QGIS/python/core/geometry/qgsabstractgeometry.sip
Martin Dobias d729951dcd Remove caching of WKB from QgsGeometry (was kept just for compatibility)
Also improves the API to export/import WKB as QByteArray
2016-11-14 13:36:12 +08:00

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struct QgsVertexId
{
%TypeHeaderCode
#include <qgsabstractgeometry.h>
%End
enum VertexType
{
SegmentVertex, //start / endpoint of a segment
CurveVertex
};
QgsVertexId();
QgsVertexId( int _part, int _ring, int _vertex, VertexType _type);
bool isValid() const;
bool operator==( QgsVertexId other ) const;
bool operator!=( QgsVertexId other ) const;
bool partEqual( QgsVertexId o ) const;
bool ringEqual( QgsVertexId o ) const;
bool vertexEqual( QgsVertexId o ) const;
bool isValid(const QgsAbstractGeometry* geom) const;
int part;
int ring;
int vertex;
VertexType type;
};
/** \ingroup core
* \class QgsAbstractGeometry
* \brief Abstract base class for all geometries
* \note added in QGIS 2.10
*/
class QgsAbstractGeometry
{
%TypeHeaderCode
#include <qgsabstractgeometry.h>
#include <qgslinestring.h>
%End
%ConvertToSubClassCode
if (dynamic_cast<QgsPointV2*>(sipCpp) != NULL)
sipType = sipType_QgsPointV2;
else if (dynamic_cast<QgsLineString*>(sipCpp) != NULL )
sipType = sipType_QgsLineString;
else if (dynamic_cast<QgsCircularString*>(sipCpp) != NULL )
sipType = sipType_QgsCircularString;
else if (dynamic_cast<QgsCompoundCurve*>(sipCpp) != NULL )
sipType = sipType_QgsCompoundCurve;
else if (dynamic_cast<QgsPolygonV2*>(sipCpp) != NULL )
sipType = sipType_QgsPolygonV2;
else if (dynamic_cast<QgsCurvePolygon*>(sipCpp) != NULL )
sipType = sipType_QgsCurvePolygon;
else if (dynamic_cast<QgsMultiPointV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiPointV2;
else if (dynamic_cast<QgsMultiLineString*>(sipCpp) != NULL )
sipType = sipType_QgsMultiLineString;
else if (dynamic_cast<QgsMultiPolygonV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiPolygonV2;
else if (dynamic_cast<QgsMultiSurface*>(sipCpp) != NULL )
sipType = sipType_QgsMultiSurface;
else if (dynamic_cast<QgsMultiCurve*>(sipCpp) != NULL )
sipType = sipType_QgsMultiCurve;
else if (dynamic_cast<QgsGeometryCollection*>(sipCpp) != NULL )
sipType = sipType_QgsGeometryCollection;
else
sipType = 0;
%End
public:
/** Segmentation tolerance as maximum angle or maximum difference between approximation and circle*/
enum SegmentationToleranceType
{
MaximumAngle = 0,
MaximumDifference
};
QgsAbstractGeometry();
virtual ~QgsAbstractGeometry();
QgsAbstractGeometry( const QgsAbstractGeometry& geom );
//virtual QgsAbstractGeometry& operator=( const QgsAbstractGeometry& geom );
/** Clones the geometry by performing a deep copy
*/
virtual QgsAbstractGeometry* clone() const = 0 /Factory/;
/** Clears the geometry, ie reset it to a null geometry
*/
virtual void clear() = 0;
/** Returns the minimal bounding box for the geometry
*/
virtual QgsRectangle boundingBox() const = 0;
//mm-sql interface
/** Returns the inherent dimension of the geometry. For example, this is 0 for a point geometry,
* 1 for a linestring and 2 for a polygon.
*/
virtual int dimension() const = 0;
//virtual int coordDim() const { return mCoordDimension; }
/** Returns a unique string representing the geometry type.
* @see wkbType
* @see wktTypeStr
*/
virtual QString geometryType() const = 0;
/** Returns the WKB type of the geometry.
* @see geometryType
* @see wktTypeStr
*/
QgsWkbTypes::Type wkbType() const;
/** Returns the WKT type string of the geometry.
