QGIS/python/core/qgsrectangle.sip
Juergen E. Fischer a90be95f7b sip sync
2016-02-14 03:50:49 +01:00

118 lines
4.8 KiB
Plaintext

/** \ingroup core
* A rectangle specified with double values.
*
* QgsRectangle is used to store a rectangle when double values are required.
* Examples are storing a layer extent or the current view extent of a map
*/
class QgsRectangle
{
%TypeHeaderCode
#include <qgsrectangle.h>
%End
public:
//! Constructor
QgsRectangle( double xmin = 0, double ymin = 0, double xmax = 0, double ymax = 0 );
//! Construct a rectangle from two points. The rectangle is normalized after construction.
QgsRectangle( const QgsPoint & p1, const QgsPoint & p2 );
//! Construct a rectangle from a QRectF. The rectangle is normalized after construction.
QgsRectangle( const QRectF & qRectF );
//! Copy constructor
QgsRectangle( const QgsRectangle &other );
//! Destructor
~QgsRectangle();
//! Set the rectangle from two QgsPoints. The rectangle is
//! normalised after construction.
void set( const QgsPoint& p1, const QgsPoint& p2 );
//! Set the rectangle from four points. The rectangle is
//! normalised after construction.
void set( double xmin, double ymin, double xmax, double ymax );
//! Set the minimum x value
void setXMinimum( double x );
//! Set the maximum x value
void setXMaximum( double x );
//! Set the minimum y value
void setYMinimum( double y );
//! Set the maximum y value
void setYMaximum( double y );
//! Set a rectangle so that min corner is at max
//! and max corner is at min. It is NOT normalized.
void setMinimal();
//! Get the x maximum value (right side of rectangle)
double xMaximum() const;
//! Get the x minimum value (left side of rectangle)
double xMinimum() const;
//! Get the y maximum value (top side of rectangle)
double yMaximum() const;
//! Get the y minimum value (bottom side of rectangle)
double yMinimum() const;
//! Normalize the rectangle so it has non-negative width/height
void normalize();
//! Width of the rectangle
double width() const;
//! Height of the rectangle
double height() const;
//! Center point of the rectangle
QgsPoint center() const;
//! Scale the rectangle around its center point
void scale( double scaleFactor, const QgsPoint *c = 0 );
void scale( double scaleFactor, double centerX, double centerY );
//! Grow the rectangle by the specified amount
void grow( double delta );
/** Updates the rectangle to include the specified point */
void include( const QgsPoint& p );
/** Get rectangle enlarged by buffer.
* @note added in 2.1 */
QgsRectangle buffer( double width );
//! return the intersection with the given rectangle
QgsRectangle intersect( const QgsRectangle *rect ) const;
//! returns true when rectangle intersects with other rectangle
bool intersects( const QgsRectangle& rect ) const;
//! return true when rectangle contains other rectangle
bool contains( const QgsRectangle& rect ) const;
//! return true when rectangle contains a point
bool contains( const QgsPoint &p ) const;
//! expand the rectangle so that covers both the original rectangle and the given rectangle
void combineExtentWith( QgsRectangle *rect );
//! expand the rectangle so that covers both the original rectangle and the given point
void combineExtentWith( double x, double y );
//! test if rectangle is empty.
//! Empty rectangle may still be non-null if it contains valid information (e.g. bounding box of a point)
bool isEmpty() const;
//! test if the rectangle is null (all coordinates zero or after call to setMinimal()).
//! Null rectangle is also an empty rectangle.
//! @note added in 2.4
bool isNull() const;
//! returns string representation in Wkt form
QString asWktCoordinates() const;
//! returns string representation as WKT Polygon
QString asWktPolygon() const;
//! returns a QRectF with same coordinates.
QRectF toRectF() const;
//! returns string representation of form xmin,ymin xmax,ymax
QString toString( bool automaticPrecision = false ) const;
//! overloaded toString that allows precision of numbers to be set
QString toString( int thePrecision ) const;
//! returns rectangle as a polygon
QString asPolygon() const;
/** Comparison operator
* @return True if rectangles are equal
*/
bool operator==( const QgsRectangle &r1 ) const;
/** Comparison operator
* @return False if rectangles are equal
*/
bool operator!=( const QgsRectangle &r1 ) const;
/** Updates rectangle to include passed argument */
void unionRect( const QgsRectangle& rect );
/** Returns true if the rectangle has finite boundaries. Will
* return false if any of the rectangle boundaries are NaN or Inf.
*/
bool isFinite() const;
//! swap x/y
void invert();
};