I noticed this in some profiling. Basically, we prune the ratelimiters
by copying and iterating over every entry every 60 seconds. Instead,
let's use a wheel timer to track when we should potentially prune a
given key, and then we a) check fewer keys, and b) can run more
frequently. Hopefully this should mean we don't have a large pause
everytime we prune a ratelimiter with lots of keys.
Also fixes a bug where we didn't prune entries that were added via
`record_action` and never subsequently updated. This affected the media
and joins-per-room ratelimiter.
Introduce `Clock.call_when_running(...)` to wrap startup code in a
logcontext, ensuring we can identify which server generated the logs.
Background:
> Ideally, nothing from the Synapse homeserver would be logged against the `sentinel`
> logcontext as we want to know which server the logs came from. In practice, this is not
> always the case yet especially outside of request handling.
>
> Global things outside of Synapse (e.g. Twisted reactor code) should run in the
> `sentinel` logcontext. It's only when it calls into application code that a logcontext
> gets activated. This means the reactor should be started in the `sentinel` logcontext,
> and any time an awaitable yields control back to the reactor, it should reset the
> logcontext to be the `sentinel` logcontext. This is important to avoid leaking the
> current logcontext to the reactor (which would then get picked up and associated with
> the next thing the reactor does).
>
> *-- `docs/log_contexts.md`
Also adds a lint to prefer `Clock.call_when_running(...)` over
`reactor.callWhenRunning(...)`
Part of https://github.com/element-hq/synapse/issues/18905
This implements
https://github.com/matrix-org/matrix-spec-proposals/pull/4155, which
adds support for a new account data type that blocks an invite based on
some conditions in the event contents.
---------
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
We try and deduplicate in two places: 1) really early on, and 2) just
before we persist the event. The first case was broken due to it
occuring before the profile information was added, and so it thought the
event contents were different.
The second case did catch it and handle it correctly, however doing so
creates a redundant state group leading to bloat.
Fixes#3791
If you leave a room and forget it, then rejoin it, the room would be
missing from the next initial sync.
fixes#13262
Signed-off-by: Nicolas Werner <n.werner@famedly.com>
Ensure that the list of servers in a partial state room always contains
the server we joined off.
Also refactor `get_partial_state_servers_at_join` to return `None` when
the given room is no longer partial stated, to explicitly indicate when
the room has partial state. Otherwise it's not clear whether an empty
list means that the room has full state, or the room is partial stated,
but the server we joined off told us that there are no servers in the
room.
Signed-off-by: Sean Quah <seanq@matrix.org>