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put back convertMeasurement in gui as it is not app specific use display settings for specific app units
126 lines
4.3 KiB
Plaintext
126 lines
4.3 KiB
Plaintext
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%ModuleHeaderCode
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// fix to allow compilation with sip 4.7 that for some reason
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// doesn't add these includes to the file where the code from
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// ConvertToSubClassCode goes.
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#include <qgsmaptoolzoom.h>
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#include <qgsmaptoolpan.h>
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#include <qgsmaptoolemitpoint.h>
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#include <qgsmaptoolidentify.h>
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%End
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%Feature HAVE_TOUCH
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class QgsMapTool : QObject
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{
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%TypeHeaderCode
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#include <qgsmaptool.h>
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%End
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%ConvertToSubClassCode
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if (dynamic_cast<QgsMapToolZoom*>(sipCpp) != NULL)
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sipClass = sipClass_QgsMapToolZoom;
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else if (dynamic_cast<QgsMapToolPan*>(sipCpp) != NULL)
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sipClass = sipClass_QgsMapToolPan;
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else if (dynamic_cast<QgsMapToolEmitPoint*>(sipCpp) != NULL)
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sipClass = sipClass_QgsMapToolEmitPoint;
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else if (dynamic_cast<QgsMapToolIdentify*>(sipCpp) != NULL)
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sipClass = sipClass_QgsMapToolIdentify;
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else
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sipClass = NULL;
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%End
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public:
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//! virtual destructor
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virtual ~QgsMapTool();
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//! Mouse move event for overriding. Default implementation does nothing.
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virtual void canvasMoveEvent( QMouseEvent * e );
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//! Mouse double click event for overriding. Default implementation does nothing.
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virtual void canvasDoubleClickEvent( QMouseEvent * e );
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//! Mouse press event for overriding. Default implementation does nothing.
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virtual void canvasPressEvent( QMouseEvent * e );
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//! Mouse release event for overriding. Default implementation does nothing.
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virtual void canvasReleaseEvent( QMouseEvent * e );
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//! Key event for overriding. Default implementation does nothing.
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virtual void keyPressEvent( QKeyEvent* e );
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//! Key event for overriding. Default implementation does nothing.
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//! Added in version 1.1
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virtual void keyReleaseEvent( QKeyEvent* e );
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%If (HAVE_TOUCH)
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//! gesture event for overriding. Default implementation does nothing.
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virtual bool gestureEvent( QGestureEvent* e );
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%End
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//! Called when rendering has finished. Default implementation does nothing.
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virtual void renderComplete();
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/** Use this to associate a QAction to this maptool. Then when the setMapTool
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* method of mapcanvas is called the action state will be set to on.
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* Usually this will cause e.g. a toolbutton to appear pressed in and
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* the previously used toolbutton to pop out. */
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void setAction( QAction* action );
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/** Return associated action with map tool or NULL if no action is associated */
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QAction* action();
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/** Use this to associate a button to this maptool. It has the same meaning
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* as setAction() function except it works with a button instead of an QAction. */
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void setButton( QAbstractButton* button );
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/** Return associated button with map tool or NULL if no button is associated */
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QAbstractButton* button();
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/** Check whether this MapTool performs a zoom or pan operation.
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* If it does, we will be able to perform the zoom and then
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* resume operations with the original / previously used tool.*/
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virtual bool isTransient();
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/** Check whether this MapTool performs an edit operation.
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* If it does, we will deactivate it when editing is turned off
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*/
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virtual bool isEditTool();
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//! called when set as currently active map tool
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virtual void activate();
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//! called when map tool is being deactivated
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virtual void deactivate();
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//! returns pointer to the tool's map canvas
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QgsMapCanvas* canvas();
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protected:
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//! constructor takes map canvas as a parameter
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QgsMapTool( QgsMapCanvas* canvas /TransferThis/ );
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//! transformation from screen coordinates to map coordinates
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QgsPoint toMapCoordinates( const QPoint& point );
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//! transformation from screen coordinates to layer's coordinates
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QgsPoint toLayerCoordinates( QgsMapLayer* layer, const QPoint& point );
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//! transformation from map coordinates to layer's coordinates
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QgsPoint toLayerCoordinates( QgsMapLayer* layer, const QgsPoint& point );
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//!transformation from layer's coordinates to map coordinates (which is different in case reprojection is used)
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QgsPoint toMapCoordinates( QgsMapLayer* layer, const QgsPoint& point );
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//! trnasformation of the rect from map coordinates to layer's coordinates
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QgsRectangle toLayerCoordinates( QgsMapLayer* layer, const QgsRectangle& rect );
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//! transformation from map coordinates to screen coordinates
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QPoint toCanvasCoordinates( const QgsPoint& point );
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};
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