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- update methods of existing classes - add comment to methods missing in the sip bindings - split up collective sip files into single files and use same directory structure in python/ as in src/ - add a lot of missing classes (some might not make sense because of missing python methods in those classes) - remove some non-existing methods from the header files - add scripts/sipdiff - replace some usages of std::vector and std::set with QVector/QSet
88 lines
4.2 KiB
Plaintext
88 lines
4.2 KiB
Plaintext
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/**Abstract base class for renderers. A renderer holds all the information necessary to draw the contents of a vector layer to a map canvas. The vector layer then passes each feature to paint to the renderer*/
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class QgsRenderer
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{
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%TypeHeaderCode
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#include <qgsrenderer.h>
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#include <qgssinglesymbolrenderer.h>
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#include <qgsuniquevaluerenderer.h>
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#include <qgsgraduatedsymbolrenderer.h>
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#include <qgscontinuouscolorrenderer.h>
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%End
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%ConvertToSubClassCode
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if (dynamic_cast<QgsSingleSymbolRenderer*>(sipCpp) != NULL)
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sipClass = sipClass_QgsSingleSymbolRenderer;
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else if (dynamic_cast<QgsUniqueValueRenderer*>(sipCpp) != NULL)
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sipClass = sipClass_QgsUniqueValueRenderer;
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else if (dynamic_cast<QgsGraduatedSymbolRenderer*>(sipCpp) != NULL)
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sipClass = sipClass_QgsGraduatedSymbolRenderer;
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else if (dynamic_cast<QgsContinuousColorRenderer*>(sipCpp) != NULL)
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sipClass = sipClass_QgsContinuousColorRenderer;
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else
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sipClass = 0;
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%End
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public:
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/** Default ctor sets up selection color from project properties */
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QgsRenderer();
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/** Virtual destructor because we have virtual methods... */
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virtual ~QgsRenderer();
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/** Determines if a feature will be rendered or not
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@param f a pointer to the feature to determine if rendering will happen*/
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virtual bool willRenderFeature( QgsFeature *f );
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/**A vector layer passes features to a renderer object to change the brush and pen of the qpainter
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@param p the painter storing brush and pen
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@param f a pointer to the feature to be rendered
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@param img a pointer to picture
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@param selected feature is selected
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@param widthScale scale
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@param rasterScaleFactor raster scale
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@note deprecated */
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void renderFeature( QPainter* p, QgsFeature& f, QImage* img, bool selected, double widthScale = 1.0, double rasterScaleFactor = 1.0 ) /Deprecated/;
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/**A vector layer passes features to a renderer object to change the brush ans pen of the qpainter
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@note added in 1.2 */
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void renderFeature( QgsRenderContext &renderContext, QgsFeature& f, QImage* pic, bool selected );
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virtual void renderFeature( QgsRenderContext &renderContext, QgsFeature& f, QImage* pic, bool selected, double opacity ) = 0;
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/**Reads the renderer configuration from an XML file
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@param rnode the Dom node to read
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@param vl the vector layer which will be associated with the renderer
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@return 0 in case of success, 1 if vector layer has no renderer, 2 if classification field not found*/
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virtual int readXML( const QDomNode& rnode, QgsVectorLayer& vl ) = 0;
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/**Writes the contents of the renderer to a configuration file
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@ return true in case of success*/
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virtual bool writeXML( QDomNode & layer_node, QDomDocument & document, const QgsVectorLayer& vl ) const = 0;
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/** Returns true, if attribute values are used by the renderer and false otherwise*/
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virtual bool needsAttributes() const = 0;
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/**Returns a list with indexes of classification attributes*/
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virtual QList<int> classificationAttributes() const = 0;
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/**Returns the renderers name*/
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virtual QString name() const = 0;
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/**Return symbology items*/
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virtual const QList<QgsSymbol*> symbols() const = 0;
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/**Returns a copy of the renderer (a deep copy on the heap)*/
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virtual QgsRenderer* clone() const = 0 /Factory/;
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/** Change selection color */
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static void setSelectionColor( QColor color );
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/** Get selection color. Added in QGIS v1.4 */
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static QColor selectionColor();
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/**Returns true if this renderer returns a pixmap in the render method (e.g. for point data or diagrams)*/
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virtual bool containsPixmap() const;
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/**Returns true if this renderer uses its own transparency settings, e.g. differentiated by classification.
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This is a hint for QgsVectorLayer to not use the transparency setting on layer level in this cases*/
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virtual bool usesTransparency() const;
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/**Returns renderer symbol for a feature.
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@note: this method was added in version 1.6*/
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virtual QgsSymbol* symbolForFeature( const QgsFeature* f );
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/**Scales a brush to a given raster scale factor (e.g. for printing)*/
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static void scaleBrush( QBrush& b, double rasterScaleFactor );
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};
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