QGIS/python/core/geometry/qgslinestringv2.sip
Nyall Dawson 50f01a2ac8 Optimise storage/calculation of geometry bounding boxes
- removes storage of bounding box from QgsPointV2 (gives significant
decrease in size of object)
- more efficient calculation of bounding box for linestrings

Additionally, this commit moves the bounding box invalidation to a
virtual QgsAbstractGeometryV2::clearCache() method, so that other
non-bounding box caches can also be cleared when the geometry
is modified.
2016-02-21 16:26:45 +11:00

170 lines
6.1 KiB
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/** \ingroup core
* \class QgsLineStringV2
* \brief Line string geometry type, with support for z-dimension and m-values.
* \note added in QGIS 2.10
*/
class QgsLineStringV2: public QgsCurveV2
{
%TypeHeaderCode
#include <qgslinestringv2.h>
%End
public:
QgsLineStringV2();
~QgsLineStringV2();
bool operator==( const QgsCurveV2& other ) const;
bool operator!=( const QgsCurveV2& other ) const;
/** Returns the specified point from inside the line string.
* @param i index of point, starting at 0 for the first point
*/
QgsPointV2 pointN( int i ) const;
/** Returns the x-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0
* @returns x-coordinate of node, or 0.0 if index is out of bounds
* @see setXAt()
*/
double xAt( int index ) const;
/** Returns the y-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0
* @returns y-coordinate of node, or 0.0 if index is out of bounds
* @see setYAt()
*/
double yAt( int index ) const;
/** Returns the z-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0
* @returns z-coordinate of node, or 0.0 if index is out of bounds or the line
* does not have a z dimension
* @see setZAt()
*/
double zAt( int index ) const;
/** Returns the m value of the specified node in the line string.
* @param index index of node, where the first node in the line is 0
* @returns m value of node, or 0.0 if index is out of bounds or the line
* does not have m values
* @see setMAt()
*/
double mAt( int index ) const;
/** Sets the x-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0. Corresponding
* node must already exist in line string.
* @param x x-coordinate of node
* @see xAt()
*/
void setXAt( int index, double x );
/** Sets the y-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0. Corresponding
* node must already exist in line string.
* @param y y-coordinate of node
* @see yAt()
*/
void setYAt( int index, double y );
/** Sets the z-coordinate of the specified node in the line string.
* @param index index of node, where the first node in the line is 0. Corresponding
* node must already exist in line string, and the line string must have z-dimension.
* @param z z-coordinate of node
* @see zAt()
*/
void setZAt( int index, double z );
/** Sets the m value of the specified node in the line string.
* @param index index of node, where the first node in the line is 0. Corresponding
* node must already exist in line string, and the line string must have m values.
* @param m m value of node
* @see mAt()
*/
void setMAt( int index, double m );
/** Resets the line string to match the specified list of points. The line string will
* inherit the dimensionality of the first point in the list.
* @param points new points for line string. If empty, line string will be cleared.
*/
void setPoints( const QList<QgsPointV2>& points );
/** Appends the contents of another line string to the end of this line string.
* @param line line to append. Ownership is not transferred.
*/
void append( const QgsLineStringV2* line );
/** Adds a new vertex to the end of the line string.
* @param pt vertex to add
*/
void addVertex( const QgsPointV2& pt );
/** Closes the line string by appending the first point to the end of the line, if it is not already closed.*/
void close();
/** Returns a QPolygonF representing the line string.
*/
QPolygonF asQPolygonF() const;
//reimplemented methods
virtual QString geometryType() const;
virtual int dimension() const;
virtual QgsLineStringV2* clone() const /Factory/;
virtual void clear();
virtual bool fromWkb( QgsConstWkbPtr wkb );
virtual bool fromWkt( const QString& wkt );
int wkbSize() const;
unsigned char* asWkb( int& binarySize ) const;
QString asWkt( int precision = 17 ) const;
QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QString asJSON( int precision = 17 ) const;
//curve interface
virtual double length() const;
virtual QgsPointV2 startPoint() const;
virtual QgsPointV2 endPoint() const;
virtual QgsLineStringV2* curveToLine() const /Factory/;
int numPoints() const;
void points( QList<QgsPointV2>& pt ) const;
void draw( QPainter& p ) const;
void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform );
void transform( const QTransform& t );
void addToPainterPath( QPainterPath& path ) const;
void drawAsPolygon( QPainter& p ) const;
virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex );
virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos );
virtual bool deleteVertex( QgsVertexId position );
virtual QgsLineStringV2* reversed() const /Factory/;
double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const;
bool pointAt( int i, QgsPointV2& vertex, QgsVertexId::VertexType& type ) const;
virtual QgsPointV2 centroid() const;
void sumUpArea( double& sum ) const;
double vertexAngle( QgsVertexId vertex ) const;
virtual bool addZValue( double zValue = 0 );
virtual bool addMValue( double mValue = 0 );
virtual bool dropZValue();
virtual bool dropMValue();
virtual bool convertTo( QgsWKBTypes::Type type );
protected:
virtual QgsRectangle calculateBoundingBox() const;
};