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			123 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/symbology/qgs25drenderer.h                                  *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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class Qgs25DRenderer : QgsFeatureRenderer
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{
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%TypeHeaderCode
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#include "qgs25drenderer.h"
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%End
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  public:
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    Qgs25DRenderer();
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    static QgsFeatureRenderer *create( QDomElement &element, const QgsReadWriteContext &context ) /Factory/;
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%Docstring
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Create a new 2.5D renderer from XML
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:param element: XML information
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:param context: reading context
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%End
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    virtual QDomElement save( QDomDocument &doc, const QgsReadWriteContext &context );
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    virtual void startRender( QgsRenderContext &context, const QgsFields &fields );
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    virtual void stopRender( QgsRenderContext &context );
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    virtual QSet<QString> usedAttributes( const QgsRenderContext &context ) const;
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    virtual QgsFeatureRenderer *clone() const /Factory/;
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    virtual QgsSymbol *symbolForFeature( const QgsFeature &feature, QgsRenderContext &context ) const;
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    virtual QgsSymbolList symbols( QgsRenderContext &context ) const;
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    virtual bool accept( QgsStyleEntityVisitorInterface *visitor ) const;
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    QColor roofColor() const;
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%Docstring
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Gets the roof color
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%End
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    void setRoofColor( const QColor &roofColor ) const;
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%Docstring
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Set the roof color
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%End
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    QColor wallColor() const;
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%Docstring
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Gets the wall color
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%End
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    void setWallColor( const QColor &wallColor ) const;
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%Docstring
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Set the wall color
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%End
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    void setWallShadingEnabled( bool enabled ) const;
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%Docstring
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Set wall shading enabled
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%End
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    bool wallShadingEnabled() const;
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%Docstring
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Gets wall shading enabled
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%End
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    QColor shadowColor() const;
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%Docstring
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Gets the shadow's color
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%End
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    void setShadowColor( const QColor &shadowColor ) const;
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%Docstring
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Set the shadow's color
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%End
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    double shadowSpread() const;
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%Docstring
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Gets the shadow's spread distance in map units
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%End
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    void setShadowSpread( double shadowSpread ) const;
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%Docstring
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Set the shadow's spread distance in map units
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%End
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    static Qgs25DRenderer *convertFromRenderer( QgsFeatureRenderer *renderer ) /Factory/;
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%Docstring
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Try to convert from an existing renderer. If it is not of the same type
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we assume that the internals are not compatible and create a new default
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2.5D renderer.
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%End
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    bool shadowEnabled() const;
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%Docstring
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Is the shadow enabled
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%End
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    void setShadowEnabled( bool value ) const;
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%Docstring
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Enable or disable the shadow
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%End
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};
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/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/symbology/qgs25drenderer.h                                  *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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