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* cleanup 3d measure tool class from pickers * update qgs3dmapscene and identify tool * remove pickers from chunked entity and terrain entity * add QgsRay3d::intersects( QgsBox3d ); * demterrain and tesselated polygon geometry intersection checks * Add vertex markers to 3d rubber bands Add moveLastPoint() support for 3d rubber bands * Forward keyEvents to 3d map tools * proof of concept, needs refactoring * move intersection logic to ChunkedEntities * move ray casting logic to Qgs3DUtils * cleanup map tools * rename intersectEntity to rayIntersection, further cleanup * cleanup * move RayCastContext param fix last rubberband marker use singleResult for pointclouds cleanup * replace autos * fix FID fetching logic fix rule based rendering hits fix selected feature hits * fix clearing identify results, startDrag tolerance * use doubles when dealing with map coordinates return world coords in point cloud RayHits * dosctrings and method rename * use raycastingtools::ray3d * move RayHit and Context to raycastingutils * sip skip new methods * fix build * remove unused * added docstring * fix forward declarations * fix qt6 build * Use anti-aliasing for better looking billboards * Slightly improve styling of 3D rubber band * Make it possible to have 3D rubber band always on top Also adds some docs to the frame graph implementation * Do not leave the final rubber band segment when measuring is done * address review comments * spelling typo * make cppcheck happy * address benoit and loic review comments * remove previous bool QgsTerrainEntity::rayIntersection() implementation * add consts, update test mask --------- Co-authored-by: Martin Dobias <wonder.sk@gmail.com>