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	Fixed bug where team with admin privelege type doesn't get any unit attached to the team (#4719)
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				| @ -186,7 +186,8 @@ func NewTeamPost(ctx *context.Context, form auth.CreateTeamForm) { | ||||
| 		Description: form.Description, | ||||
| 		Authorize:   models.ParseAccessMode(form.Permission), | ||||
| 	} | ||||
| 	if t.Authorize < models.AccessModeAdmin { | ||||
| 
 | ||||
| 	if t.Authorize < models.AccessModeOwner { | ||||
| 		var units = make([]*models.TeamUnit, 0, len(form.Units)) | ||||
| 		for _, tp := range form.Units { | ||||
| 			units = append(units, &models.TeamUnit{ | ||||
| @ -275,7 +276,7 @@ func EditTeamPost(ctx *context.Context, form auth.CreateTeamForm) { | ||||
| 		} | ||||
| 	} | ||||
| 	t.Description = form.Description | ||||
| 	if t.Authorize < models.AccessModeAdmin { | ||||
| 	if t.Authorize < models.AccessModeOwner { | ||||
| 		var units = make([]models.TeamUnit, 0, len(form.Units)) | ||||
| 		for _, tp := range form.Units { | ||||
| 			units = append(units, models.TeamUnit{ | ||||
|  | ||||
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