* @see geometryType
* @see wkbType
*/
QString wktTypeStr() const;
/** Returns true if the geometry is 3D and contains a z-value.
* @see isMeasure
*/
bool is3D() const;
/** Returns true if the geometry contains m values.
* @see is3D
*/
bool isMeasure() const;
/** Returns the closure of the combinatorial boundary of the geometry (ie the topological boundary of the geometry).
* For instance, a polygon geometry will have a boundary consisting of the linestrings for each ring in the polygon.
* @returns boundary for geometry. May be null for some geometry types.
* @note added in QGIS 3.0
*/
virtual QgsAbstractGeometry* boundary() const = 0;
//import
/** Sets the geometry from a WKB string.
* After successful read the wkb argument will be at the position where the reading has stopped.
* @see fromWkt
*/
virtual bool fromWkb( QgsConstWkbPtr& wkb ) = 0;
/** Sets the geometry from a WKT string.
* @see fromWkb
*/
virtual bool fromWkt( const QString& wkt ) = 0;
//export
/** Returns a WKB representation of the geometry.
* @see asWkt
* @see asGML2
* @see asGML3
* @see asJSON
* @note added in 3.0
*/
virtual QByteArray asWkb() const = 0;
/** Returns a WKT representation of the geometry.
* @param precision number of decimal places for coordinates
* @see asWkb
* @see asGML2
* @see asGML3
* @see asJSON
*/
virtual QString asWkt( int precision = 17 ) const = 0;
/** Returns a GML2 representation of the geometry.
* @param doc DOM document
* @param precision number of decimal places for coordinates
* @param ns XML namespace
* @see asWkb
* @see asWkt
* @see asGML3
* @see asJSON
*/
virtual QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const = 0;
/** Returns a GML3 representation of the geometry.
* @param doc DOM document
* @param precision number of decimal places for coordinates
* @param ns XML namespace
* @see asWkb
* @see asWkt
* @see asGML2
* @see asJSON
*/
virtual QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const = 0;
/** Returns a GeoJSON representation of the geometry.
* @param precision number of decimal places for coordinates
* @see asWkb
* @see asWkt
* @see asGML2
* @see asGML3
*/
virtual QString asJSON( int precision = 17 ) const = 0;
//render pipeline
/** Transforms the geometry using a coordinate transform
* @param ct coordinate transform
* @param d transformation direction
* @param transformZ set to true to also transform z coordinates. This requires that
* the z coordinates in the geometry represent height relative to the vertical datum
* of the source CRS (generally ellipsoidal heights) and are expressed in its vertical
* units (generally meters). If false, then z coordinates will not be changed by the
* transform.
*/
virtual void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform,
bool transformZ = false ) = 0;
/** Transforms the geometry using a QTransform object
* @param t QTransform transformation
*/
virtual void transform( const QTransform& t ) = 0;
//virtual void clip( const QgsRectangle& rect );
/** Draws the geometry using the specified QPainter.
* @param p destination QPainter
*/
virtual void draw( QPainter& p ) const = 0;
/** Returns next vertex id and coordinates
* @param id initial value should be the starting vertex id. The next vertex id will be stored
* in this variable if found.
* @param vertex container for found node
* @return false if at end
*/
virtual bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const = 0;
/** Retrieves the sequence of geometries, rings and nodes.
* @return coordinate sequence
*/
virtual QList< QList< QList< QgsPointV2 > > > coordinateSequence() const = 0;
/** Returns the number of nodes contained in the geometry
*/
virtual int nCoordinates() const;
/** Returns the point corresponding to a specified vertex id
*/
virtual QgsPointV2 vertexAt( QgsVertexId id ) const = 0;
/** Searches for the closest segment of the geometry to a given point.
