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			122 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/qgsvector3d.h                                               *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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class QgsVector3D
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{
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%Docstring
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Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precision
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instead of single precision floating point numbers.
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.. versionadded:: 3.0
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%End
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%TypeHeaderCode
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#include "qgsvector3d.h"
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%End
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  public:
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    QgsVector3D();
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%Docstring
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Constructs a null vector
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%End
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    QgsVector3D( double x, double y, double z );
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%Docstring
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Constructs a vector from given coordinates
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%End
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    QgsVector3D( const QVector3D &v );
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%Docstring
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Constructs a vector from single-precision QVector3D
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%End
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    bool isNull() const;
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%Docstring
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Returns ``True`` if all three coordinates are zero
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%End
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    double x() const;
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%Docstring
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Returns X coordinate
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%End
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    double y() const;
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%Docstring
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Returns Y coordinate
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%End
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    double z() const;
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%Docstring
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Returns Z coordinate
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%End
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    void set( double x, double y, double z );
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%Docstring
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Sets vector coordinates
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%End
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    bool operator==( const QgsVector3D &other ) const;
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    bool operator!=( const QgsVector3D &other ) const;
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    QgsVector3D operator+( const QgsVector3D &other ) const;
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    QgsVector3D operator-( const QgsVector3D &other ) const;
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    QgsVector3D operator *( const double factor ) const;
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    QgsVector3D operator /( const double factor ) const;
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    static double dotProduct( const QgsVector3D &v1, const QgsVector3D &v2 );
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%Docstring
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Returns the dot product of two vectors
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%End
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    static QgsVector3D crossProduct( const QgsVector3D &v1, const QgsVector3D &v2 );
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%Docstring
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Returns the cross product of two vectors
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%End
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    double length() const;
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%Docstring
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Returns the length of the vector
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%End
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    void normalize();
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%Docstring
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Normalizes the current vector in place.
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%End
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    double distance( const QgsVector3D &other ) const;
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%Docstring
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Returns the distance with the ``other`` :py:class:`QgsVector3`
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%End
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    static QgsVector3D perpendicularPoint( const QgsVector3D &v1, const QgsVector3D &v2, const QgsVector3D &vp );
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%Docstring
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Returns the perpendicular point of vector ``vp`` from [``v1`` - ``v2``]
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%End
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    QString toString( int precision = 17 ) const;
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%Docstring
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Returns a string representation of the 3D vector.
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Members will be truncated to the specified ``precision``.
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%End
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    SIP_PYOBJECT __repr__();
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%MethodCode
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    QString str = QStringLiteral( "<QgsVector3D: %1>" ).arg( sipCpp->toString() );
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    sipRes = PyUnicode_FromString( str.toUtf8().constData() );
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%End
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};
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/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/qgsvector3d.h                                               *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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