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- update methods of existing classes - add comment to methods missing in the sip bindings - split up collective sip files into single files and use same directory structure in python/ as in src/ - add a lot of missing classes (some might not make sense because of missing python methods in those classes) - remove some non-existing methods from the header files - add scripts/sipdiff - replace some usages of std::vector and std::set with QVector/QSet
45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
class QgsRasterShaderFunction
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{
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%TypeHeaderCode
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#include <qgsrastershaderfunction.h>
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#include <qgscolorrampshader.h>
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#include <qgsfreakoutshader.h>
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#include <qgspseudocolorshader.h>
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%End
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%ConvertToSubClassCode
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if (dynamic_cast<QgsColorRampShader*>(sipCpp) != NULL)
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sipClass = sipClass_QgsColorRampShader;
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else if (dynamic_cast<QgsFreakOutShader*>(sipCpp) != NULL)
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sipClass = sipClass_QgsFreakOutShader;
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else if (dynamic_cast<QgsPseudoColorShader*>(sipCpp) != NULL)
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sipClass = sipClass_QgsPseudoColorShader;
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else
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sipClass = 0;
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%End
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public:
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QgsRasterShaderFunction( double theMinimumValue = 0.0, double theMaximumValue = 255.0 );
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virtual ~QgsRasterShaderFunction();
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/** \brief Set the maximum value */
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virtual void setMaximumValue( double );
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/** \brief Return the minimum value */
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virtual void setMinimumValue( double );
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/** \brief generates and new RGB value based on one input value */
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virtual bool shade( double, int* /Out/, int* /Out/, int* /Out/ );
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/** \brief generates and new RGB value based on original RGB value */
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virtual bool shade( double, double, double, int* /Out/, int* /Out/, int* /Out/ );
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double minimumMaximumRange() const;
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double minimumValue() const;
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double maximumValue() const;
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virtual void legendSymbologyItems( QList< QPair< QString, QColor > >& symbolItems ) const;
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};
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