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- memory leaks when changing shader functions - PyQGIS: subclassing of raster shader function instances - PyQGIS: transfer ownership of the shader function to c++ git-svn-id: http://svn.osgeo.org/qgis/trunk@14022 c8812cc2-4d05-0410-92ff-de0c093fc19c
42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
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class QgsRasterShader
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{
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%TypeHeaderCode
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#include <qgsrastershader.h>
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#include <qgsrastershaderfunction.h>
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%End
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public:
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QgsRasterShader(double theMinimumValue=0.0, double theMaximumValue=255.0);
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~QgsRasterShader();
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/*
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*
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* Non-Static Inline methods
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*
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*/
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/** \brief Return the maximum value for the raster shader */
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double maximumValue();
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/** \brief Return the minimum value for the raster shader */
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double minimumValue();
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QgsRasterShaderFunction* rasterShaderFunction();
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/*
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*
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* Non-Static methods
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*
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*/
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/** \brief generates and new RGB value based on one input value */
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bool shade(double, int* /Out/, int* /Out/, int* /Out/);
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/** \brief generates and new RGB value based on original RGB value */
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bool shade(double, double, double, int* /Out/, int* /Out/, int* /Out/);
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/** \brief A public method that allows the user to set their own shader function
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\note Raster shader takes ownership of the shader function instance */
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void setRasterShaderFunction(QgsRasterShaderFunction* /Transfer/);
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/** \brief Set the maximum value */
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void setMaximumValue(double);
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/** \brief Return the minimum value */
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void setMinimumValue(double);
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};
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