Remove QgsAbstractProperty and subclasses, and instead use a single
QgsProperty class which covers the use of QgsAbstractProperty
and its subclasses. This simplifies the API and avoids pointer
handling. QgsProperty is implicitly shared for memory efficiency
and inexpensive copies.
Instead of copyign a pre-existing .db shipped with QGIS, create
a new .db and import an .xml file containing our default symbols.
On the UX front, the main benefit is being able to ship with
pre-defined tags and favorite flags for the default symbols.
On the developer side, it means we get rid of the requirement
to maintain both an .xml and a binary .db in the source tree.
We also say aurevoir to the symbol_xml2db.py script and the
need to update the (obsolete) script every time we add a new
feature to QgsStyle.
- create a dedicated set of buttons for addition of tags and smartgroups
to make those actions more visible as well as getting rid of th need to
select a tag/smartgroup to create those (turns out to be quite confusing
for newcomers)
- move UI elements around, regroup {add,remove,edit} symbol buttons to
harmonize with other parts of QGIS; the elements' placement feels much
more natural now
- A new favorite grouping system was added, which the symbols list
widget defaults to
- The selected tag / smartgroup in the symbols list widget now
persists when switching layers (and across sessions)
- The symbols list widget will update the tag / smartgroup combo
box when users add / rename / remove categories
- Users can now directly tag, as well as add to favorites, symbols
while saving those to the style database
- To streamline style management, groups have been removed and
fully replaced by tags
- Tags have been integrated into the import/export user interface
Adds a new checkbox at the bottom of each symbol layer's
properties which allows you to control whether the layer is
enabled or not.
Disabled layers are not drawn, but are saved and can be
enabled at a later stage.
This makes it easier to tweak symbol appearance without
having to totally delete a symbol layer.
The order of the elements is irrelevant and duplicate elements are unwanted. It
is therefore a perfect candidate for a set instead of a list. This prevents
filtering for duplicates manually be replacing some filer codes with (more
performant) builtin methods of QSet.
Groups nearby points into a single rendered marker symbol.
QgsPointDisplacementRenderer has been split into a new
pure virtual QgsPointDistanceRenderer base class which handles the
detection of clusters and grouping of points. The new cluster
renderer reuses this base class to avoid code duplication.
Additionally, some improvements have been made to the
displacement renderer, specifically:
- points are now assigned to the group which is "nearest" them,
rather then just assigning them first group within the search
distance. In some cases this was assigning features to a more
distant cluster, resulting in less predictable cluster patterns
- individual points are now correctly shown in their own
selection state
Lots of code cleanup + documentation too.
Sponsored by:
- Andreas Neumann
- Qtibia Engineering (Tudor Barascu)
- Karl-Magnus Jönsson
- Geonesia (Nicolas Ponzo)
- Plus numerous additional anonymous backers whose generous
contributions are also highly valued!
QgsSymbol::RenderHints QFlags value instead of a raw int
Also rename DataDefinedRotation to DynamicRotation since
it is no longer used for data defined rotation
These were unused (since they were moved to data defined properties
at the symbol layer level) and were not set anywhere in
core QGIS (ie, the only way to set them was by manually calling
this api)