QGIS/python/core/geometry/qgspointv2.sip
2017-05-13 17:29:50 +10:00

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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/geometry/qgspointv2.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsPointV2: QgsAbstractGeometry
{
%Docstring
Point geometry type, with support for z-dimension and m-values.
.. versionadded:: 2.10
%End
%TypeHeaderCode
#include "qgspointv2.h"
%End
public:
QgsPointV2( double x = 0.0, double y = 0.0 );
%Docstring
Construct a 2 dimensional point with an initial x and y coordinate.
\param x x-coordinate of point
\param y y-coordinate of point
%End
explicit QgsPointV2( const QgsPoint &p );
%Docstring
Construct a QgsPointV2 from a QgsPoint object
%End
explicit QgsPointV2( QPointF p );
%Docstring
Construct a QgsPointV2 from a QPointF
%End
QgsPointV2( QgsWkbTypes::Type type, double x = 0.0, double y = 0.0, double z = 0.0, double m = 0.0 );
%Docstring
Construct a point with a specified type (e.g., PointZ, PointM) and initial x, y, z, and m values.
\param type point type
\param x x-coordinate of point
\param y y-coordinate of point
\param z z-coordinate of point, for PointZ or PointZM types
\param m m-value of point, for PointM or PointZM types
%End
%MethodCode
if ( QgsWkbTypes::flatType( a0 ) != QgsWkbTypes::Point )
{
PyErr_SetString( PyExc_ValueError,
QString( "%1 is not a valid WKB type for point geometries" ).arg( QgsWkbTypes::displayString( a0 ) ).toUtf8().constData() );
sipIsErr = 1;
}
else
{
sipCpp = new sipQgsPointV2( a0, a1, a2, a3, a4 );
}
%End
bool operator==( const QgsPointV2 &pt ) const;
%Docstring
:rtype: bool
%End
bool operator!=( const QgsPointV2 &pt ) const;
%Docstring
:rtype: bool
%End
double x() const;
%Docstring
Returns the point's x-coordinate.
.. seealso:: setX()
.. seealso:: rx()
:rtype: float
%End
double y() const;
%Docstring
Returns the point's y-coordinate.
.. seealso:: setY()
.. seealso:: ry()
:rtype: float
%End
double z() const;
%Docstring
Returns the point's z-coordinate.
.. seealso:: setZ()
.. seealso:: rz()
:rtype: float
%End
double m() const;
%Docstring
Returns the point's m value.
.. seealso:: setM()
.. seealso:: rm()
:rtype: float
%End
void setX( double x );
%Docstring
Sets the point's x-coordinate.
.. seealso:: x()
.. seealso:: rx()
%End
void setY( double y );
%Docstring
Sets the point's y-coordinate.
.. seealso:: y()
.. seealso:: ry()
%End
void setZ( double z );
%Docstring
Sets the point's z-coordinate.
.. note::
calling this will have no effect if the point does not contain a z-dimension. Use addZValue() to
add a z value and force the point to have a z dimension.
.. seealso:: z()
.. seealso:: rz()
%End
void setM( double m );
%Docstring
Sets the point's m-value.
.. note::
calling this will have no effect if the point does not contain a m-dimension. Use addMValue() to
add a m value and force the point to have an m dimension.
.. seealso:: m()
.. seealso:: rm()
%End
QPointF toQPointF() const;
%Docstring
Returns the point as a QPointF.
.. versionadded:: 2.14
:rtype: QPointF
%End
double distance( double x, double y ) const;
%Docstring
Returns the distance between this point and a specified x, y coordinate. In certain
cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
when comparing distances.
.. versionadded:: 3.0
.. seealso:: distanceSquared()
:rtype: float
%End
double distance( const QgsPointV2 &other ) const;
%Docstring
Returns the 2D distance between this point and another point. In certain
cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
when comparing distances.
.. versionadded:: 3.0
:rtype: float
%End
double distanceSquared( double x, double y ) const;
%Docstring
Returns the squared distance between this point a specified x, y coordinate. Calling
this is faster than calling distance(), and may be useful in use cases such as comparing
distances where the extra expense of calling distance() is not required.
.. seealso:: distance()
.. versionadded:: 3.0
:rtype: float
%End
double distanceSquared( const QgsPointV2 &other ) const;
%Docstring
Returns the squared distance between this point another point. Calling
this is faster than calling distance(), and may be useful in use cases such as comparing
distances where the extra expense of calling distance() is not required.
.. seealso:: distance()
.. versionadded:: 3.0
:rtype: float
%End
double distance3D( double x, double y, double z ) const;
%Docstring
Returns the 3D distance between this point and a specified x, y, z coordinate. In certain
cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
when comparing distances.
.. versionadded:: 3.0
.. seealso:: distanceSquared()
:rtype: float
%End
double distance3D( const QgsPointV2 &other ) const;
%Docstring
Returns the 3D distance between this point and another point. In certain
cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
when comparing distances.
.. versionadded:: 3.0
:rtype: float
%End
double distanceSquared3D( double x, double y, double z ) const;
%Docstring
Returns the 3D squared distance between this point a specified x, y, z coordinate. Calling
this is faster than calling distance(), and may be useful in use cases such as comparing
distances where the extra expense of calling distance() is not required.
