QGIS/python/core/auto_generated/effects/qgsshadoweffect.sip.in

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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/effects/qgsshadoweffect.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsShadowEffect : QgsPaintEffect
{
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%Docstring
Base class for paint effects which offset, blurred shadows
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.. versionadded:: 2.9
%End
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%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
QgsShadowEffect();
virtual QgsStringMap properties() const;
virtual void readProperties( const QgsStringMap &props );
void setBlurLevel( const int level );
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%Docstring
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Sets blur level (strength) for the shadow.
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:param level: blur level. Values between 0 and 16 are valid, with larger
values indicating greater blur strength.
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.. seealso:: :py:func:`blurLevel`
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%End
int blurLevel() const;
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%Docstring
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Returns the blur level (strength) for the shadow.
:return: blur level. Value will be between 0 and 16, with larger
values indicating greater blur strength.
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.. seealso:: :py:func:`setBlurLevel`
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%End
void setOffsetAngle( const int angle );
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%Docstring
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Sets the angle for offsetting the shadow.
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:param angle: offset angle in degrees clockwise from North
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.. seealso:: :py:func:`offsetAngle`
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.. seealso:: :py:func:`setOffsetDistance`
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%End
int offsetAngle() const;
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%Docstring
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Returns the angle used for offsetting the shadow.
:return: offset angle in degrees clockwise from North
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.. seealso:: :py:func:`setOffsetAngle`
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.. seealso:: :py:func:`offsetDistance`
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%End
void setOffsetDistance( const double distance );
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%Docstring
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Sets the distance for offsetting the shadow.
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:param distance: offset distance. Units are specified via setOffsetUnit()
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.. seealso:: :py:func:`offsetDistance`
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.. seealso:: :py:func:`setOffsetUnit`
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.. seealso:: :py:func:`setOffsetMapUnitScale`
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%End
double offsetDistance() const;
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%Docstring
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Returns the distance used for offsetting the shadow.
:return: offset distance. Distance units are retrieved via offsetUnit()
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.. seealso:: :py:func:`setOffsetDistance`
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.. seealso:: :py:func:`offsetUnit`
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.. seealso:: :py:func:`offsetMapUnitScale`
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%End
void setOffsetUnit( const QgsUnitTypes::RenderUnit unit );
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%Docstring
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Sets the units used for the shadow offset distance.
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:param unit: units for offset distance
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.. seealso:: :py:func:`offsetUnit`
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.. seealso:: :py:func:`setOffsetDistance`
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.. seealso:: :py:func:`setOffsetMapUnitScale`
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%End
QgsUnitTypes::RenderUnit offsetUnit() const;
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%Docstring
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Returns the units used for the shadow offset distance.
:return: units for offset distance
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.. seealso:: :py:func:`setOffsetUnit`
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.. seealso:: :py:func:`offsetDistance`
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.. seealso:: :py:func:`offsetMapUnitScale`
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%End
void setOffsetMapUnitScale( const QgsMapUnitScale &scale );
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%Docstring
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Sets the map unit scale used for the shadow offset distance.
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:param scale: map unit scale for offset distance
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.. seealso:: :py:func:`offsetMapUnitScale`
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.. seealso:: :py:func:`setOffsetDistance`
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.. seealso:: :py:func:`setOffsetUnit`
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%End
const QgsMapUnitScale &offsetMapUnitScale() const;
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%Docstring
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Returns the map unit scale used for the shadow offset distance.
:return: map unit scale for offset distance
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.. seealso:: :py:func:`setOffsetMapUnitScale`
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.. seealso:: :py:func:`offsetDistance`
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.. seealso:: :py:func:`offsetUnit`
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%End
void setColor( const QColor &color );
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%Docstring
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Sets the color for the shadow.
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:param color: shadow color
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.. seealso:: :py:func:`color`
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%End
QColor color() const;
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%Docstring
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Returns the color used for the shadow.
:return: shadow color
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.. seealso:: :py:func:`setColor`
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%End
void setOpacity( const double opacity );
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%Docstring
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Sets the ``opacity`` for the effect.
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:param opacity: double between 0 and 1 inclusive, where 0 is fully transparent
and 1 is fully opaque
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.. seealso:: :py:func:`opacity`
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%End
double opacity() const;
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%Docstring
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Returns the opacity for the effect.
:return: opacity value between 0 and 1 inclusive, where 0 is fully transparent
and 1 is fully opaque
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.. seealso:: :py:func:`setOpacity`
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%End
void setBlendMode( const QPainter::CompositionMode mode );
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%Docstring
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Sets the blend mode for the effect
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:param mode: blend mode used for drawing the effect on to a destination
paint device
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.. seealso:: :py:func:`blendMode`
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%End
QPainter::CompositionMode blendMode() const;
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%Docstring
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Returns the blend mode for the effect
:return: blend mode used for drawing the effect on to a destination
paint device
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.. seealso:: :py:func:`setBlendMode`
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%End
protected:
virtual QRectF boundingRect( const QRectF &rect, const QgsRenderContext &context ) const;
virtual void draw( QgsRenderContext &context );
virtual bool exteriorShadow() const = 0;
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%Docstring
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Specifies whether the shadow is drawn outside the picture or within
the picture.
:return: true if shadow is to be drawn outside the picture, or false
to draw shadow within the picture
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%End
};
class QgsDropShadowEffect : QgsShadowEffect
{
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%Docstring
A paint effect which draws an offset and optionally blurred drop shadow
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.. versionadded:: 2.9
%End
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%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
static QgsPaintEffect *create( const QgsStringMap &map ) /Factory/;
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%Docstring
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Creates a new QgsDropShadowEffect effect from a properties string map.
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:param map: encoded properties string map
:return: new QgsDropShadowEffect
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%End
QgsDropShadowEffect();
virtual QString type() const;
virtual QgsDropShadowEffect *clone() const /Factory/;
protected:
virtual bool exteriorShadow() const;
};
class QgsInnerShadowEffect : QgsShadowEffect
{
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%Docstring
A paint effect which draws an offset and optionally blurred drop shadow
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within a picture.
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.. versionadded:: 2.9
%End
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%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
static QgsPaintEffect *create( const QgsStringMap &map ) /Factory/;
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%Docstring
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Creates a new QgsInnerShadowEffect effect from a properties string map.
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:param map: encoded properties string map
:return: new QgsInnerShadowEffect
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%End
QgsInnerShadowEffect();
virtual QString type() const;
virtual QgsInnerShadowEffect *clone() const /Factory/;
protected:
virtual bool exteriorShadow() const;
};
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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/effects/qgsshadoweffect.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/