QGIS/python/gui/qgsattributeform.sip

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/***************************************************************************
qgsattributeform.h
--------------------------------------
Date : 3.5.2014
Copyright : (C) 2014 Matthias Kuhn
Email : matthias dot kuhn at gmx dot ch
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
class QgsAttributeForm : QWidget
{
%TypeHeaderCode
#include <qgsattributeform.h>
%End
public:
explicit QgsAttributeForm( QgsVectorLayer* vl, const QgsFeature& feature = QgsFeature(), const QgsAttributeEditorContext& context = QgsAttributeEditorContext(), QWidget *parent /TransferThis/ = 0 );
~QgsAttributeForm();
const QgsFeature& feature();
/**
* Hides the button box (Ok/Cancel) and enables auto-commit
*/
void hideButtonBox();
/**
* Shows the button box (Ok/Cancel) and disables auto-commit
*/
void showButtonBox();
/**
* Disconnects the button box (Ok/Cancel) from the accept/resetValues slots
* If this method is called, you have to create these connections from outside
*/
void disconnectButtonBox();
/**
* Takes ownership
* @param iface
*/
void addInterface( QgsAttributeFormInterface* iface /Transfer/ );
/**
* Returns the layer for which this form is shown
*
* @return Layer
*/
QgsVectorLayer* layer();
/**
* Returns if the form is currently in editable mode.
*
* @return Editable mode of this form
*/
bool editable();
/**
* Toggles the form mode between edit feature and add feature.
* If set to true, the dialog will be editable even with an invalid feature.
* If set to true, the dialog will add a new feature when the form is accepted.
*
* @param isAddDialog If set to true, turn this dialog into an add feature dialog.
*/
void setIsAddDialog( bool isAddDialog );
/**
* Sets the edit command message (Undo) that will be used when the dialog is accepted
*
* @param message The message
*/
void setEditCommandMessage( const QString& message );
/**
* Intercepts keypress on custom form (escape should not close it)
*
* @param object The object for which the event has been sent
* @param event The event which is being filtered
*
* @return true if the event has been handled (key was ESC)
*/
bool eventFilter( QObject* object, QEvent* event );
signals:
/**
* Notifies about changes of attributes
*
* @param attribute The name of the attribute that changed.
* @param value The new value of the attribute.
*/
void attributeChanged( QString attribute, const QVariant& value );
/**
* Will be emitted before the feature is saved. Use this signal to perform sanity checks.
* You can set the parameter ok to false to notify the form that you don't want it to be saved.
* If you want the form to be saved, leave the parameter untouched.
*
* @param ok Set this parameter to false if you don't want the form to be saved
* @note not available in python bindings
*/
// void beforeSave( bool& ok );
/**
* Is emitted, when a feature is changed or added
*/
void featureSaved( const QgsFeature& feature );
public slots:
/**
* Call this to change the content of a given attribute. Will update the editor(s) related to this field.
*
* @param field The field to change
* @param value The new value
*/
void changeAttribute( const QString& field, const QVariant& value );
/**
* Update all editors to correspond to a different feature.
*
* @param feature The feature which will be represented by the form
*/
void setFeature( const QgsFeature& feature );
/**
* Save all the values from the editors to the layer.
*
* @return True if successful
*/
bool save();
/**
* Alias for save()
*
* @deprecated
*/
void accept() /Deprecated/;
/**
* Alias for resetValues()
*
* @deprecated
*/
void reject() /Deprecated/;
/**
* Sets all values to the values of the current feature
*/
void resetValues();
};