.. seealso:: distance()
.. versionadded:: 3.0
:rtype: float
%End
double distanceSquared3D( const QgsPointV2 &other ) const;
%Docstring
Returns the 3D squared distance between this point another point. Calling
this is faster than calling distance(), and may be useful in use cases such as comparing
distances where the extra expense of calling distance() is not required.
.. seealso:: distance()
.. versionadded:: 3.0
:rtype: float
%End
double azimuth( const QgsPointV2 &other ) const;
%Docstring
Calculates azimuth between this point and other one (clockwise in degree, starting from north)
.. versionadded:: 3.0
:rtype: float
%End
double inclination( const QgsPointV2 &other ) const;
%Docstring
Calculates inclination between this point and other one (starting from zenith = 0 to nadir = 180. Horizon = 90)
Returns 90.0 if the distance between this point and other one is equal to 0 (same point).
.. versionadded:: 3.0
:rtype: float
%End
QgsPointV2 project( double distance, double azimuth, double inclination = 90.0 ) const;
%Docstring
Returns a new point which correspond to this point projected by a specified distance
with specified angles (azimuth and inclination).
M value is preserved.
\param distance distance to project
\param azimuth angle to project in X Y, clockwise in degrees starting from north
\param inclination angle to project in Z (3D)
:return: The point projected. If a 2D point is projected a 3D point will be returned except if
inclination is 90. A 3D point is always returned if a 3D point is projected.
Example:
\code{.py}
p = QgsPointV2( 1, 2 ) # 2D point
pr = p.project ( 1, 0 )
# pr is a 2D point: 'Point (1 3)'
pr = p.project ( 1, 0, 90 )
# pr is a 2D point: 'Point (1 3)'
pr = p.project (1, 0, 0 )
# pr is a 3D point: 'PointZ (1 2 1)'
p = QgsPointV2( QgsWkbTypes.PointZ, 1, 2, 2 ) # 3D point
pr = p.project ( 1, 0 )
# pr is a 3D point: 'PointZ (1 3 2)'
pr = p.project ( 1, 0, 90 )
# pr is a 3D point: 'PointZ (1 3 2)'
pr = p.project (1, 0, 0 )
# pr is a 3D point: 'PointZ (1 2 3)'
\endcode
.. versionadded:: 3.0
:rtype: QgsPointV2
%End
QgsVector operator-( const QgsPointV2 &p ) const;
%Docstring
Calculates the vector obtained by subtracting a point from this point.
.. versionadded:: 3.0
:rtype: QgsVector
%End
QgsPointV2 &operator+=( QgsVector v );
%Docstring
Adds a vector to this point in place.
.. versionadded:: 3.0
:rtype: QgsPointV2
%End
QgsPointV2 &operator-=( QgsVector v );
%Docstring
Subtracts a vector from this point in place.
.. versionadded:: 3.0
:rtype: QgsPointV2
%End
QgsPointV2 operator+( QgsVector v ) const;
%Docstring
Adds a vector to this point.
.. versionadded:: 3.0
:rtype: QgsPointV2
%End
QgsPointV2 operator-( QgsVector v ) const;
%Docstring
Subtracts a vector from this point.
.. versionadded:: 3.0
:rtype: QgsPointV2
%End
virtual bool isEmpty() const;
virtual QgsRectangle boundingBox() const;
virtual QString geometryType() const;
virtual int dimension() const;
virtual QgsPointV2 *clone() const /Factory/;
virtual void clear();
virtual bool fromWkb( QgsConstWkbPtr &wkb );
virtual bool fromWkt( const QString &wkt );
virtual QByteArray asWkb() const;
virtual QString asWkt( int precision = 17 ) const;
virtual QDomElement asGML2( QDomDocument &doc, int precision = 17, const QString &ns = "gml" ) const;
virtual QDomElement asGML3( QDomDocument &doc, int precision = 17, const QString &ns = "gml" ) const;
virtual QString asJSON( int precision = 17 ) const;
virtual void draw( QPainter &p ) const;
virtual void transform( const QgsCoordinateTransform &ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform,
bool transformZ = false );
virtual void transform( const QTransform &t );
virtual QgsCoordinateSequence coordinateSequence() const;
virtual int nCoordinates() const;
virtual QgsAbstractGeometry *boundary() const /Factory/;
virtual bool insertVertex( QgsVertexId position, const QgsPointV2 &vertex );
virtual bool moveVertex( QgsVertexId position, const QgsPointV2 &newPos );
virtual bool deleteVertex( QgsVertexId position );
virtual double closestSegment( const QgsPointV2 &pt, QgsPointV2 &segmentPt /Out/,
QgsVertexId &vertexAfter /Out/, bool *leftOf /Out/,
double epsilon ) const;
virtual bool nextVertex( QgsVertexId &id, QgsPointV2 &vertex /Out/ ) const;
virtual double vertexAngle( QgsVertexId vertex ) const;
%Docstring
Angle undefined. Always returns 0.0
\param vertex the vertex id
:return: 0.0*
:rtype: float
%End
virtual int vertexCount( int /*part*/ = 0, int /*ring*/ = 0 ) const;
virtual int ringCount( int /*part*/ = 0 ) const;
virtual int partCount() const;
virtual QgsPointV2 vertexAt( QgsVertexId /*id*/ ) const;
virtual bool addZValue( double zValue = 0 );
virtual bool addMValue( double mValue = 0 );
virtual bool dropZValue();
virtual bool dropMValue();
virtual bool convertTo( QgsWkbTypes::Type type );
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/geometry/qgspointv2.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/