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initAlgorithm() method This allows 2 benefits: - algorithms can be subclassed and have subclasses add additional parameters/outputs to the algorithm. With the previous approach of declaring parameters/outputs in the constructor, it's not possible to call virtual methods to add additional parameters/ outputs (since you can't call virtual methods from a constructor). - initAlgorithm takes a variant map argument, allowing the algorithm to dynamically adjust its declared parameters and outputs according to this configuration map. This potentially allows model algorithms which can be configured to have variable numbers of parameters and outputs at run time. E.g. a "router" algorithm which directs features to one of any number of output sinks depending on some user configured criteria.
328 lines
13 KiB
Python
328 lines
13 KiB
Python
# -*- coding: utf-8 -*-
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"""
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***************************************************************************
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GridPolygon.py
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---------------------
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Date : May 2010
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Copyright : (C) 2010 by Michael Minn
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Email : pyqgis at michaelminn dot com
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***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************
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"""
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__author__ = 'Michael Minn'
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__date__ = 'May 2010'
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__copyright__ = '(C) 2010, Michael Minn'
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# This will get replaced with a git SHA1 when you do a git archive
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__revision__ = '$Format:%H$'
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import os
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import math
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from qgis.PyQt.QtGui import QIcon
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from qgis.PyQt.QtCore import QVariant
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from qgis.core import (QgsRectangle,
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QgsCoordinateReferenceSystem,
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QgsField,
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QgsFeatureSink,
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QgsFeature,
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QgsGeometry,
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QgsPointXY,
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QgsWkbTypes,
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QgsProcessing,
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QgsProcessingParameterEnum,
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QgsProcessingParameterExtent,
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QgsProcessingParameterNumber,
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QgsProcessingParameterCrs,
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QgsProcessingParameterFeatureSink,
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QgsProcessingOutputVectorLayer,
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QgsProcessingParameterDefinition,
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QgsFields)
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from processing.algs.qgis.QgisAlgorithm import QgisAlgorithm
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from processing.core.GeoAlgorithmExecutionException import GeoAlgorithmExecutionException
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from processing.tools import dataobjects
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pluginPath = os.path.split(os.path.split(os.path.dirname(__file__))[0])[0]
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class GridPolygon(QgisAlgorithm):
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TYPE = 'TYPE'
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EXTENT = 'EXTENT'
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HSPACING = 'HSPACING'
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VSPACING = 'VSPACING'
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HOVERLAY = 'HOVERLAY'
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VOVERLAY = 'VOVERLAY'
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CRS = 'CRS'
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OUTPUT = 'OUTPUT'
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def icon(self):
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return QIcon(os.path.join(pluginPath, 'images', 'ftools', 'vector_grid.png'))
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def tags(self):
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return self.tr('grid,lines,vector,create,fishnet').split(',')
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def group(self):
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return self.tr('Vector creation tools')
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def __init__(self):
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super().__init__()
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def initAlgorithm(self, config=None):
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self.types = [self.tr('Rectangle (polygon)'),
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self.tr('Diamond (polygon)'),
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self.tr('Hexagon (polygon)')]
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self.addParameter(QgsProcessingParameterEnum(self.TYPE,
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self.tr('Grid type'), self.types))
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self.addParameter(QgsProcessingParameterExtent(self.EXTENT, self.tr('Grid extent')))
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self.addParameter(QgsProcessingParameterNumber(self.HSPACING,
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self.tr('Horizontal spacing'), QgsProcessingParameterNumber.Double,
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0.0001, False, 0, 1000000000.0))
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self.addParameter(QgsProcessingParameterNumber(self.VSPACING,
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self.tr('Vertical spacing'), QgsProcessingParameterNumber.Double,
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0.0001, False, 0, 1000000000.0))
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self.addParameter(QgsProcessingParameterNumber(self.HOVERLAY,
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self.tr('Horizontal overlay'), QgsProcessingParameterNumber.Double,
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0.0, False, 0, 1000000000.0))
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self.addParameter(QgsProcessingParameterNumber(self.VOVERLAY,
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self.tr('Vertical overlay'), QgsProcessingParameterNumber.Double,
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0.0, False, 0, 1000000000.0))
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self.addParameter(QgsProcessingParameterCrs(self.CRS, 'Grid CRS', 'ProjectCrs'))
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self.addParameter(QgsProcessingParameterFeatureSink(self.OUTPUT, self.tr('Grid')))
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self.addOutput(QgsProcessingOutputVectorLayer(self.OUTPUT, self.tr('Grid'), QgsProcessing.TypeVectorPolygon))
