QGIS/python/core/symbology-ng/qgsfillsymbollayerv2.sip
Juergen E. Fischer c4c131ef75 sip sync
2014-05-27 23:32:42 +02:00

719 lines
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class QgsSimpleFillSymbolLayerV2 : QgsFillSymbolLayerV2
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsSimpleFillSymbolLayerV2( QColor color = DEFAULT_SIMPLEFILL_COLOR,
Qt::BrushStyle style = DEFAULT_SIMPLEFILL_STYLE,
QColor borderColor = DEFAULT_SIMPLEFILL_BORDERCOLOR,
Qt::PenStyle borderStyle = DEFAULT_SIMPLEFILL_BORDERSTYLE,
double borderWidth = DEFAULT_SIMPLEFILL_BORDERWIDTH,
Qt::PenJoinStyle penJoinStyle = DEFAULT_SIMPLEFILL_JOINSTYLE
);
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
QString ogrFeatureStyle( double mmScaleFactor, double mapUnitScaleFactor ) const;
Qt::BrushStyle brushStyle() const;
void setBrushStyle( Qt::BrushStyle style );
QColor borderColor() const;
void setBorderColor( QColor borderColor );
/** Get outline color.
* @note added in 2.1 */
QColor outlineColor() const;
/** Set outline color.
* @note added in 2.1 */
void setOutlineColor( const QColor& color );
/** Get fill color.
* @note added in 2.1 */
QColor fillColor() const;
/** Set fill color.
* @note added in 2.1 */
void setFillColor( const QColor& color );
Qt::PenStyle borderStyle() const;
void setBorderStyle( Qt::PenStyle borderStyle );
double borderWidth() const;
void setBorderWidth( double borderWidth );
Qt::PenJoinStyle penJoinStyle() const;
void setPenJoinStyle( Qt::PenJoinStyle style );
void setOffset( QPointF offset );
QPointF offset();
void setBorderWidthUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit borderWidthUnit() const;
void setBorderWidthMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& borderWidthMapUnitScale() const;
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& offsetMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale &scale );
QgsMapUnitScale mapUnitScale() const;
double estimateMaxBleed() const;
double dxfWidth( const QgsDxfExport& e, const QgsSymbolV2RenderContext& context ) const;
QColor dxfColor( const QgsSymbolV2RenderContext& context ) const;
Qt::PenStyle dxfPenStyle() const;
};
class QgsGradientFillSymbolLayerV2 : QgsFillSymbolLayerV2
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
enum GradientColorType
{
SimpleTwoColor,
ColorRamp
};
enum GradientType
{
Linear,
Radial,
Conical
};
enum GradientCoordinateMode
{
Feature,
Viewport
};
enum GradientSpread
{
Pad,
Reflect,
Repeat
};
QgsGradientFillSymbolLayerV2( QColor color = DEFAULT_SIMPLEFILL_COLOR,
QColor color2 = Qt::white,
GradientColorType gradientColorType = SimpleTwoColor,
GradientType gradientType = Linear,
GradientCoordinateMode coordinateMode = Feature,
GradientSpread gradientSpread = Pad
);
virtual ~QgsGradientFillSymbolLayerV2();
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
double estimateMaxBleed() const;
/**Type of gradient, eg linear or radial*/
GradientType gradientType() const;
void setGradientType( GradientType gradientType );
/**Gradient color mode, controls how gradient color stops are created*/
GradientColorType gradientColorType() const;
void setGradientColorType( GradientColorType gradientColorType );
/**Color ramp used for the gradient fill, only used if the gradient color type is set to ColorRamp*/
QgsVectorColorRampV2* colorRamp();
void setColorRamp( QgsVectorColorRampV2* ramp );
/**Color for endpoint of gradient, only used if the gradient color type is set to SimpleTwoColor*/
QColor color2() const;
void setColor2( QColor color2 );
/**Coordinate mode for gradient. Controls how the gradient stops are positioned.*/
GradientCoordinateMode coordinateMode() const;
void setCoordinateMode( GradientCoordinateMode coordinateMode );
/**Gradient spread mode. Controls how the gradient behaves outside of the predefined stops*/
GradientSpread gradientSpread() const;
void setGradientSpread( GradientSpread gradientSpread );
/**Starting point of gradient fill, in the range [0,0] - [1,1]*/
void setReferencePoint1( QPointF referencePoint );
QPointF referencePoint1() const;
/**Sets the starting point of the gradient to be the feature centroid*/
void setReferencePoint1IsCentroid( bool isCentroid );
bool referencePoint1IsCentroid() const;
