QGIS/python/core/geometry/qgscurvepolygonv2.sip
Juergen E. Fischer e503c705a1 change QgsAbstractGeometryV2::coordinateSequence() to return a
implicitly shared copy of an internal cache instead of recreating the
coordinate sequence again and again.

Improves performance of the nodetool on large features a lot (refs #13963)

Also introduce Qgs(Coordinate|Ring|Point)SequenceV2 typedefs.
2016-02-21 21:49:51 +01:00

94 lines
3.7 KiB
Plaintext

class QgsCurvePolygonV2: public QgsSurfaceV2
{
%TypeHeaderCode
#include <qgscurvepolygonv2.h>
%End
public:
QgsCurvePolygonV2();
QgsCurvePolygonV2( const QgsCurvePolygonV2& p );
//QgsCurvePolygonV2& operator=( const QgsCurvePolygonV2& p );
~QgsCurvePolygonV2();
virtual QString geometryType() const;
virtual int dimension() const;
virtual QgsCurvePolygonV2* clone() const;
void clear();
virtual bool fromWkb( QgsConstWkbPtr wkb );
virtual bool fromWkt( const QString& wkt );
int wkbSize() const;
unsigned char* asWkb( int& binarySize ) const;
QString asWkt( int precision = 17 ) const;
QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QString asJSON( int precision = 17 ) const;
//surface interface
virtual double area() const;
virtual double perimeter() const;
QgsPolygonV2* surfaceToPolygon() const;
//curve polygon interface
int numInteriorRings() const;
const QgsCurveV2* exteriorRing() const;
const QgsCurveV2* interiorRing( int i ) const;
virtual QgsPolygonV2* toPolygon() const;
/** Sets the exterior ring of the polygon. The CurvePolygon type will be updated to match the dimensionality
* of the exterior ring. For instance, setting a 2D exterior ring on a 3D CurvePolygon will drop the z dimension
* from the CurvePolygon and all interior rings.
* @param ring new exterior ring. Ownership is transferred to the CurvePolygon.
* @see setInteriorRings()
* @see exteriorRing()
*/
virtual void setExteriorRing( QgsCurveV2* ring /Transfer/ );
/** Sets all interior rings (takes ownership)*/
void setInteriorRings( const QList<QgsCurveV2*>& rings );
/** Adds an interior ring to the geometry (takes ownership)*/
virtual void addInteriorRing( QgsCurveV2* ring /Transfer/ );
/** Removes ring. Exterior ring is 0, first interior ring 1, ...*/
bool removeInteriorRing( int nr );
virtual void draw( QPainter& p ) const;
/** Transforms the geometry using a coordinate transform
* @param ct coordinate transform
* @param d transformation direction
*/
void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform );
void transform( const QTransform& t );
virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex );
virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos );
virtual bool deleteVertex( QgsVertexId position );
virtual QList< QList< QList< QgsPointV2 > > > coordinateSequence() const;
double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const;
bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const;
bool hasCurvedSegments() const;
QgsAbstractGeometryV2* segmentize() const /Factory/;
/** Returns approximate rotation angle for a vertex. Usually average angle between adjacent segments.
* @param vertex the vertex id
* @return rotation in radians, clockwise from north
*/
double vertexAngle( QgsVertexId vertex ) const;
virtual int vertexCount( int /*part*/ = 0, int ring = 0 ) const;
virtual int ringCount( int /*part*/ = 0 ) const;
virtual int partCount() const;
virtual QgsPointV2 vertexAt( QgsVertexId id ) const;
virtual bool addZValue( double zValue = 0 );
virtual bool addMValue( double mValue = 0 );
virtual bool dropZValue();
virtual bool dropMValue();
protected:
virtual QgsRectangle calculateBoundingBox() const;
};