From 498d861023f91c9074434cc16f2085c373aea29b Mon Sep 17 00:00:00 2001 From: patriciarealini Date: Wed, 23 Sep 2015 14:15:53 -0700 Subject: [PATCH] reformatted main.js ad deal.js --- main.js | 2480 ------------------------------------------------------- 1 file changed, 2480 deletions(-) delete mode 100644 main.js diff --git a/main.js b/main.js deleted file mode 100644 index 532a754..0000000 --- a/main.js +++ /dev/null @@ -1,2480 +0,0 @@ -//Tarot Card App - -//MODULE 1A: Declarations - -//create new object with cards -var cards = new Array (); - -//create variables to limit cards dealt to 7 & to test in console -var cardsLeftToDeal = 7; -var cardsDealt = 0; - - -//array containing the 78 cards with their img names -cards[00] = "00_Fool"; -cards[01] = "01_Magician"; -cards[02] = "02_High_Priestess"; -cards[03] = "03_Empress"; -cards[04] = "04_Emperor"; -cards[05] = "05_Hierophant"; -cards[06] = "06_Lovers"; -cards[07] = "07_Chariot"; -cards[08] = "08_Strength"; -cards[09] = "09_Hermit"; -cards[10] = "10_Wheel_of_Fortune"; -cards[11] = "11_Justice"; -cards[12] = "12_Hanged_Man"; -cards[13] = "13_Death"; -cards[14] = "14_Temperance"; -cards[15] = "15_Devil"; -cards[16] = "16_Tower"; -cards[17] = "17_Star"; -cards[18] = "18_Moon"; -cards[19] = "19_Sun"; -cards[20] = "20_Judgement"; -cards[21] = "21_World"; -cards[22] = "22_Ace_of_Wands"; -cards[23] = "23_Two_of_Wands"; -cards[24] = "24_Three_of_Wands"; -cards[25] = "25_Four_of_Wands"; -cards[26] = "26_Five_of_Wands"; -cards[27] = "27_Six_of_Wands"; -cards[28] = "28_Seven_of_Wands"; -cards[29] = "29_Eight_of_Wands"; -cards[30] = "30_Nine_of_Wands"; -cards[31] = "31_Ten_of_Wands"; -cards[32] = "32_Page_of_Wands"; -cards[33] = "33_Knight_of_Wands"; -cards[34] = "34_Queen_of_Wands"; -cards[35] = "35_King_of_Wands"; -cards[36] = "36_Ace_of_Pentacles"; -cards[37] = "37_Two_of_Pentacles"; -cards[38] = "38_Three_of_Pentacles"; -cards[39] = "39_Four_of_Pentacles"; -cards[40] = "40_Five_of_Pentacles"; -cards[41] = "41_Six_of_Pentacles"; -cards[42] = "42_Seven_of_Pentacles"; -cards[43] = "43_Eight_of_Pentacles"; -cards[44] = "44_Nine_of_Pentacles"; -cards[45] = "45_Ten_of_Pentacles"; -cards[46] = "46_Page_of_Pentacles"; -cards[47] = "47_Knight_of_Pentacles"; -cards[48] = "48_Queen_of_Pentacles"; -cards[49] = "49_King_of_Pentacles"; -cards[50] = "50_Ace_of_Cups"; -cards[51] = "51_Two_of_Cups"; -cards[52] = "52_Three_of_Cups"; -cards[53] = "53_Four_of_Cups"; -cards[54] = "54_Five_of_Cups"; -cards[55] = "55_Six_of_Cups"; -cards[56] = "56_Seven_of_Cups"; -cards[57] = "57_Eight_of_Cups"; -cards[58] = "58_Nine_of_Cups"; -cards[59] = "59_Ten_of_Cups"; -cards[60] = "60_Page_of_Cups"; -cards[61] = "61_Knight_of_Cups"; -cards[62] = "62_Queen_of_Cups"; -cards[63] = "63_King_of_Cups"; -cards[64] = "64_Ace_of_Swords"; -cards[65] = "65_Two_of_Swords"; -cards[66] = "66_Three_of_Swords"; -cards[67] = "67_Four_of_Swords"; -cards[68] = "68_Five_of_Swords"; -cards[69] = "69_Six_of_Swords"; -cards[70] = "70_Seven_of_Swords"; -cards[71] = "71_Eight_of_Swords"; -cards[72] = "72_Nine_of_Swords"; -cards[73] = "73_Ten_of_Swords"; -cards[74] = "74_Page_of_Swords"; -cards[75] = "75_Knight_of_Swords"; -cards[76] = "76_Queen_of_Swords"; -cards[77] = "77_King_of_Swords"; - -//MODULE 2A: Functions - -// create function to randomly select a number that corresponds with the number of cards available. Used Math.floor to remove remainder from the random calculation, found that i could never get the King Of Swords because 78 was an impossibility. opted for math.round in order to achieve that possibility. -var random = function() { - return Math.round(Math.random() * (77-cardsDealt)); -}; - -// create a function to randomly determine if the card will be oriented up or down, if randomOrient returns 0, do nothing. if randomOrient returns 1, rotate the card at a 180 degree angle. -var randomOrient = function() { - return Math.round(Math.random()); -}; - -//create a function to remove a card once it has been used. This is a basic way to avoid duplicates. Implies that to deal we must refresh the page. -var removeCard = function(k) { - for (var j=k; j