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89 lines
2.3 KiB
Plaintext
89 lines
2.3 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/analysis/interpolation/Vector3D.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class Vector3D
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{
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%Docstring
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Class Vector3D represents a 3D-Vector, capable to store x-,y- and
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z-coordinates in double values. In fact, the class is the same as QgsPoint.
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The name 'vector' makes it easier to understand the programs.
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%End
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%TypeHeaderCode
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#include "Vector3D.h"
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%End
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protected:
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public:
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Vector3D( double x, double y, double z );
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%Docstring
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Constructor taking the three components as arguments
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%End
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Vector3D();
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%Docstring
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Default constructor
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%End
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bool operator==( const Vector3D &v ) const;
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bool operator!=( const Vector3D &v ) const;
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%Docstring
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:rtype: bool
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%End
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double getX() const;
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%Docstring
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Returns the x-component of the vector
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:rtype: float
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%End
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double getY() const;
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%Docstring
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Returns the y-component of the vector
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:rtype: float
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%End
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double getZ() const;
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%Docstring
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Returns the z-component of the vector
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:rtype: float
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%End
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double getLength() const;
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%Docstring
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Returns the length of the vector
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:rtype: float
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%End
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void setX( double x );
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%Docstring
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Sets the x-component of the vector
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%End
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void setY( double y );
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%Docstring
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Sets the y-component of the vector
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%End
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void setZ( double z );
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%Docstring
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Sets the z-component of the vector
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%End
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void standardise();
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%Docstring
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Standardises the vector
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%End
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private:
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Vector3D( const Vector3D &v );
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/analysis/interpolation/Vector3D.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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