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	This makes it easier to explain that nbWorkers=0 --> single-threaded mode, while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread). No need for an additional asynchronous mode flag. nbWorkers>=2 works the same as nbThreads>=2 previously.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
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 * All rights reserved.
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 *
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 * This source code is licensed under both the BSD-style license (found in the
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 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
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 * in the COPYING file in the root directory of this source tree).
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 * You may select, at your option, one of the above-listed licenses.
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 */
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#ifndef BENCH_H_121279284357
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#define BENCH_H_121279284357
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#include <stddef.h>   /* size_t */
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#define ZSTD_STATIC_LINKING_ONLY   /* ZSTD_compressionParameters */
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#include "zstd.h"     /* ZSTD_compressionParameters */
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int BMK_benchFiles(const char** fileNamesTable, unsigned nbFiles, const char* dictFileName,
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                   int cLevel, int cLevelLast, const ZSTD_compressionParameters* compressionParams);
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/* Set Parameters */
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void BMK_setNbSeconds(unsigned nbLoops);
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void BMK_setBlockSize(size_t blockSize);
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void BMK_setNbWorkers(unsigned nbWorkers);
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void BMK_setRealTime(unsigned priority);
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void BMK_setNotificationLevel(unsigned level);
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void BMK_setSeparateFiles(unsigned separate);
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void BMK_setAdditionalParam(int additionalParam);
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void BMK_setDecodeOnlyMode(unsigned decodeFlag);
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void BMK_setLdmFlag(unsigned ldmFlag);
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void BMK_setLdmMinMatch(unsigned ldmMinMatch);
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void BMK_setLdmHashLog(unsigned ldmHashLog);
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void BMK_setLdmBucketSizeLog(unsigned ldmBucketSizeLog);
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void BMK_setLdmHashEveryLog(unsigned ldmHashEveryLog);
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#endif   /* BENCH_H_121279284357 */
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