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def name(self):
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return 'creategridpolygon'
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def displayName(self):
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return self.tr('Create grid (polygon)')
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def processAlgorithm(self, parameters, context, feedback):
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idx = self.parameterAsEnum(parameters, self.TYPE, context)
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hSpacing = self.parameterAsDouble(parameters, self.HSPACING, context)
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vSpacing = self.parameterAsDouble(parameters, self.VSPACING, context)
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hOverlay = self.parameterAsDouble(parameters, self.HOVERLAY, context)
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vOverlay = self.parameterAsDouble(parameters, self.VOVERLAY, context)
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bbox = self.parameterAsExtent(parameters, self.EXTENT, context)
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crs = self.parameterAsCrs(parameters, self.CRS, context)
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width = bbox.width()
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height = bbox.height()
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originX = bbox.xMinimum()
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originY = bbox.yMaximum()
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if hSpacing <= 0 or vSpacing <= 0:
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raise GeoAlgorithmExecutionException(
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self.tr('Invalid grid spacing: {0}/{1}').format(hSpacing, vSpacing))
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if width < hSpacing:
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raise GeoAlgorithmExecutionException(
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self.tr('Horizontal spacing is too small for the covered area'))
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if hSpacing <= hOverlay or vSpacing <= vOverlay:
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raise GeoAlgorithmExecutionException(
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self.tr('Invalid overlay: {0}/{1}').format(hOverlay, vOverlay))
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if height < vSpacing:
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raise GeoAlgorithmExecutionException(
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self.tr('Vertical spacing is too small for the covered area'))
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fields = QgsFields()
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fields.append(QgsField('left', QVariant.Double, '', 24, 16))
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fields.append(QgsField('top', QVariant.Double, '', 24, 16))
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fields.append(QgsField('right', QVariant.Double, '', 24, 16))
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fields.append(QgsField('bottom', QVariant.Double, '', 24, 16))
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fields.append(QgsField('id', QVariant.Int, '', 10, 0))
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(sink, dest_id) = self.parameterAsSink(parameters, self.OUTPUT, context,
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fields, QgsWkbTypes.Polygon, crs)
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if idx == 0:
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self._rectangleGrid(
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sink, width, height, originX, originY, hSpacing, vSpacing, hOverlay, vOverlay, feedback)
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elif idx == 1:
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self._diamondGrid(
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sink, width, height, originX, originY, hSpacing, vSpacing, hOverlay, vOverlay, feedback)
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elif idx == 2:
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self._hexagonGrid(
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sink, width, height, originX, originY, hSpacing, vSpacing, hOverlay, vOverlay, feedback)
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return {self.OUTPUT: dest_id}
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def _rectangleGrid(self, sink, width, height, originX, originY,
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hSpacing, vSpacing, hOverlay, vOverlay, feedback):
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ft = QgsFeature()
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columns = int(math.ceil(float(width) / (hSpacing - hOverlay)))
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rows = int(math.ceil(float(height) / (vSpacing - vOverlay)))
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cells = rows * columns
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count_update = cells * 0.05
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id = 1
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count = 0
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for col in range(columns):
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if feedback.isCanceled():
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break
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x1 = originX + (col * hSpacing - col * hOverlay)
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x2 = x1 + hSpacing
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for row in range(rows):
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y1 = originY - (row * vSpacing - row * vOverlay)
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y2 = y1 - vSpacing
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polyline = []
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polyline.append(QgsPointXY(x1, y1))
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polyline.append(QgsPointXY(x2, y1))
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polyline.append(QgsPointXY(x2, y2))
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polyline.append(QgsPointXY(x1, y2))
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polyline.append(QgsPointXY(x1, y1))
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ft.setGeometry(QgsGeometry.fromPolygon([polyline]))
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ft.setAttributes([x1, y1, x2, y2, id])
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sink.addFeature(ft, QgsFeatureSink.FastInsert)
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id += 1
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count += 1
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if int(math.fmod(count, count_update)) == 0:
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feedback.setProgress(int(count / cells * 100))
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def _diamondGrid(self, sink, width, height, originX, originY,
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hSpacing, vSpacing, hOverlay, vOverlay, feedback):
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ft = QgsFeature()
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halfHSpacing = hSpacing / 2
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halfVSpacing = vSpacing / 2
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halfHOverlay = hOverlay / 2
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halfVOverlay = vOverlay / 2
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columns = int(math.ceil(float(width) / (halfHSpacing - halfHOverlay)))
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rows = int(math.ceil(float(height) / (vSpacing - halfVOverlay)))
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cells = rows * columns