* @param pt specifies the point to find closest segment to
* @param segmentPt storage for the closest point within the geometry
* @param vertexAfter storage for the ID of the vertex at the end of the closest segment
* @param leftOf returns whether the point lies on the left side of the nearest segment (true if point is to left of segment,
* false if point is to right of segment)
* @param epsilon epsilon for segment snapping
* @returns squared distance to closest segment or negative value on error
*/
virtual double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const = 0;
//low-level editing
/** Inserts a vertex into the geometry
* @param position vertex id for position of inserted vertex
* @param vertex vertex to insert
* @returns true if insert was successful
* @see moveVertex
* @see deleteVertex
*/
virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex ) = 0;
/** Moves a vertex within the geometry
* @param position vertex id for vertex to move
* @param newPos new position of vertex
* @returns true if move was successful
* @see insertVertex
* @see deleteVertex
*/
virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos ) = 0;
/** Deletes a vertex within the geometry
* @param position vertex id for vertex to delete
* @returns true if delete was successful
* @see insertVertex
* @see moveVertex
*/
virtual bool deleteVertex( QgsVertexId position ) = 0;
/** Returns the length of the geometry.
* @see area()
* @see perimeter()
*/
virtual double length() const;
/** Returns the perimeter of the geometry.
* @see area()
* @see length()
*/
virtual double perimeter() const;
/** Returns the area of the geometry.
* @see length()
* @see perimeter()
*/
virtual double area() const;
/** Returns the centroid of the geometry */
virtual QgsPointV2 centroid() const;
/** Returns true if the geometry is empty
*/
bool isEmpty() const;
/** Returns true if the geometry contains curved segments
*/
virtual bool hasCurvedSegments() const;
/** Returns a version of the geometry without curves. Caller takes ownership of
* the returned geometry.
* @param tolerance segmentation tolerance
* @param toleranceType maximum segmentation angle or maximum difference between approximation and curve
*/
virtual QgsAbstractGeometry* segmentize( double tolerance = M_PI_2 / 90, SegmentationToleranceType toleranceType = MaximumAngle ) const /Factory/;
/** Returns the geometry converted to the more generic curve type.
E.g. QgsLineString -> QgsCompoundCurve, QgsPolygonV2 -> QgsCurvePolygon,
QgsMultiLineString -> QgsMultiCurve, QgsMultiPolygonV2 -> QgsMultiSurface
@return the converted geometry. Caller takes ownership*/
virtual QgsAbstractGeometry* toCurveType() const /Factory/;
/** Returns approximate angle at a vertex. This is usually the average angle between adjacent
* segments, and can be pictured as the orientation of a line following the curvature of the
* geometry at the specified vertex.
* @param vertex the vertex id
* @return rotation in radians, clockwise from north
*/
virtual double vertexAngle( QgsVertexId vertex ) const = 0;
virtual int vertexCount( int part = 0, int ring = 0 ) const = 0;
virtual int ringCount( int part = 0 ) const = 0;
/** Returns count of parts contained in the geometry.
* @see vertexCount
* @see ringCount
*/
virtual int partCount() const = 0;
/** Adds a z-dimension to the geometry, initialized to a preset value.
* @param zValue initial z-value for all nodes
* @returns true on success
* @note added in QGIS 2.12
* @see dropZValue()
* @see addMValue()
*/
virtual bool addZValue( double zValue = 0 ) = 0;
/** Adds a measure to the geometry, initialized to a preset value.
* @param mValue initial m-value for all nodes
* @returns true on success
* @note added in QGIS 2.12
* @see dropMValue()
* @see addZValue()
*/
virtual bool addMValue( double mValue = 0 ) = 0;
/** Drops any z-dimensions which exist in the geometry.
* @returns true if Z values were present and have been removed
* @see addZValue()
* @see dropMValue()
* @note added in QGIS 2.14
*/
virtual bool dropZValue() = 0;
/** Drops any measure values which exist in the geometry.
* @returns true if m-values were present and have been removed
* @see addMValue()
* @see dropZValue()
* @note added in QGIS 2.14
*/
virtual bool dropMValue() = 0;
/** Converts the geometry to a specified type.
* @returns true if conversion was successful
* @note added in QGIS 2.14
*/
virtual bool convertTo( QgsWkbTypes::Type type );
protected:
/** Updates the geometry type based on whether sub geometries contain z or m values.
*/
void setZMTypeFromSubGeometry( const QgsAbstractGeometry* subggeom, QgsWkbTypes::Type baseGeomType );
/** Default calculator for the minimal bounding box for the geometry. Derived classes should override this method
* if a more efficient bounding box calculation is available.
*/
virtual QgsRectangle calculateBoundingBox() const;
/** Clears any cached parameters associated with the geometry, eg bounding boxes
*/
virtual void clearCache() const;
};