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https://github.com/qgis/QGIS.git
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git-svn-id: http://svn.osgeo.org/qgis/trunk/qgis@9125 c8812cc2-4d05-0410-92ff-de0c093fc19c
191 lines
8.5 KiB
Plaintext
191 lines
8.5 KiB
Plaintext
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/*! \class QgsCoordinateTransform
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* \brief Class for doing transforms between two map coordinate systems.
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*
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* This class can convert map coordinates to a different spatial reference system.
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* It is normally associated with a map layer and is used to transform between the
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* layer's coordinate system and the coordinate system of the map canvas, although
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* it can be used in a more general sense to transform coordinates.
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*
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* All references to source and destination coordinate systems refer to
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* layer and map canvas respectively. All operations are from the perspective
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* of the layer. For example, a forward transformation transforms coordinates from the
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* layers coordinate system to the map canvas.
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*/
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class QgsCoordinateTransform : QObject
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{
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%TypeHeaderCode
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#include <qgscoordinatetransform.h>
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%End
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public:
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/*! Default constructor. Make sure you use initialised() manually if you use this one! */
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QgsCoordinateTransform() ;
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/** Constructs a QgsCoordinateTransform using QgsCoordinateReferenceSystem objects.
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* @param theSource CRS, typically of the layer's coordinate system
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* @param theDest CRS, typically of the map canvas coordinate system
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*/
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QgsCoordinateTransform(const QgsCoordinateReferenceSystem& theSource,
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const QgsCoordinateReferenceSystem& theDest);
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/** Constructs a QgsCoordinateTransform using CRS ID of source and destination CRS */
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QgsCoordinateTransform(long theSourceSrsId, long theDestSrsId);
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/*!
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* Constructs a QgsCoordinateTransform using the Well Known Text representation
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* of the layer and map canvas coordinate systems
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* @param theSourceWKT WKT, typically of the layer's coordinate system
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* @param theDestWKT WKT, typically of the map canvas coordinate system
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*/
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QgsCoordinateTransform(QString theSourceWKT, QString theDestWKT );
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/*!
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* Constructs a QgsCoordinateTransform using a Spatial Reference Id
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* of the layer and map canvas coordinate system as Wkt
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* @param theSourceSrid Spatial Ref Id of the layer's coordinate system
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* @param theSourceWKT WKT of the map canvas coordinate system
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* @param theSourceCRSType On of the enum members defined in QgsCoordinateReferenceSystem::CRS_TYPE
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*/
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QgsCoordinateTransform(long theSourceSrid,
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QString theDestWKT,
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QgsCoordinateReferenceSystem::CRS_TYPE theSourceCRSType = QgsCoordinateReferenceSystem::POSTGIS_SRID );
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//! destructor
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~QgsCoordinateTransform();
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//! Enum used to indicate the direction (forward or inverse) of the transform
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enum TransformDirection{
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FORWARD, /*!< Transform from source to destination CRS. */
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INVERSE /*!< Transform from destination to source CRS. */
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};
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/*!
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* Set the source (layer) QgsCoordinateReferenceSystem
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* @param theCRS QgsCoordinateReferenceSystem representation of the layer's coordinate system
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*/
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void setSourceCRS(const QgsCoordinateReferenceSystem& theCRS);
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/*!
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* Mutator for dest QgsCoordinateReferenceSystem
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* @param theCRS of the destination coordinate system
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*/
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void setDestCRS(const QgsCoordinateReferenceSystem& theCRS);
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/*!
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* Get the QgsCoordinateReferenceSystem representation of the layer's coordinate system
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* @return QgsCoordinateReferenceSystem of the layer's coordinate system
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*/
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QgsCoordinateReferenceSystem& sourceCRS();
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/*!
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* Get the QgsCoordinateReferenceSystem representation of the map canvas coordinate system
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* @return QgsCoordinateReferenceSystem of the map canvas coordinate system
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*/
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QgsCoordinateReferenceSystem& destCRS();
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/*! Transform the point from Source Coordinate System to Destination Coordinate System
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* If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
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* otherwise points are transformed from map canvas CS to layerCS.
