QGIS/python/core/qgsuniquevaluerenderer.sip
jef c152dfa8b0 hackfest commit from timlinux:
- more API cleanups
- single click (instead of drag) to select a feature (fixes #1154)
- fixes for topological editing


git-svn-id: http://svn.osgeo.org/qgis/trunk/qgis@9471 c8812cc2-4d05-0410-92ff-de0c093fc19c
2008-10-10 20:02:22 +00:00

41 lines
1.9 KiB
Plaintext

class QgsUniqueValueRenderer : QgsRenderer
{
%TypeHeaderCode
#include <qgsuniquevaluerenderer.h>
%End
public:
QgsUniqueValueRenderer(QGis::GeometryType type);
QgsUniqueValueRenderer(const QgsUniqueValueRenderer& other);
virtual ~QgsUniqueValueRenderer();
/** Determines if a feature will be rendered or not
@param f a pointer to the feature to determine if rendering will happen*/
bool willRenderFeature(QgsFeature *f);
void renderFeature(QPainter* p, QgsFeature& f, QImage* img, bool selected, double widthScale = 1.0, double rasterScaleFactor = 1.0);
/**Reads the renderer configuration from an XML file
@param rnode the Dom node to read
@param vl the vector layer which will be associated with the renderer*/
virtual int readXML(const QDomNode& rnode, QgsVectorLayer& vl);
/**Writes the contents of the renderer to a configuration file
@ return true in case of success*/
virtual bool writeXML( QDomNode & layer_node, QDomDocument & document, const QgsVectorLayer& vl ) const;
/** Returns true, if attribute values are used by the renderer and false otherwise*/
bool needsAttributes() const;
/**Returns a list with indexes of classification attributes*/
QList<int> classificationAttributes() const;
/**Returns the renderers name*/
QString name() const;
/**Inserts an entry into mEntries. The render items have to be created with the new operator and are automatically destroyed if not needed anymore*/
void insertValue(QString name, QgsSymbol* symbol /Transfer/);
/**Removes all entries from mEntries*/
void clearValues();
/**Sets the Field index used for classification*/
void setClassificationField(int field);
/**Returns the index of the classification field*/
int classificationField();
/**Return symbology items*/
const QList<QgsSymbol*> symbols() const;
QgsRenderer* clone() const /Factory/;
};