QGIS/python/core/effects/qgspainteffect.sip
Nyall Dawson 742f3233ee [FEATURE] Paint effects for layers and symbol layers
This commit adds a new framework for implementing paint effects, which
modify the results of QPainter operations to apply visual effects
such as drop shadows and blurs.

The initial implementation allows for effects to be applied to entire
layers and individual symbol layers.

Included are a drop shadow, inner shadow, blur, inner glow, outer glow,
colorise and transform effect. A "stack" effect is also implemented
which allows other paint effects to be combined in various ways.

Sponsored by hundreds of generous kickstarter contributors!
2015-03-28 20:04:50 +11:00

302 lines
10 KiB
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/** \ingroup core
* \class QgsPaintEffect
* \brief Base class for visual effects which can be applied to QPicture drawings
*
* QgsPaintEffect objects can be used to modify QPicture drawings prior to rendering
* them with a QPainter operation. There are two methods for drawing using an effect,
* either drawing a picture directly, or by intercepting drawing operations to a
* render context.
*
* To directly draw a picture, use the @link render @endlink method with a source
* QPicture and destination render context.
*
* Intercepting drawing operations to a render context is achieved by first calling
* the @link begin @endlink method, passing a render context. Any drawing operations
* performed on the render context will not directly affect the context's paint
* device. When the drawing operations have been completed, call the @link end @endlink
* method. This will perform the paint effect on the intercepted drawing operations
* and render the result to the render context's paint device.
*
* \see QgsPaintEffectRegistry
* \note Added in version 2.9
*/
class QgsPaintEffect
{
%TypeHeaderCode
#include <qgspainteffect.h>
%End
%ConvertToSubClassCode
if (sipCpp->type() == "drawSource" && dynamic_cast<QgsDrawSourceEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsDrawSourceEffect;
}
else if (sipCpp->type() == "effectStack" && dynamic_cast<QgsEffectStack*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsEffectStack;
}
else if (sipCpp->type() == "blur" && dynamic_cast<QgsBlurEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsBlurEffect;
}
else if (sipCpp->type() == "dropShadow" && dynamic_cast<QgsDropShadowEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsDropShadowEffect;
}
else if (sipCpp->type() == "outerGlow" && dynamic_cast<QgsOuterGlowEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsOuterGlowEffect;
}
else if (sipCpp->type() == "innerGlow" && dynamic_cast<QgsInnerGlowEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsInnerGlowEffect;
}
else if (sipCpp->type() == "transform" && dynamic_cast<QgsTransformEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsTransformEffect;
}
else if (sipCpp->type() == "color" && dynamic_cast<QgsColorEffect*>(sipCpp) != NULL)
{
sipClass = sipClass_QgsColorEffect;
}
else
{
sipClass = 0;
}
%End
public:
/** Drawing modes for effects. These modes are used only when effects are
* drawn as part of an effects stack
* @see QgsEffectStack
*/
enum DrawMode
{
Modifier, /*< the result of the effect is not rendered, but is passed on to following effects in the stack */
Render, /*< the result of the effect is rendered on the destination, but does not affect subsequent effects in the stack */
ModifyAndRender /*< the result of the effect is both rendered and passed on to subsequent effects in the stack */
};
QgsPaintEffect();
QgsPaintEffect( const QgsPaintEffect& other );
virtual ~QgsPaintEffect();
/** Returns the effect type.
* @returns unique string representation of the effect type
*/
virtual QString type() const = 0;
/** Duplicates an effect by creating a deep copy of the effect
* @returns clone of paint effect
*/
virtual QgsPaintEffect* clone() const = 0 /Factory/;
/** Returns the properties describing the paint effect encoded in a
* string format.
* @returns string map of properties, in the form property key, value
* @see readProperties
* @see saveProperties
*/
virtual QgsStringMap properties() const = 0;
/** Reads a string map of an effect's properties and restores the effect
* to the state described by the properties map.
* @param props effect properties encoded in a string map
* @see properties
*/
virtual void readProperties( const QgsStringMap& props ) = 0;
/** Saves the current state of the effect to a DOM element. The default
* behaviour is to save the properties string map returned by
* @link properties @endlink.
* @param doc destination DOM document
* @param element destination DOM element
* @returns true if save was successful
* @see readProperties
*/
virtual bool saveProperties( QDomDocument& doc, QDomElement& element ) const;
