QGIS/python/plugins/processing/algs/qgis/RectanglesOvalsDiamondsVariable.py
Nyall Dawson 37b06bcf29 [processing] Fix Rectangles/Ovals/...(variable) chokes on angle values of 0
Change the test to a NULL test instead, as angle values of 0 are valid
2018-05-31 08:55:26 +10:00

360 lines
16 KiB
Python

# -*- coding: utf-8 -*-
"""
***************************************************************************
RectanglesOvalsDiamondsVariable.py
---------------------
Date : April 2016
Copyright : (C) 2016 by Alexander Bruy
Email : alexander dot bruy at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************
"""
__author__ = 'Alexander Bruy'
__date__ = 'August 2012'
__copyright__ = '(C) 2012, Victor Olaya'
# This will get replaced with a git SHA1 when you do a git archive323
__revision__ = '$Format:%H$'
import math
from qgis.PyQt.QtCore import QCoreApplication
from qgis.core import (NULL,
QgsWkbTypes,
QgsFeature,
QgsFeatureSink,
QgsGeometry,
QgsPointXY,
QgsProcessing,
QgsProcessingException,
QgsProcessingParameterField,
QgsProcessingParameterFeatureSource,
QgsProcessingParameterEnum,
QgsProcessingParameterNumber,
QgsProcessingParameterFeatureSink)
from processing.algs.qgis.QgisAlgorithm import QgisAlgorithm
class RectanglesOvalsDiamondsVariable(QgisAlgorithm):
INPUT = 'INPUT'
SHAPE = 'SHAPE'
WIDTH = 'WIDTH'
HEIGHT = 'HEIGHT'
ROTATION = 'ROTATION'
SEGMENTS = 'SEGMENTS'
OUTPUT = 'OUTPUT'
def group(self):
return self.tr('Vector geometry')
def groupId(self):
return 'vectorgeometry'
def __init__(self):
super().__init__()
def initAlgorithm(self, config=None):
self.shapes = [self.tr('Rectangles'), self.tr('Diamonds'), self.tr('Ovals')]
self.addParameter(QgsProcessingParameterFeatureSource(self.INPUT,
self.tr('Input layer'),
[QgsProcessing.TypeVectorPoint]))
self.addParameter(QgsProcessingParameterEnum(self.SHAPE,
self.tr('Buffer shape'), options=self.shapes))
self.addParameter(QgsProcessingParameterField(self.WIDTH,
self.tr('Width field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric))
self.addParameter(QgsProcessingParameterField(self.HEIGHT,
self.tr('Height field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric))
self.addParameter(QgsProcessingParameterField(self.ROTATION,
self.tr('Rotation field'),
parentLayerParameterName=self.INPUT,
type=QgsProcessingParameterField.Numeric,
optional=True))
self.addParameter(QgsProcessingParameterNumber(self.SEGMENTS,
self.tr('Number of segments'),
minValue=1,
maxValue=999999999,
defaultValue=36))
self.addParameter(QgsProcessingParameterFeatureSink(self.OUTPUT,
self.tr('Output'),
type=QgsProcessing.TypeVectorPolygon))
def name(self):
return 'rectanglesovalsdiamondsvariable'
def displayName(self):
return self.tr('Rectangles, ovals, diamonds (variable)')
def processAlgorithm(self, parameters, context, feedback):
source = self.parameterAsSource(parameters, self.INPUT, context)
if source is None:
raise QgsProcessingException(self.invalidSourceError(parameters, self.INPUT))
shape = self.parameterAsEnum(parameters, self.SHAPE, context)
width_field = self.parameterAsString(parameters, self.WIDTH, context)
height_field = self.parameterAsString(parameters, self.HEIGHT, context)
rotation_field = self.parameterAsString(parameters, self.ROTATION, context)
segments = self.parameterAsInt(parameters, self.SEGMENTS, context)
(sink, dest_id) = self.parameterAsSink(parameters, self.OUTPUT, context,
source.fields(), QgsWkbTypes.Polygon, source.sourceCrs())
if sink is None:
raise QgsProcessingException(self.invalidSinkError(parameters, self.OUTPUT))
width = source.fields().lookupField(width_field)
height = source.fields().lookupField(height_field)
rotation = source.fields().lookupField(rotation_field)
if shape == 0:
self.rectangles(sink, source, width, height, rotation, feedback)
elif shape == 1:
self.diamonds(sink, source, width, height, rotation, feedback)
else:
self.ovals(sink, source, width, height, rotation, segments, feedback)
return {self.OUTPUT: dest_id}
def rectangles(self, sink, source, width, height, rotation, feedback):
ft = QgsFeature()
features = source.getFeatures()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle is NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(-xOffset, -yOffset), (-xOffset, yOffset), (xOffset, yOffset), (xOffset, -yOffset)]
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(-xOffset, -yOffset), (-xOffset, yOffset), (xOffset, yOffset), (xOffset, -yOffset)]
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
def diamonds(self, sink, source, width, height, rotation, feedback):
features = source.getFeatures()
ft = QgsFeature()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle is NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(0.0, -yOffset), (-xOffset, 0.0), (0.0, yOffset), (xOffset, 0.0)]
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = [(0.0, -yOffset), (-xOffset, 0.0), (0.0, yOffset), (xOffset, 0.0)]
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
def ovals(self, sink, source, width, height, rotation, segments, feedback):
features = source.getFeatures()
ft = QgsFeature()
total = 100.0 / source.featureCount() if source.featureCount() else 0
if rotation >= 0:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
angle = feat[rotation]
# block 0/NULL width or height, but allow 0 as angle value
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
if angle == NULL:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'angle. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
phi = angle * math.pi / 180
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = []
for t in [(2 * math.pi) / segments * i for i in range(segments)]:
points.append((xOffset * math.cos(t), yOffset * math.sin(t)))
polygon = [[QgsPointXY(i[0] * math.cos(phi) + i[1] * math.sin(phi) + x,
-i[0] * math.sin(phi) + i[1] * math.cos(phi) + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))
else:
for current, feat in enumerate(features):
if feedback.isCanceled():
break
if not feat.hasGeometry():
continue
w = feat[width]
h = feat[height]
if not w or not h:
feedback.pushInfo(QCoreApplication.translate('RectanglesOvalsDiamondsVariable', 'Feature {} has empty '
'width or height. '
'Skipping…').format(feat.id()))
continue
xOffset = w / 2.0
yOffset = h / 2.0
point = feat.geometry().asPoint()
x = point.x()
y = point.y()
points = []
for t in [(2 * math.pi) / segments * i for i in range(segments)]:
points.append((xOffset * math.cos(t), yOffset * math.sin(t)))
polygon = [[QgsPointXY(i[0] + x, i[1] + y) for i in points]]
ft.setGeometry(QgsGeometry.fromPolygonXY(polygon))
ft.setAttributes(feat.attributes())
sink.addFeature(ft, QgsFeatureSink.FastInsert)
feedback.setProgress(int(current * total))