/**End point of gradient fill, in the range [0,0] - [1,1]*/
void setReferencePoint2( QPointF referencePoint );
QPointF referencePoint2() const;
/**Sets the end point of the gradient to be the feature centroid*/
void setReferencePoint2IsCentroid( bool isCentroid );
bool referencePoint2IsCentroid() const;
/**Rotation angle for gradient fill. Can be used to rotate a gradient around its centre point*/
void setAngle( double angle );
double angle() const;
/**Offset for gradient fill*/
void setOffset( QPointF offset );
QPointF offset() const;
/**Units for gradient fill offset*/
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& offsetMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale &scale );
QgsMapUnitScale mapUnitScale() const;
};
class QgsShapeburstFillSymbolLayerV2 : QgsFillSymbolLayerV2
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
enum ShapeburstColorType
{
SimpleTwoColor,
ColorRamp
};
QgsShapeburstFillSymbolLayerV2( QColor color = DEFAULT_SIMPLEFILL_COLOR, QColor color2 = Qt::white,
ShapeburstColorType colorType = SimpleTwoColor,
int blurRadius = 0, bool useWholeShape = true, double maxDistance = 5 );
virtual ~QgsShapeburstFillSymbolLayerV2();
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
double estimateMaxBleed() const;
/**Sets the blur radius, which controls the amount of blurring applied to the fill.
* @param blurRadius Radius for fill blur. Values between 0 - 17 are valid, where higher values results in a stronger blur. Set to 0 to disable blur.
* @note added in 2.3
* @see blurRadius
*/
void setBlurRadius( int blurRadius );
/**Returns the blur radius, which controls the amount of blurring applied to the fill.
* @returns Integer representing the radius for fill blur. Higher values indicate a stronger blur. A 0 value indicates that blurring is disabled.
* @note added in 2.3
* @see setBlurRadius
*/
int blurRadius() const;
/**Sets whether the shapeburst fill should be drawn using the entire shape.
* @param useWholeShape Set to true if shapeburst should cover entire shape. If false, setMaxDistance is used to calculate how far from the boundary of the shape should
* be shaded
* @note added in 2.3
* @see useWholeShape
* @see setMaxDistance
*/
void setUseWholeShape( double useWholeShape );
/**Returns whether the shapeburst fill is set to cover the entire shape.
* @returns True if shapeburst fill will cover the entire shape. If false, shapeburst is drawn to a distance of maxDistance from the polygon's boundary.
* @note added in 2.3
* @see setUseWholeShape
* @see maxDistance
*/
double useWholeShape() const;
/**Sets the maximum distance to shape inside of the shape from the polygon's boundary.
* @param maxDistance distance from boundary to shade. setUseWholeShape must be set to false for this parameter to take effect. Distance unit is controlled by setDistanceUnit.
* @note added in 2.3
* @see maxDistance
* @see setUseWholeShape
* @see setDistanceUnit
*/
void setMaxDistance( double maxDistance );
/**Returns the maximum distance from the shape's boundary which is shaded. This parameter is only effective if useWholeShape is false.
* @returns the maximum distance from the polygon's boundary which is shaded. Distance units are indicated by distanceUnit.
* @note added in 2.3
* @see useWholeShape
* @see setMaxDistance
* @see distanceUnit
*/
double maxDistance() const;
/**Sets the unit for the maximum distance to shade inside of the shape from the polygon's boundary.
* @param unit distance unit for the maximum distance
* @note added in 2.3
* @see setMaxDistance
* @see distanceUnit
*/
void setDistanceUnit( QgsSymbolV2::OutputUnit unit );
/**Returns the unit for the maximum distance to shade inside of the shape from the polygon's boundary.
* @returns distance unit for the maximum distance
* @note added in 2.3
* @see maxDistance
* @see setDistanceUnit
*/
QgsSymbolV2::OutputUnit distanceUnit() const;
void setDistanceMapUnitScale( const QgsMapUnitScale& scale );
const QgsMapUnitScale& distanceMapUnitScale() const;
/**Sets the color mode to use for the shapeburst fill. Shapeburst can either be drawn using a QgsVectorColorRampV2 color ramp
* or by simply specificing a start and end color. setColorType is used to specify which mode to use for the fill.