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* @param p Point to transform
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* @param direction TransformDirection (defaults to FORWARD)
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* @return QgsPoint in Destination Coordinate System
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*/
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QgsPoint transform(const QgsPoint p,TransformDirection direction=FORWARD);
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/*! Transform the point specified by x,y from Source Coordinate System to Destination Coordinate System
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* If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
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* otherwise points are transformed from map canvas CS to layerCS.
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* @param x x cordinate of point to transform
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* @param y y coordinate of point to transform
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* @param direction TransformDirection (defaults to FORWARD)
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* @return QgsPoint in Destination Coordinate System
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*/
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QgsPoint transform(const double x, const double y,TransformDirection direction=FORWARD);
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/*! Transform a QgsRect to the dest Coordinate system
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* If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
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* otherwise points are transformed from map canvas CS to layerCS.
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* It assumes that rect is a bounding box, and creates a bounding box
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* in the proejcted CS, so that all points in source rectangle is within
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* returned rectangle.
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* @param QgsRect rect to transform
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* @param direction TransformDirection (defaults to FORWARD)
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* @return QgsRect in Destination Coordinate System
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*/
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QgsRect transformBoundingBox(const QgsRect theRect,TransformDirection direction=FORWARD);
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// Same as for the other transform() functions, but alters the x
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// and y variables in place. The second one works with good old-fashioned
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// C style arrays.
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void transformInPlace(double& x, double& y, double &z, TransformDirection direction = FORWARD);
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// TODO: argument not supported
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//void transformInPlace(std::vector<double>& x, std::vector<double>& y, std::vector<double>& z,
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// TransformDirection direction = FORWARD);
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/*! Transform a QgsRect to the dest Coordinate system
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* If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
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* otherwise points are transformed from map canvas CS to layerCS.
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* @param QgsRect rect to transform
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* @param direction TransformDirection (defaults to FORWARD)
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* @return QgsRect in Destination Coordinate System
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*/
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QgsRect transform(const QgsRect theRect,TransformDirection direction=FORWARD);
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/*! Transform an array of coordinates to a different Coordinate System
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* If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
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* otherwise points are transformed from map canvas CS to layerCS.
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* @param x x cordinate of point to transform
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* @param y y coordinate of point to transform
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* @param direction TransformDirection (defaults to FORWARD)
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* @return QgsRect in Destination Coordinate System
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*/
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void transformCoords( const int &numPoint, double *x, double *y, double *z,TransformDirection direction=FORWARD);
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/*!
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* Flag to indicate whether the coordinate systems have been initialised
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* @return true if initialised, otherwise false
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*/
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bool isInitialised();
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/*! See if the transform short circuits because src and dest are equivalent
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* @return bool True if it short circuits
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*/
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bool isShortCircuited();
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/*! Change the destination coordinate system by passing it a qgis srsid
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* A QGIS srsid is a unique key value to an entry on the tbl_srs in the
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* srs.db sqlite database.
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* @note This slot will usually be called if the
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* project properties change and a different coordinate system is
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* selected.
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* @note This coord transform will be reinitialised when this slot is called
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* to check if short circuiting is needed or not etc.
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* @param theCRSID - A long representing the srsid of the srs to be used */
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void setDestCRSID (long theCRSID);
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public slots:
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//!initialise is used to actually create the Transformer instance
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void initialise();
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/*! Restores state from the given Dom node.
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* @param theNode The node from which state will be restored
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* @return bool True on success, False on failure
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*/
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bool readXML( QDomNode & theNode );
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/*! Stores state to the given Dom node in the given document
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* @param theNode The node in which state will be restored
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* @param theDom The document in which state will be stored
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* @return bool True on success, False on failure
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*/
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bool writeXML( QDomNode & theNode, QDomDocument & theDoc );
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signals:
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/** Signal when an invalid pj_transform() has occured */
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void invalidTransformInput();
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};
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