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50 lines
2.2 KiB
Plaintext
50 lines
2.2 KiB
Plaintext
/** \ingroup core
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* \class QgsStringUtils
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* \brief Utility functions for working with strings.
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* \note Added in version 2.11
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*/
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class QgsStringUtils
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{
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%TypeHeaderCode
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#include <qgsstringutils.h>
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%End
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public:
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/** Returns the Levenshtein edit distance between two strings. This equates to the minimum
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* number of character edits (insertions, deletions or substitutions) required to change
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* one string to another.
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* @param string1 first string
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* @param string2 second string
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* @param caseSensitive set to true for case sensitive comparison
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* @returns edit distance. Lower distances indicate more similar strings.
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*/
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static int levenshteinDistance( const QString &string1, const QString &string2, bool caseSensitive = false );
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/** Returns the longest common substring between two strings. This substring is the longest
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* string that is a substring of the two input strings. Eg, the longest common substring
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* of "ABABC" and "BABCA" is "ABC".
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* @param string1 first string
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* @param string2 second string
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* @param caseSensitive set to true for case sensitive comparison
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* @returns longest common substring
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*/
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static QString longestCommonSubstring( const QString &string1, const QString &string2, bool caseSensitive = false );
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/** Returns the Hamming distance between two strings. This equates to the number of characters at
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* corresponding positions within the input strings where the characters are different. The input
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* strings must be the same length.
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* @param string1 first string
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* @param string2 second string
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* @param caseSensitive set to true for case sensitive comparison
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* @returns Hamming distance between strings, or -1 if strings are different lengths.
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*/
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static int hammingDistance( const QString &string1, const QString &string2, bool caseSensitive = false );
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/** Returns the Soundex representation of a string. Soundex is a phonetic matching algorithm,
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* so strings with similar sounds should be represented by the same Soundex code.
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* @param string input string
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* @returns 4 letter Soundex code
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*/
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static QString soundex( const QString &string );
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};
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