This algorithm extracts point features corresponding to the minimum
and maximum pixel values contained within polygon zones.
The output will contain one point feature for the minimum and one
for the maximum raster value for every individual zonal feature
from a polygon layer.
* [processing] Brand new generate elevation profile image algorithm
* Add possibility to manually set the elevation profile distance/elevation min and max
* Address comment
* Add test coverage
Adds support for CSS margin properties for block elements in
the text renderer. Specifically:
- This is available for block type elements only, eg DIV, P, H1-H6.
- Margins are NOT available for spans or other non-block content (due to Qt
limitations)
- Margins can be specified in pt units only
- Margins can be specified either via "margin-left: 5pt; margin-right:
10pt" etc, or "margin: 5pt 0pt 10pt 0pt"
- Negative margins are supported for the bottom margin ONLY (due to Qt
limitations)
We add a new setOutputZUp(true) option to QgsTessellator so that
the coordinates on output do not get flipped from [x,y,z] to [x,-z,y].
The default is still the old behavior with flipped axes (to make sure
we do not break the API), but all uses in the QGIS code were upgraded
to use the new option.
This means we do not need to add rotation to polygon / buffered line
symbol's 3D entities in 3D map views (and there's only translation left, yay!)
* MDAL version 1.3.0
* change type
* change types
* fix clang-tidy issues
* fix error
* update expected 2DM mesh with scientific notation
* XMDF driver can have slash (/) in layer name (path in file)
This is a part of the continued quest to get rid of the [x,-z,y]
flipped axes "Y-up" convention used in 3D scenes. Now that the world
coordinates use "Z-up" convention, we also change the 4x4 transform
used for 3D point symbols to be consistent with the rest of the code.