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count_update = cells * 0.05
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id = 1
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count = 0
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for col in range(columns):
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if feedback.isCanceled():
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break
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x = originX - (col * halfHOverlay)
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x1 = x + ((col + 0) * halfHSpacing)
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x2 = x + ((col + 1) * halfHSpacing)
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x3 = x + ((col + 2) * halfHSpacing)
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for row in range(rows):
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y = originY + (row * halfVOverlay)
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if (col % 2) == 0:
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y1 = y - (((row * 2) + 0) * halfVSpacing)
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y2 = y - (((row * 2) + 1) * halfVSpacing)
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y3 = y - (((row * 2) + 2) * halfVSpacing)
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else:
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y1 = y - (((row * 2) + 1) * halfVSpacing)
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y2 = y - (((row * 2) + 2) * halfVSpacing)
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y3 = y - (((row * 2) + 3) * halfVSpacing)
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polyline = []
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polyline.append(QgsPointXY(x1, y2))
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polyline.append(QgsPointXY(x2, y1))
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polyline.append(QgsPointXY(x3, y2))
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polyline.append(QgsPointXY(x2, y3))
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polyline.append(QgsPointXY(x1, y2))
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ft.setGeometry(QgsGeometry.fromPolygon([polyline]))
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ft.setAttributes([x1, y1, x3, y3, id])
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sink.addFeature(ft, QgsFeatureSink.FastInsert)
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id += 1
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count += 1
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if int(math.fmod(count, count_update)) == 0:
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feedback.setProgress(int(count / cells * 100))
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def _hexagonGrid(self, sink, width, height, originX, originY,
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hSpacing, vSpacing, hOverlay, vOverlay, feedback):
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ft = QgsFeature()
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# To preserve symmetry, hspacing is fixed relative to vspacing
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xVertexLo = 0.288675134594813 * vSpacing
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xVertexHi = 0.577350269189626 * vSpacing
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hSpacing = xVertexLo + xVertexHi
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hOverlay = hSpacing - hOverlay
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if hOverlay < 0:
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raise GeoAlgorithmExecutionException(
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self.tr('To preserve symmetry, hspacing is fixed relative to vspacing\n \
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hspacing is fixed at: {0} and hoverlay is fixed at: {1}\n \
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hoverlay cannot be negative. Increase hoverlay.').format(hSpacing, hOverlay)
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)
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halfVSpacing = vSpacing / 2.0
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columns = int(math.ceil(float(width) / hOverlay))
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rows = int(math.ceil(float(height) / (vSpacing - vOverlay)))
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cells = rows * columns
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count_update = cells * 0.05
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id = 1
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count = 0
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for col in range(columns):
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if feedback.isCanceled():
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break
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# (column + 1) and (row + 1) calculation is used to maintain
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# topology between adjacent shapes and avoid overlaps/holes
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# due to rounding errors
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x1 = originX + (col * hOverlay) # far left
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x2 = x1 + (xVertexHi - xVertexLo) # left
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x3 = originX + (col * hOverlay) + hSpacing # right
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x4 = x3 + (xVertexHi - xVertexLo) # far right
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for row in range(rows):
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if (col % 2) == 0:
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y1 = originY + (row * vOverlay) - (((row * 2) + 0) * halfVSpacing) # hi
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y2 = originY + (row * vOverlay) - (((row * 2) + 1) * halfVSpacing) # mid
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y3 = originY + (row * vOverlay) - (((row * 2) + 2) * halfVSpacing) # lo
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else:
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y1 = originY + (row * vOverlay) - (((row * 2) + 1) * halfVSpacing) # hi
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y2 = originY + (row * vOverlay) - (((row * 2) + 2) * halfVSpacing) # mid
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y3 = originY + (row * vOverlay) - (((row * 2) + 3) * halfVSpacing) # lo
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polyline = []
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polyline.append(QgsPointXY(x1, y2))
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polyline.append(QgsPointXY(x2, y1))
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polyline.append(QgsPointXY(x3, y1))
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polyline.append(QgsPointXY(x4, y2))
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polyline.append(QgsPointXY(x3, y3))
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polyline.append(QgsPointXY(x2, y3))
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polyline.append(QgsPointXY(x1, y2))
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ft.setGeometry(QgsGeometry.fromPolygon([polyline]))
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ft.setAttributes([x1, y1, x4, y3, id])
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sink.addFeature(ft, QgsFeatureSink.FastInsert)
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id += 1
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count += 1
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if int(math.fmod(count, count_update)) == 0:
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feedback.setProgress(int(count / cells * 100))
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