the surface
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%End
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void setAlpha( float alpha );
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%Docstring
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Sets alpha value
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%End
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void setBeta( float beta );
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%Docstring
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Sets beta value
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%End
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virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context );
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virtual void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const;
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virtual QMap<QString, QString> toExportParameters() const;
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bool operator==( const QgsGoochMaterialSettings &other ) const;
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/materials/qgsgoochmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -1,7 +1,7 @@
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsmaterialregistry.h *
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* src/3d/materials/qgsmaterialregistry.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -125,7 +125,7 @@ Returns ``None`` if the specified type is not found in the registry.
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsmaterialregistry.h *
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* src/3d/materials/qgsmaterialregistry.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -1,7 +1,7 @@
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsphongmaterialsettings.h *
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* src/3d/materials/qgsphongmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -180,7 +180,7 @@ Sets the texture rotation in degrees
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgsphongmaterialsettings.h *
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* src/3d/materials/qgsphongmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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@ -258,6 +258,7 @@ IF (WITH_3D)
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INCLUDE_DIRECTORIES(
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${CMAKE_SOURCE_DIR}/src/3d
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${CMAKE_SOURCE_DIR}/src/3d/chunks
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${CMAKE_SOURCE_DIR}/src/3d/materials
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${CMAKE_SOURCE_DIR}/src/3d/processing
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${CMAKE_SOURCE_DIR}/src/3d/symbols
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${CMAKE_SOURCE_DIR}/src/3d/terrain
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@ -7,17 +7,18 @@ SET(QGIS_3D_SRCS
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qgsabstract3dengine.cpp
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qgsabstractvectorlayer3drenderer.cpp
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qgs3danimationsettings.cpp
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qgs3dexportobject.cpp
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qgs3dmapexportsettings.cpp
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qgs3dmapscene.cpp
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qgs3dmapsettings.cpp
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qgs3dsceneexporter.cpp
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qgs3dutils.cpp
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qgscameracontroller.cpp
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qgscamerapose.cpp
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qgsfeature3dhandler_p.cpp
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qgsgoochmaterialsettings.cpp
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qgsimagetexture.cpp
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qgslayoutitem3dmap.cpp
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qgsmaterialregistry.cpp
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qgsoffscreen3dengine.cpp
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qgsphongmaterialsettings.cpp
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qgspointlightsettings.cpp
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qgsdirectionallightsettings.cpp
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qgsraycastingutils_p.cpp
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@ -36,6 +37,10 @@ SET(QGIS_3D_SRCS
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chunks/qgschunknode_p.cpp
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chunks/qgschunkqueuejob_p.cpp
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materials/qgsgoochmaterialsettings.cpp
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materials/qgsmaterialregistry.cpp
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materials/qgsphongmaterialsettings.cpp
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processing/qgs3dalgorithms.cpp
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processing/qgsalgorithmtessellate.cpp
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@ -70,10 +75,6 @@ SET(QGIS_3D_SRCS
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mesh/qgsmesh3dentity_p.cpp
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mesh/qgsmesh3dmaterial_p.cpp
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mesh/qgsmeshterraingenerator.cpp
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qgs3dsceneexporter.cpp
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qgs3dexportobject.cpp
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qgs3dmapexportsettings.cpp
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qgsimagetexture.cpp
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)
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SET(QGIS_3D_HDRS
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@ -82,20 +83,17 @@ SET(QGIS_3D_HDRS
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qgs3danimationsettings.h
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qgs3dmapscene.h
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qgs3dmapsettings.h
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qgs3dsceneexporter.h
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qgs3dtypes.h
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qgs3dutils.h
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qgsaabb.h
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qgsabstract3dengine.h
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qgsabstractmaterialsettings.h
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qgsabstractvectorlayer3drenderer.h
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qgscameracontroller.h
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qgscamerapose.h
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qgsgoochmaterialsettings.h
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qgslayoutitem3dmap.h