* @param colorType color type to use for shapeburst fill
* @note added in 2.3
* @see colorType
* @see setColor
* @see setColor2
* @see setColorRamp
*/
void setColorType( ShapeburstColorType colorType );
/**Returns the color mode used for the shapeburst fill. Shapeburst can either be drawn using a QgsVectorColorRampV2 color ramp
* or by simply specificing a start and end color.
* @returns current color mode used for the shapeburst fill
* @note added in 2.3
* @see setColorType
* @see color
* @see color2
* @see colorRamp
*/
ShapeburstColorType colorType() const;
/**Sets the color ramp used to draw the shapeburst fill. Color ramps are only used if setColorType is set ShapeburstColorType::ColorRamp.
* @param ramp color ramp to use for shapeburst fill
* @note added in 2.3
* @see setColorType
* @see colorRamp
*/
void setColorRamp( QgsVectorColorRampV2* ramp );
/**Returns the color ramp used for the shapeburst fill. The color ramp is only used if the colorType is set to ShapeburstColorType::ColorRamp
* @returns a QgsVectorColorRampV2 color ramp
* @note added in 2.3
* @see setColorRamp
* @see colorType
*/
QgsVectorColorRampV2* colorRamp();
/**Sets the color for the endpoint of the shapeburst fill. This color is only used if setColorType is set ShapeburstColorType::SimpleTwoColor.
* @param color2 QColor to use for endpoint of gradient
* @note added in 2.3
* @see setColorType
* @see color2
*/
void setColor2( QColor color2 );
/**Returns the color used for the endpoint of the shapeburst fill. This color is only used if the colorType is set to ShapeburstColorType::SimpleTwoColor
* @returns a QColor indicating the color of the endpoint of the gradient
* @note added in 2.3
* @see setColor2
* @see colorType
*/
QColor color2() const;
/**Sets whether the shapeburst fill should ignore polygon rings when calculating
* the buffered shading.
* @param ignoreRings Set to true if buffers should ignore interior rings for polygons.
* @note added in 2.3
* @see ignoreRings
*/
void setIgnoreRings( double ignoreRings );
/**Returns whether the shapeburst fill is set to ignore polygon interior rings.
* @returns True if the shapeburst fill will ignore interior rings when calculating buffered shading.
* @note added in 2.3
* @see setIgnoreRings
*/
double ignoreRings() const;
/**Sets the offset for the shapeburst fill.
* @param offset QPointF indicating the horizontal/vertical offset amount
* @note added in 2.3
* @see offset
* @see setOffsetUnit
*/
void setOffset( QPointF offset );
/**Returns the offset for the shapeburst fill.
* @returns a QPointF indicating the horizontal/vertical offset amount
* @note added in 2.3
* @see setOffset
* @see offsetUnit
*/
QPointF offset() const;
/**Sets the units used for the offset for the shapeburst fill.
* @param unit units for fill offset
* @note added in 2.3
* @see setOffset
* @see offsetUnit
*/
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
/**Returns the units used for the offset of the shapeburst fill.
