QGIS/python/plugins/processing/algs/qgis/RectanglesOvalsDiamondsVariable.py
Nyall Dawson 8cad2a6e16 [processing] Fix random selection count parameter
Remove a bunch of manual "max" values for numeric parameters
where the maximum just represents a 'large number' and not a real
constraint, and let the default parameter max value handling kick in instead.

In the case of random selection the max value exceeded the possible
range for integers in spin boxes and broke the widget.

Fixes #20015
2018-10-05 10:48:17 +10:00

359 lines
16 KiB
Python

# -*- coding: utf-8 -*-
"""
***************************************************************************
RectanglesOvalsDiamondsVariable.py
---------------------
Date : April 2016
Copyright : (C) 2016 by Alexander Bruy
Email : alexander dot bruy at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************
"""
__author__ = 'Alexander Bruy'
__date__ = 'August 2012'
__copyright__ = '(C) 2012, Victor Olaya'
# This will get replaced with a git SHA1 when you do a git archive323
__revision__ = '$Format:%H$'
import math
from qgis.PyQt.QtCore import QCoreApplication
from qgis.core import (NULL,
QgsWkbTypes,
QgsFeature,
QgsFeatureSink,
QgsGeometry,
QgsPointXY,
QgsProcessing,
QgsProcessingException,
QgsProcessingParameterField,
QgsProcessingParameterFeatureSource,
QgsProcessingParameterEnum,
QgsProcessingParameterNumber,
QgsProcessingParameterFeatureSink)
from processing.algs.qgis.QgisAlgorithm import QgisAlgorithm
class RectanglesOvalsDiamondsVariable(QgisAlgorithm):
INPUT = 'INPUT'
SHAPE = 'SHAPE'
WIDTH = 'WIDTH'
HEIGHT = 'HEIGHT'
ROTATION = 'ROTATION'
SEGMENTS = 'SEGMENTS'
OUTPUT = 'OUTPUT'
def group(self):
return self.tr('Vector geometry')
def groupId(self):
return 'vectorgeometry'
def __init__(self):
super().__init__()
def initAlgorithm(self, config=None):
self.shapes = [self.tr('Rectangles'), self.tr('Diamonds'), self.tr('Ovals')]
self.addParameter(QgsProcessingParameterFeatureSource(self.INPUT,
self.tr('Input layer'),
[QgsProcessing.TypeVectorPoint]))
self.addParameter(QgsProcessingParameterEnum(self.SHAPE,
self.tr('Buffer shape'), options=self.shapes))
self.addParameter(QgsProcessingParameterField(self.WIDTH,
self.tr('Width field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric))
self.addParameter(QgsProcessingParameterField(self.HEIGHT,
self.tr('Height field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric))
self.addParameter(QgsProcessingParameterField(self.ROTATION,
self.tr('Rotation field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric,
optional=True))
self.addParameter(QgsProcessingParameterNumber(self.SEGMENTS,
self.tr('Number of segments'),
minValue=1,
defaultValue=36))
self.addParameter(QgsProcessingParameterFeatureSink(self.OUTPUT,
self.tr('Output'),
type=QgsProcessing.TypeVectorPolygon))
def name(self):
return 'rectanglesovalsdiamondsvariable'
def displayName(self):
return self.tr('Rectangles, ovals, diamonds (variable)')
def processAlgorithm(self, parameters, context, feedback):
source = self.parameterAsSource(parameters, self.INPUT, context)
if source is None:
raise QgsProcessingException(self.invalidSourceError(parameters, self.INPUT))
shape = self.parameterAsEnum(parameters, self.SHAPE, context)
width_field = self.parameterAsString(parameters, self.WIDTH, context)
height_field = self.parameterAsString(parameters, self.HEIGHT, context)
rotation_field = self.parameterAsString(parameters, self.ROTATION, context)
segments = self.parameterAsInt(parameters, self.SEGMENTS, context)
(sink, dest_id) = self.parameterAsSink(parameters, self.OUTPUT, context,
source.fields(), QgsWkbTypes.Polygon, source.sourceCrs())
if sink is None:
raise QgsProcessingException(self.invalidSinkError(parameters, self.OUTPUT))
width = source.fields().lookupField(width_field)
height = source.fields().lookupField(height_field)
rotation = source.fields().lookupField(rotation_field)
if shape == 0:
self.rectangles(sink, source, width, height, rotation, feedback)
elif shape == 1:
self.diamonds(sink, source, width, height, rotation, feedback)
else:
self.ovals(sink, source, width, height, rotation, segments, feedback)
return {self.OUTPUT: dest_id}
def rectangles(self, sink, source, width, height, rotation, feedback):
ft = QgsFeature()
features = source.getFeatures()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle is NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(-xOffset, -yOffset), (-xOffset, yOffset), (xOffset, yOffset), (xOffset, -yOffset)]
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(-xOffset, -yOffset), (-xOffset, yOffset), (xOffset, yOffset), (xOffset, -yOffset)]
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
def diamonds(self, sink, source, width, height, rotation, feedback):
features = source.getFeatures()
ft = QgsFeature()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle is NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(0.0, -yOffset), (-xOffset, 0.0), (0.0, yOffset), (xOffset, 0.0)]
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(0.0, -yOffset), (-xOffset, 0.0), (0.0, yOffset), (xOffset, 0.0)]
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
def ovals(self, sink, source, width, height, rotation, segments, feedback):
features = source.getFeatures()
ft = QgsFeature()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle == NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = []
for t in [(2 * math.pi) / segments * i for i in range(segments)]:
points.append((xOffset * math.cos(t), yOffset * math.sin(t)))
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = []
for t in [(2 * math.pi) / segments * i for i in range(segments)]:
points.append((xOffset * math.cos(t), yOffset * math.sin(t)))
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))