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118 lines
5.6 KiB
C++
118 lines
5.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QT3DEXTRAS_QPHONGALPHAMATERIAL_H
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#define QT3DEXTRAS_QPHONGALPHAMATERIAL_H
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#include <Qt3DExtras/qt3dextras_global.h>
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#include <Qt3DRender/qblendequation.h>
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#include <Qt3DRender/qblendequationarguments.h>
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#include <Qt3DRender/qmaterial.h>
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#include <QtGui/QColor>
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QT_BEGIN_NAMESPACE
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namespace Qt3DExtras {
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class QPhongAlphaMaterialPrivate;
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class QT3DEXTRASSHARED_EXPORT QPhongAlphaMaterial : public Qt3DRender::QMaterial
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{
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Q_OBJECT
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Q_PROPERTY(QColor ambient READ ambient WRITE setAmbient NOTIFY ambientChanged)
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Q_PROPERTY(QColor diffuse READ diffuse WRITE setDiffuse NOTIFY diffuseChanged)
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Q_PROPERTY(QColor specular READ specular WRITE setSpecular NOTIFY specularChanged)
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Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
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Q_PROPERTY(float alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
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Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg READ sourceRgbArg WRITE setSourceRgbArg NOTIFY sourceRgbArgChanged)
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Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg READ destinationRgbArg WRITE setDestinationRgbArg NOTIFY destinationRgbArgChanged)
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Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg READ sourceAlphaArg WRITE setSourceAlphaArg NOTIFY sourceAlphaArgChanged)
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Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg READ destinationAlphaArg WRITE setDestinationAlphaArg NOTIFY destinationAlphaArgChanged)
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Q_PROPERTY(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg READ blendFunctionArg WRITE setBlendFunctionArg NOTIFY blendFunctionArgChanged)
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public:
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explicit QPhongAlphaMaterial(Qt3DCore::QNode *parent = nullptr);
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~QPhongAlphaMaterial();
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QColor ambient() const;
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QColor diffuse() const;
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QColor specular() const;
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float shininess() const;
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float alpha() const;
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Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg() const;
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Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg() const;
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Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg() const;
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Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg() const;
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Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg() const;
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public Q_SLOTS:
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void setAmbient(const QColor &ambient);
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void setDiffuse(const QColor &diffuse);
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void setSpecular(const QColor &specular);
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void setShininess(float shininess);
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void setAlpha(float alpha);
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void setSourceRgbArg(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg);
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void setDestinationRgbArg(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg);
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void setSourceAlphaArg(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg);
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void setDestinationAlphaArg(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg);
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void setBlendFunctionArg(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg);
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Q_SIGNALS:
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void ambientChanged(const QColor &ambient);
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void diffuseChanged(const QColor &diffuse);
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void specularChanged(const QColor &specular);
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void shininessChanged(float shininess);
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void alphaChanged(float alpha);
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void sourceRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg);
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void destinationRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg);
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void sourceAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg);
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void destinationAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg);
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void blendFunctionArgChanged(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg);
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private:
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Q_DECLARE_PRIVATE(QPhongAlphaMaterial)
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};
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} // namespace Qt3DExtras
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QT_END_NAMESPACE
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#endif // QT3DEXTRAS_QPHONGALPHAMATERIAL_H
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