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These classes are supposed to store the original setting values, so doubles are more appropriate as they won't slightly change eg when round-tripping through qgis project XML. (The actual 3d material classes still use floats, this is just for the settings classes)
138 lines
3.4 KiB
Plaintext
138 lines
3.4 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/materials/qgsgoochmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.py again *
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************************************************************************/
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class QgsGoochMaterialSettings : QgsAbstractMaterialSettings
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{
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%Docstring(signature="appended")
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Basic shading material used for rendering based on the Phong shading model
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with three color components: ambient, diffuse and specular.
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.. warning::
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This is not considered stable API, and may change in future QGIS releases. It is
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exposed to the Python bindings as a tech preview only.
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.. versionadded:: 3.16
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%End
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%TypeHeaderCode
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#include "qgsgoochmaterialsettings.h"
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%End
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public:
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QgsGoochMaterialSettings();
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virtual QString type() const;
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static QgsAbstractMaterialSettings *create() /Factory/;
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%Docstring
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Returns a new instance of QgsGoochMaterialSettings.
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%End
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static bool supportsTechnique( QgsMaterialSettingsRenderingTechnique technique );
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%Docstring
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Returns ``True`` if the specified ``technique`` is supported by the Gooch material.
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%End
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virtual QgsGoochMaterialSettings *clone() const /Factory/;
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virtual bool equals( const QgsAbstractMaterialSettings *other ) const;
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QColor warm() const;
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%Docstring
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Returns warm color component
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%End
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QColor cool() const;
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%Docstring
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Returns cool color component
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%End
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QColor diffuse() const;
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%Docstring
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Returns diffuse color component
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%End
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QColor specular() const;
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%Docstring
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Returns specular color component
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%End
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double shininess() const;
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%Docstring
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Returns shininess of the surface
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%End
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double alpha() const;
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%Docstring
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Returns the alpha value
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%End
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double beta() const;
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%Docstring
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Returns the beta value
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%End
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void setWarm( const QColor &warm );
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%Docstring
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Sets warm color component
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%End
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void setCool( const QColor &cool );
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%Docstring
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Sets cool color component
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%End
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void setDiffuse( const QColor &diffuse );
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%Docstring
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Sets diffuse color component
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%End
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void setSpecular( const QColor &specular );
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%Docstring
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Sets specular color component
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%End
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void setShininess( double shininess );
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%Docstring
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Sets shininess of the surface
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%End
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void setAlpha( double alpha );
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%Docstring
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Sets alpha value
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%End
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void setBeta( double beta );
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%Docstring
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Sets beta value
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%End
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virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context );
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virtual void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const;
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virtual QMap<QString, QString> toExportParameters() const;
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bool operator==( const QgsGoochMaterialSettings &other ) const;
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/materials/qgsgoochmaterialsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.py again *
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************************************************************************/
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