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@ -29,12 +29,11 @@ Nonetheless, the concepts of hypermedia, HATEOAS, and REST can be directly appli
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== The state of mobile app development
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Before we can discuss how to apply hypermedia to mobile platforms, we need to understand how native mobile apps are built today.
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Here, the word "native" refers to code written against an SDK provided by the phone's operating system (typically Android or iOS).
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Before we can discuss how to apply hypermedia to mobile platforms, we need to understand how native mobile apps are commonly built.
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I'm using the word "native" to refer to code written against an SDK provided by the phone's operating system (typically Android or iOS).
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This code is packaged into an executable binary, and uploaded & approved through app stores controlled by Google and Apple.
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When users install or update an app, they're downloading this executable and running the code directly on their device's OS.
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In this way, mobile apps have a lot in common with old-school desktop apps for Mac, Windows, or Linux.
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There is one important difference between PC desktop apps of yesteryear and today's mobile apps.
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These days, almost all mobile apps are "networked".
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By networked, I mean the app needs to read and write data over the Internet to deliver its core functionality.
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@ -658,7 +657,7 @@ Now that we have a namespace and prefix, we need to use it for our elements:
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That's it! If we introduced a custom charting library with "area" and "marker" elements, we would create a unique namespace for those elements as well. Within the HXML doc, we could easily disambiguate `<map:area>` from `<chart:area>`.
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At this point you might be wondering, "how does the Hyperview client know to render a map when my doc includes `<map:area>`"?
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At this point you might be wondering, "how does the Hyperview client know to render a map when my doc includes `<map:area>` "?
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It's true, so far we only defined the custom element format, but we haven't implemented the element as a feature in our app.
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We will get into the details of implementing custom elements in the next chapter.
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