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qgsmaterialregistry.h
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qgsmeshlayer3drenderer.h
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qgsoffscreen3dengine.h
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qgsphongmaterialsettings.h
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qgspointlightsettings.h
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qgsdirectionallightsettings.h
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qgsrulebased3drenderer.h
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@ -103,22 +101,30 @@ SET(QGIS_3D_HDRS
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qgstilingscheme.h
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qgsvectorlayer3drenderer.h
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qgswindow3dengine.h
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materials/qgsabstractmaterialsettings.h
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materials/qgsgoochmaterialsettings.h
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materials/qgsmaterialregistry.h
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materials/qgsphongmaterialsettings.h
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symbols/qgsbillboardgeometry.h
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symbols/qgsline3dsymbol.h
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symbols/qgsmesh3dsymbol.h
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symbols/qgspoint3dbillboardmaterial.h
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symbols/qgspoint3dsymbol.h
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symbols/qgspolygon3dsymbol.h
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terrain/qgsdemterraingenerator.h
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terrain/qgsflatterraingenerator.h
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terrain/qgsonlineterraingenerator.h
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terrain/qgsterraindownloader.h
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terrain/qgsterraingenerator.h
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terrain/qgsterraintileloader_p.h
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chunks/qgschunkloader_p.h
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chunks/qgschunkqueuejob_p.h
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mesh/qgsmeshterraingenerator.h
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qgs3dsceneexporter.h
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)
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SET(QGIS_3D_PRIVATE_HDRS
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@ -152,6 +158,7 @@ SET (QGIS_3D_RCCS shaders.qrc ../../resources/3d/textures/textures.qrc)
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INCLUDE_DIRECTORIES(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/chunks
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${CMAKE_CURRENT_SOURCE_DIR}/materials
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${CMAKE_CURRENT_SOURCE_DIR}/mesh
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${CMAKE_CURRENT_SOURCE_DIR}/symbols
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${CMAKE_CURRENT_SOURCE_DIR}/terrain
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@ -24,11 +24,16 @@
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#include <Qt3DRender/QAttribute>
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#define SIP_NO_FILE
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class QgsAbstractMaterialSettings;
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/**
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* \brief The Qgs3DExportObject class
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* Manages the data of each object of the scene (positions, normals, texture coordinates ...) since each object
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*
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* \note Not available in Python bindings
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*
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* \ingroup 3d
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* \since QGIS 3.16
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*/
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@ -42,9 +42,14 @@ class QgsLine3DSymbol;
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class QgsPoint3DSymbol;
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class QgsMeshEntity;
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#define SIP_NO_FILE
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/**
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* \brief The Qgs3DSceneExporter class
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* Entity that handles the exporting of 3D scene
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*
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* \note Not available in Python bindings
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*
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* \ingroup 3d
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* \since QGIS 3.16
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*/
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@ -21,10 +21,14 @@
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#include <Qt3DCore/QNode>
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#include <Qt3DRender/QPaintedTextureImage>
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#define SIP_NO_FILE
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/**
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* \brief The QgsImageTexture class
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* Holds an image that can be used as a texture in the 3D view
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*
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* \note Not available in Python bindings
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*
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* \ingroup 3d
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* \since QGIS 3.16
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*/
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@ -484,8 +484,9 @@ IF (WITH_3D)
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${CMAKE_SOURCE_DIR}/src/app/3d
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${CMAKE_SOURCE_DIR}/src/core/3d
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${CMAKE_SOURCE_DIR}/src/3d
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${CMAKE_SOURCE_DIR}/src/3d/symbols
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${CMAKE_SOURCE_DIR}/src/3d/materials
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${CMAKE_SOURCE_DIR}/src/3d/mesh
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${CMAKE_SOURCE_DIR}/src/3d/symbols
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${CMAKE_SOURCE_DIR}/src/3d/terrain
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${CMAKE_SOURCE_DIR}/src/3d/chunks
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${CMAKE_BINARY_DIR}/src/3d
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