mirror of
				https://github.com/qgis/QGIS.git
				synced 2025-11-03 00:14:12 -05:00 
			
		
		
		
	
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
 | 
						|
/**
 | 
						|
 * @brief The QgsLegendRenderer class handles automatic layout and rendering of legend.
 | 
						|
 * The content is given by QgsLayerTreeModel instance. Various layout properties can be configured
 | 
						|
 * within QgsLegendRenderer.
 | 
						|
 *
 | 
						|
 * All spacing and sizes are in millimeters.
 | 
						|
 *
 | 
						|
 * @note added in 2.6
 | 
						|
 */
 | 
						|
class QgsLegendRenderer
 | 
						|
{
 | 
						|
%TypeHeaderCode
 | 
						|
#include <qgslegendrenderer.h>
 | 
						|
%End
 | 
						|
 | 
						|
  public:
 | 
						|
    /** Construct legend renderer. The ownership of legend model does not change */
 | 
						|
    QgsLegendRenderer( QgsLayerTreeModel *legendModel, const QgsLegendSettings &settings );
 | 
						|
 | 
						|
    /** Run the layout algorithm and determine the size required for legend */
 | 
						|
    QSizeF minimumSize();
 | 
						|
 | 
						|
    /** Set the preferred resulting legend size. */
 | 
						|
    void setLegendSize( QSizeF s );
 | 
						|
 | 
						|
    /** Find out preferred legend size set by the client. If null, the legend will be drawn with the minimum size */
 | 
						|
    QSizeF legendSize() const;
 | 
						|
 | 
						|
    /** Draw the legend with given painter. It will occupy the area reported in legendSize().
 | 
						|
     *  Painter should be scaled beforehand so that units correspond to millimeters.
 | 
						|
     */
 | 
						|
    void drawLegend( QPainter *painter );
 | 
						|
 | 
						|
 | 
						|
    static void setNodeLegendStyle( QgsLayerTreeNode *node, QgsLegendStyle::Style style );
 | 
						|
    static QgsLegendStyle::Style nodeLegendStyle( QgsLayerTreeNode *node, QgsLayerTreeModel *model );
 | 
						|
 | 
						|
};
 |