7 Commits

Author SHA1 Message Date
Nyall Dawson
932e469e5f Rename color ramp classes to more sensible names
QgsVectorColorRamp -> QgsColorRamp
QgsVectorGradientColorRamp -> QgsGradientColorRamp
QgsRandomColors -> QgsRandomColorRamp
QgsRandomColorRamp -> QgsLimitedRandomColorRamp
QgsVectorColorBrewerColorRamp -> QgsColorBrewerColorRamp

These color ramps are used throughout all of QGIS (not
just in vector symbology) and the current names are
misleading.
2016-08-24 21:01:03 +10:00
Juergen E. Fischer
0688621046 scripts/replacev2.sh run 2016-08-10 12:08:52 +02:00
Nyall Dawson
ce6bd6c973 Move QgsSymbolV2::OutputUnit enum to QgsUnitTypes
And rename to QgsUnitTypes::RenderUnits. This enum is used in
much more contexts than just symbols, so QgsUnitTypes is a
better fit for it.

All methods which previously accepted QgsSymbolV2::OutputUnit
parameters or QgsSymbolV2::OutputUnitList parameters now take
QgsUnitTypes::RenderUnit or QgsUnitTypes::RenderUnitList
parameters respectively.
2016-07-25 15:22:12 +10:00
Juergen E. Fischer
a90be95f7b sip sync 2016-02-14 03:50:49 +01:00
Nyall Dawson
cdf21b7c3e Return derived classes from clone() methods, avoids need to
dynamic_cast results
2015-11-12 20:29:06 +11:00
Nyall Dawson
7314047698 Fix missing doc strings due to invalid doxygen tags 2015-04-30 17:26:58 +10:00
Nyall Dawson
742f3233ee [FEATURE] Paint effects for layers and symbol layers
This commit adds a new framework for implementing paint effects, which
modify the results of QPainter operations to apply visual effects
such as drop shadows and blurs.

The initial implementation allows for effects to be applied to entire
layers and individual symbol layers.

Included are a drop shadow, inner shadow, blur, inner glow, outer glow,
colorise and transform effect. A "stack" effect is also implemented
which allows other paint effects to be combined in various ways.

Sponsored by hundreds of generous kickstarter contributors!
2015-03-28 20:04:50 +11:00