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81 lines
2.8 KiB
CMake
81 lines
2.8 KiB
CMake
# Find SpatiaLite
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# ~~~~~~~~~~~~~~~
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# Copyright (c) 2009, Sandro Furieri <a.furieri at lqt.it>
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# Redistribution and use is allowed according to the terms of the BSD license.
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# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
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#
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# CMake module to search for SpatiaLite library
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#
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# If it's found it sets SPATIALITE_FOUND to TRUE
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# and following variables are set:
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# SPATIALITE_INCLUDE_DIR
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# SPATIALITE_LIBRARY
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# This macro checks if the symbol exists
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include(CheckLibraryExists)
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# FIND_PATH and FIND_LIBRARY normally search standard locations
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# before the specified paths. To search non-standard paths first,
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# FIND_* is invoked first with specified paths and NO_DEFAULT_PATH
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# and then again with no specified paths to search the default
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# locations. When an earlier FIND_* succeeds, subsequent FIND_*s
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# searching for the same item do nothing.
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# try to use sqlite framework on mac
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# want clean framework path, not unix compatibility path
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IF (APPLE)
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IF (CMAKE_FIND_FRAMEWORK MATCHES "FIRST"
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OR CMAKE_FRAMEWORK_PATH MATCHES "ONLY"
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OR NOT CMAKE_FIND_FRAMEWORK)
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SET (CMAKE_FIND_FRAMEWORK_save ${CMAKE_FIND_FRAMEWORK} CACHE STRING "" FORCE)
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SET (CMAKE_FIND_FRAMEWORK "ONLY" CACHE STRING "" FORCE)
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FIND_PATH(SPATIALITE_INCLUDE_DIR SQLite3/spatialite.h)
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# if no spatialite header, we don't want sqlite find below to succeed
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IF (SPATIALITE_INCLUDE_DIR)
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FIND_LIBRARY(SPATIALITE_LIBRARY SQLite3)
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# FIND_PATH doesn't add "Headers" for a framework
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SET (SPATIALITE_INCLUDE_DIR ${SPATIALITE_LIBRARY}/Headers CACHE PATH "Path to a file." FORCE)
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ENDIF (SPATIALITE_INCLUDE_DIR)
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SET (CMAKE_FIND_FRAMEWORK ${CMAKE_FIND_FRAMEWORK_save} CACHE STRING "" FORCE)
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ENDIF ()
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ENDIF (APPLE)
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FIND_PATH(SPATIALITE_INCLUDE_DIR spatialite.h
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"$ENV{INCLUDE}"
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"$ENV{LIB_DIR}/include"
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"$ENV{LIB_DIR}/include/spatialite"
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)
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FIND_LIBRARY(SPATIALITE_LIBRARY NAMES spatialite spatialite_i PATHS
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$ENV{LIB}
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$ENV{LIB_DIR}/lib
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)
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IF (SPATIALITE_INCLUDE_DIR AND SPATIALITE_LIBRARY)
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SET(SPATIALITE_FOUND TRUE)
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ENDIF (SPATIALITE_INCLUDE_DIR AND SPATIALITE_LIBRARY)
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IF (SPATIALITE_FOUND)
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IF (NOT SPATIALITE_FIND_QUIETLY)
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MESSAGE(STATUS "Found SpatiaLite: ${SPATIALITE_LIBRARY}")
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ENDIF (NOT SPATIALITE_FIND_QUIETLY)
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# Check for symbol gaiaDropTable
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IF(APPLE)
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# no extra LDFLAGS used in link test, may fail in OS X SDK
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SET(CMAKE_REQUIRED_LIBRARIES "-F/Library/Frameworks" ${CMAKE_REQUIRED_LIBRARIES})
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ENDIF(APPLE)
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check_library_exists("${SPATIALITE_LIBRARY}" gaiaDropTable "" SPATIALITE_VERSION_GE_4_0_0)
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check_library_exists("${SPATIALITE_LIBRARY}" gaiaStatisticsInvalidate "" SPATIALITE_VERSION_G_4_1_1)
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ELSE (SPATIALITE_FOUND)
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IF (SPATIALITE_FIND_REQUIRED)
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MESSAGE(FATAL_ERROR "Could not find SpatiaLite")
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ENDIF (SPATIALITE_FIND_REQUIRED)
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ENDIF (SPATIALITE_FOUND)
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