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			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2016-present, Facebook, Inc.
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 * All rights reserved.
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 *
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 * This source code is licensed under both the BSD-style license (found in the
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 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
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 * in the COPYING file in the root directory of this source tree).
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 */
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/**
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 * Helper functions for fuzzing.
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 */
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#ifndef ZSTD_HELPERS_H
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#define ZSTD_HELPERS_H
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#define ZSTD_STATIC_LINKING_ONLY
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#include "zstd.h"
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#include "fuzz_data_producer.h"
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern const int kMinClevel;
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extern const int kMaxClevel;
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void FUZZ_setRandomParameters(ZSTD_CCtx *cctx, size_t srcSize, FUZZ_dataProducer_t *producer);
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ZSTD_compressionParameters FUZZ_randomCParams(size_t srcSize, FUZZ_dataProducer_t *producer);
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ZSTD_frameParameters FUZZ_randomFParams(FUZZ_dataProducer_t *producer);
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ZSTD_parameters FUZZ_randomParams(size_t srcSize, FUZZ_dataProducer_t *producer);
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typedef struct {
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  void* buff;
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  size_t size;
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} FUZZ_dict_t;
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/* Quickly train a dictionary from a source for fuzzing.
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 * NOTE: Don't use this to train production dictionaries, it is only optimized
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 * for speed, and doesn't care about dictionary quality.
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 */
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FUZZ_dict_t FUZZ_train(void const* src, size_t srcSize, FUZZ_dataProducer_t *producer);
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#ifdef __cplusplus
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}
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#endif
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#endif /* ZSTD_HELPERS_H */
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