Martin Dobias a0414c4883 QgsChunkBoundsEntity: use 3D boxes in map coordinates + QgsGeoTransform
Until now, chunk bounds entity used axis-aligned bboxes in world coordinates (floats)
We are switching to bboxes in map coordinates (doubles) and we use
QgsGeoTransform to react correctly when the origin vector changes.
2025-01-30 09:31:35 +10:00
..
2024-11-29 15:38:02 +01:00
2025-01-29 22:50:24 +00:00
2024-11-29 15:38:02 +01:00
2024-03-24 14:24:12 +01:00