Denis Rouzaud
ba8a445850
run sipify
2021-03-22 21:13:52 +01:00
Nyall Dawson
50b9beaad6
[sipify] Catch more class references and insert :py:class: annotations
2021-01-31 05:41:22 +10:00
vcloarec
8e4d9ca905
fix datadefined ui
2020-11-15 14:59:50 +10:00
Nyall Dawson
2dcbf95099
[3d] Add new material type "QgsNullMaterialSettings"
...
This is a "null" shading material which should be used when
rendering models or scenes with native textures and no material
should be explicitly set on the loaded entities.
2020-11-14 09:02:16 +10:00
Nyall Dawson
6224ea9b1c
Add new 3d rendering technique enum value for TrianglesFromModel
2020-11-14 09:01:19 +10:00
Vincent Cloarec
b725a044ae
3D material color data defined ( #39683 )
2020-11-04 16:42:58 +01:00
Nyall Dawson
746ee315bd
Fix boolean literal presentation in dox/PyQGIS docs
2020-10-16 16:03:26 +10:00
Nyall Dawson
d1bc82ca7b
Misc typo fixes
2020-08-31 11:38:02 +10:00
Nyall Dawson
53a8343eac
Fix see also
2020-08-03 16:34:10 +10:00
Nyall Dawson
cafa347441
Add sip casting code for material types
2020-08-03 16:34:10 +10:00
Nyall Dawson
b07e0a20d0
Split textured phong material class from basic phong material class
2020-08-03 16:34:10 +10:00
Nyall Dawson
4d5518531f
Split simple line material out from phong material
2020-08-03 16:34:10 +10:00
Nyall Dawson
c87a8f6afb
Code shuffle to move all material classes to separate subdirectory
2020-08-03 16:34:10 +10:00