QGIS/python/gui/symbology-ng/qgsstylemanagerdialog.sip
nirvn 5e487cfea4 [FEATURE] Style management re-work and upgrade
- A new favorite grouping system was added, which the symbols list
widget defaults to
- The selected tag / smartgroup in the symbols list widget now
persists when switching layers (and across sessions)
- The symbols list widget will update the tag / smartgroup combo
box when users add / rename / remove categories
- Users can now directly tag, as well as add to favorites, symbols
while saving those to the style database
- To streamline style management, groups have been removed and
fully replaced by tags
- Tags have been integrated into the import/export user interface
2016-11-16 14:12:19 +07:00

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class QgsStyleManagerDialog : QDialog
{
%TypeHeaderCode
#include <qgsstylemanagerdialog.h>
%End
public:
QgsStyleManagerDialog( QgsStyle* style, QWidget* parent /TransferThis/ = NULL );
//! open add color ramp dialog, return color ramp's name if the ramp has been added
static QString addColorRampStatic( QWidget* parent, QgsStyle* style,
QString RampType = QString() );
public slots:
void addItem();
void editItem();
void removeItem();
void exportItemsSVG();
void exportItemsPNG();
void exportSelectedItemsImages( const QString& dir, const QString& format, QSize size );
void exportItems();
void importItems();
void on_tabItemType_currentChanged( int );
//! adds symbols of some type to list
void populateList();
//! called when the dialog is going to be closed
void onFinished();
void on_buttonBox_helpRequested();
void itemChanged( QStandardItem* item );
void groupChanged( const QModelIndex& );
void groupRenamed( QStandardItem * );
void addGroup();
void removeGroup();
//! carry out symbol tagging using check boxes
void tagSymbolsAction();
//! edit the selected smart group
void editSmartgroupAction();
//! symbol changed from one group
void regrouped( QStandardItem* );
//! filter the symbols based on input search term
void filterSymbols( const QString& );
//! Perform symbol specific tasks when selected
void symbolSelected( const QModelIndex& );
//! Perform tasks when the selected symbols change
void selectedSymbolsChanged( const QItemSelection& selected, const QItemSelection& deselected );
//! Context menu for the groupTree
void grouptreeContextMenu( QPoint );
//! Context menu for the listItems ( symbols list )
void listitemsContextMenu( QPoint );
protected slots:
bool addColorRamp( QAction* action );
//! Add selected symbols to favorites
void addFavoriteSelectedSymbols();
//! Remove selected symbols from favorites
void removeFavoriteSelectedSymbols();
//! Tag selected symbols using menu item selection
void tagSelectedSymbols();
//! Remove all tags from selected symbols
void detagSelectedSymbols();
protected:
//! populate combo box with known style items (symbols, color ramps)
void populateTypes();
//! populate the groups
void populateGroups();
//! to set symbols checked when in editing mode
void setSymbolsChecked( const QStringList& );
//! populate list view with symbols of the current type with the given names
void populateSymbols( const QStringList& symbolNames, bool checkable = false );
//! populate list view with color ramps
void populateColorRamps( const QStringList& colorRamps, bool checkable = false );
int currentItemType();
QString currentItemName();
//! add a new symbol to style
bool addSymbol();
//! add a new color ramp to style
bool addColorRamp();
bool editSymbol();
bool editColorRamp();
bool removeSymbol();
bool removeColorRamp();
//! Enables or disbables the symbol specific inputs
void enableSymbolInputs( bool );
//! Enables or disables the groupTree specific inputs
void enableGroupInputs( bool );
//! Enables or diables the groupTree items for grouping mode
void enableItemsForGroupingMode( bool );
//! sets the text of the item with bold font
void setBold( QStandardItem* );
};