* @returns units used for the fill offset
* @note added in 2.3
* @see offset
* @see setOffsetUnit
*/
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& offsetMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale &scale );
QgsMapUnitScale mapUnitScale() const;
};
/**Base class for polygon renderers generating texture images*/
class QgsImageFillSymbolLayer: QgsFillSymbolLayerV2
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsImageFillSymbolLayer();
virtual ~QgsImageFillSymbolLayer();
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, QgsSymbolV2RenderContext& context );
virtual QgsSymbolV2* subSymbol();
virtual bool setSubSymbol( QgsSymbolV2* symbol );
void setOutlineWidthUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outlineWidthUnit() const;
void setOutlineWidthMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& outlineWidthMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale& scale );
QgsMapUnitScale mapUnitScale() const;
virtual double estimateMaxBleed() const;
virtual double dxfWidth( const QgsDxfExport& e, const QgsSymbolV2RenderContext& context ) const;
virtual QColor dxfColor( const QgsSymbolV2RenderContext& context ) const;
virtual Qt::PenStyle dxfPenStyle() const;
};
/**A class for svg fill patterns. The class automatically scales the pattern to
the appropriate pixel dimensions of the output device*/
class QgsSVGFillSymbolLayer: QgsImageFillSymbolLayer
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsSVGFillSymbolLayer( const QString& svgFilePath = "", double width = 20, double rotation = 0.0 );
QgsSVGFillSymbolLayer( const QByteArray& svgData, double width = 20, double rotation = 0.0 );
~QgsSVGFillSymbolLayer();
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
//getters and setters
void setSvgFilePath( const QString& svgPath );
QString svgFilePath() const;
void setPatternWidth( double width );
double patternWidth() const;
void setSvgFillColor( const QColor& c );
QColor svgFillColor() const;
void setSvgOutlineColor( const QColor& c );
QColor svgOutlineColor() const;
void setSvgOutlineWidth( double w );
double svgOutlineWidth() const;
void setPatternWidthUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit patternWidthUnit() const;
void setPatternWidthMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& patternWidthMapUnitScale() const;
void setSvgOutlineWidthUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit svgOutlineWidthUnit() const;
void setSvgOutlineWidthMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& svgOutlineWidthMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale &scale );
QgsMapUnitScale mapUnitScale() const;
protected:
void applyDataDefinedSettings( const QgsSymbolV2RenderContext& context );
};
class QgsLinePatternFillSymbolLayer: QgsImageFillSymbolLayer
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsLinePatternFillSymbolLayer();
~QgsLinePatternFillSymbolLayer();
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
double estimateMaxBleed() const;
QString ogrFeatureStyleWidth( double widthScaleFactor ) const;
//getters and setters
void setLineAngle( double a );
double lineAngle() const;
void setDistance( double d );
double distance() const;
void setLineWidth( double w );
double lineWidth() const;
void setColor( const QColor& c );
QColor color() const;
void setOffset( double offset );
double offset() const;
void setDistanceUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit distanceUnit() const;
void setDistanceMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& distanceMapUnitScale() const;
void setLineWidthUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit lineWidthUnit() const;
void setLineWidthMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& lineWidthMapUnitScale() const;
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& offsetMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale& scale );
QgsMapUnitScale mapUnitScale() const;
bool setSubSymbol( QgsSymbolV2* symbol );
QgsSymbolV2* subSymbol();
};
class QgsPointPatternFillSymbolLayer : QgsImageFillSymbolLayer
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsPointPatternFillSymbolLayer();
~QgsPointPatternFillSymbolLayer();
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
double estimateMaxBleed() const;
//getters and setters
double distanceX() const;
void setDistanceX( double d );
double distanceY() const;
void setDistanceY( double d );
double displacementX() const;
void setDisplacementX( double d );
double displacementY() const;
void setDisplacementY( double d );
bool setSubSymbol( QgsSymbolV2* symbol );
virtual QgsSymbolV2* subSymbol();
void setDistanceXUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit distanceXUnit() const;
void setDistanceXMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& distanceXMapUnitScale() const;
void setDistanceYUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit distanceYUnit() const;
void setDistanceYMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& distanceYMapUnitScale() const;
void setDisplacementXUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit displacementXUnit() const;
void setDisplacementXMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& displacementXMapUnitScale() const;
void setDisplacementYUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit displacementYUnit() const;
void setDisplacementYMapUnitScale( const QgsMapUnitScale& scale);
const QgsMapUnitScale& displacementYMapUnitScale() const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale( const QgsMapUnitScale &scale );
QgsMapUnitScale mapUnitScale() const;
virtual QSet<QString> usedAttributes() const;
protected:
void applyDataDefinedSettings( const QgsSymbolV2RenderContext& context );
};
class QgsCentroidFillSymbolLayerV2 : QgsFillSymbolLayerV2
{
%TypeHeaderCode
#include <qgsfillsymbollayerv2.h>
%End
public:
QgsCentroidFillSymbolLayerV2();
~QgsCentroidFillSymbolLayerV2();
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolygon( const QPolygonF& points, QList<QPolygonF>* rings, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
void setColor( const QColor& color );
QgsSymbolV2* subSymbol();
bool setSubSymbol( QgsSymbolV2* symbol /Transfer/ );
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
void setMapUnitScale(const QgsMapUnitScale &scale);
QgsMapUnitScale mapUnitScale() const;
virtual QSet<QString> usedAttributes() const;
};