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The min/max values were stored in the color ramp shader, but to my surprise these values were never persisted or copied: pseudo-color raster renderer has a separate storage for the min/max values, so we need that for mesh renderer as well. The QgsRasterShaderFunction is not really useful, and QgsColorRamp should not be derived from it, making things just more confusing.
380 lines
8.7 KiB
Plaintext
380 lines
8.7 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/mesh/qgsmeshrenderersettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class QgsMeshRendererMeshSettings
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{
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%Docstring
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Represents a mesh renderer settings for mesh object
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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bool isEnabled() const;
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%Docstring
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Returns whether mesh structure rendering is enabled
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%End
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void setEnabled( bool enabled );
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%Docstring
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Sets whether mesh structure rendering is enabled
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%End
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double lineWidth() const;
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%Docstring
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Returns line width used for rendering (in millimeters)
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%End
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void setLineWidth( double lineWidth );
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%Docstring
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Sets line width used for rendering (in millimeters)
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%End
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QColor color() const;
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%Docstring
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Returns color used for rendering
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%End
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void setColor( const QColor &color );
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%Docstring
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Sets color used for rendering of the mesh
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererScalarSettings
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{
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%Docstring
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Represents a mesh renderer settings for scalar datasets
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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QgsColorRampShader colorRampShader() const;
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%Docstring
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Returns color ramp shader function
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%End
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void setColorRampShader( const QgsColorRampShader &shader );
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%Docstring
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Sets color ramp shader function
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%End
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double classificationMin() const;
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%Docstring
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Returns min value used for creation of the color ramp shader
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%End
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double classificationMax() const;
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%Docstring
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Returns max value used for creation of the color ramp shader
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%End
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void setClassificationMinMax( double vMin, double vMax );
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%Docstring
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Sets min/max values used for creation of the color ramp shader
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererVectorSettings
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{
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%Docstring
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Represents a mesh renderer settings for vector datasets
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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enum ArrowScalingMethod
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{
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MinMax,
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Scaled,
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Fixed
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};
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double lineWidth() const;
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%Docstring
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Returns line width of the arrow (in millimeters)
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%End
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void setLineWidth( double lineWidth );
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%Docstring
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Sets line width of the arrow in pixels (in millimeters)
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%End
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QColor color() const;
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%Docstring
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Returns color used for drawing arrows
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%End
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void setColor( const QColor &color );
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%Docstring
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Sets color used for drawing arrows
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%End
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double filterMin() const;
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%Docstring
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Returns filter value for vector magnitudes.
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If magnitude of the vector is lower than this value, the vector is not
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drawn. -1 represents that filtering is not active.
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%End
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void setFilterMin( double filterMin );
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%Docstring
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Sets filter value for vector magnitudes.
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.. seealso:: :py:func:`filterMin`
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%End
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double filterMax() const;
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%Docstring
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Returns filter value for vector magnitudes.
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If magnitude of the vector is higher than this value, the vector is not
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drawn. -1 represents that filtering is not active.
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%End
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void setFilterMax( double filterMax );
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%Docstring
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Sets filter value for vector magnitudes.
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.. seealso:: :py:func:`filterMax`
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%End
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QgsMeshRendererVectorSettings::ArrowScalingMethod shaftLengthMethod() const;
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%Docstring
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Returns method used for drawing arrows
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%End
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void setShaftLengthMethod( ArrowScalingMethod shaftLengthMethod );
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%Docstring
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Sets method used for drawing arrows
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%End
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double minShaftLength() const;
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%Docstring
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Returns mininimum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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void setMinShaftLength( double minShaftLength );
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%Docstring
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Sets mininimum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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double maxShaftLength() const;
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%Docstring
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Returns maximum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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void setMaxShaftLength( double maxShaftLength );
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%Docstring
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Sets maximum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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double scaleFactor() const;
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%Docstring
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Returns scale factor
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
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%End
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void setScaleFactor( double scaleFactor );
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%Docstring
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Sets scale factor
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
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%End
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double fixedShaftLength() const;
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%Docstring
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Returns fixed arrow length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
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%End
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void setFixedShaftLength( double fixedShaftLength );
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%Docstring
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Sets fixed length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
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%End
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double arrowHeadWidthRatio() const;
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%Docstring
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Returns ratio of the head width of the arrow (range 0-1)
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%End
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void setArrowHeadWidthRatio( double arrowHeadWidthRatio );
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%Docstring
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Sets ratio of the head width of the arrow (range 0-1)
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%End
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double arrowHeadLengthRatio() const;
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%Docstring
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Returns ratio of the head length of the arrow (range 0-1)
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%End
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void setArrowHeadLengthRatio( double arrowHeadLengthRatio );
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%Docstring
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Sets ratio of the head length of the arrow (range 0-1)
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererSettings
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{
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%Docstring
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Represents all mesh renderer settings
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.4
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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QgsMeshRendererMeshSettings nativeMeshSettings() const;
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%Docstring
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Returns renderer settings
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%End
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void setNativeMeshSettings( const QgsMeshRendererMeshSettings &settings );
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%Docstring
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Sets new renderer settings, triggers repaint
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%End
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QgsMeshRendererMeshSettings triangularMeshSettings() const;
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%Docstring
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Returns renderer settings
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%End
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void setTriangularMeshSettings( const QgsMeshRendererMeshSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshRendererScalarSettings scalarSettings( int groupIndex ) const;
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%Docstring
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Returns renderer settings
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%End
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void setScalarSettings( int groupIndex, const QgsMeshRendererScalarSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshRendererVectorSettings vectorSettings( int groupIndex ) const;
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%Docstring
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Returns renderer settings
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%End
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void setVectorSettings( int groupIndex, const QgsMeshRendererVectorSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshDatasetIndex activeScalarDataset() const;
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%Docstring
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Returns active scalar dataset
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%End
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void setActiveScalarDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
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%Docstring
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Sets active scalar dataset for rendering
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%End
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QgsMeshDatasetIndex activeVectorDataset() const;
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%Docstring
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Returns active vector dataset
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%End
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void setActiveVectorDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
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%Docstring
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Sets active vector dataset for rendering.
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/mesh/qgsmeshrenderersettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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