/** Restores the effect to the state described by a DOM element.
* @param element DOM element describing an effect's state
* @returns true if read was successful
* @see saveProperties
*/
virtual bool readProperties( const QDomElement& element );
/** Renders a picture using the effect.
* @param picture source QPicture to render
* @param context destination render context
* @see begin
*/
virtual void render( QPicture& picture, QgsRenderContext& context );
/** Begins intercepting paint operations to a render context. When the corresponding
* @link end @endlink member is called all intercepted paint operations will be
* drawn to the render context after being modified by the effect.
* @param context destination render context
* @see end
* @see render
*/
virtual void begin( QgsRenderContext& context );
/** Ends interception of paint operations to a render context, and draws the result
* to the render context after being modified by the effect.
* @param context destination render context
* @see begin
*/
virtual void end( QgsRenderContext& context );
/** Returns whether the effect is enabled
* @returns true if effect is enabled
* @see setEnabled
*/
bool enabled() const;
/** Sets whether the effect is enabled
* @param enabled set to false to disable the effect
* @see enabled
*/
void setEnabled( const bool enabled );
/** Returns the draw mode for the effect. This property only has an
* effect if the paint effect is used in a @link QgsEffectStack @endlink
* @returns draw mode for effect
* @see setDrawMode
*/
DrawMode drawMode() const;
/** Sets the draw mode for the effect. This property only has an
* effect if the paint effect is used in a @link QgsEffectStack @endlink
* @param drawMode draw mode for effect
* @see drawMode
*/
void setDrawMode( const DrawMode drawMode );
protected:
/** Handles drawing of the effect's result on to the specified render context.
* Derived classes must reimplement this method to apply any transformations to
* the source QPicture and draw the result using the context's painter.
* @param context destination render context
* @see drawSource
*/
virtual void draw( QgsRenderContext& context ) = 0;
/** Draws the source QPicture onto the specified painter. Handles scaling of the picture
* to account for the destination painter's DPI.
* @param painter destination painter
* @see source
* @see sourceAsImage
*/
void drawSource( QPainter& painter );
/** Returns the source QPicture. The @link draw @endlink member can utilise this when
* drawing the effect.
* @returns source QPicture
* @see drawSource
* @see sourceAsImage
*/
const QPicture* source() const;
/** Returns the source QPicture rendered to a new QImage. The @link draw @endlink member can
* utilise this when drawing the effect. The image will be padded or cropped from the original
* source QPicture by the results of the @link boundingRectFor @endlink member.
* The result is cached to speed up subsequent calls to sourceAsImage.
* @returns source QPicture rendered to an image
* @see drawSource
* @see source
* @see imageOffset
* @see boundingRect
*/
QImage* sourceAsImage( QgsRenderContext &context );
/** Returns the offset which should be used when drawing the source image on to a destination
* render context.
* @param context destination render context
* @returns point offset for image top left corner
* @see sourceAsImage
*/
QPointF imageOffset( const QgsRenderContext& context ) const;
/** Returns the bounding rect required for drawing the effect. This method can be used
* to expand the bounding rect of a source picture to account for offset or blurring
* effects.
* @param rect original source bounding rect
* @param context destination render context
* @returns modified bounding rect
* @see sourceAsImage
*/
virtual QRectF boundingRect( const QRectF& rect, const QgsRenderContext& context ) const;
};
/** \ingroup core
* \class QgsDrawSourceEffect
* \brief A paint effect which draws the source picture with minor or no alterations
*
* The draw source effect can be used to draw an unaltered copy of the original source
* picture. Minor changes like lowering the opacity and applying a blend mode are
* supported, however these changes will force the resultant output to be rasterised.
* If no alterations are performed then the original picture will be rendered as a vector.
*
* \note Added in version 2.9
*/
class QgsDrawSourceEffect : QgsPaintEffect
{
%TypeHeaderCode
#include <qgspainteffect.h>
%End
public:
QgsDrawSourceEffect();
virtual ~QgsDrawSourceEffect();
/** Creates a new QgsDrawSource effect from a properties string map.
* @param map encoded properties string map
* @returns new QgsDrawSourceEffect
*/
static QgsPaintEffect* create( const QgsStringMap& map ) /Factory/;
virtual QString type() const;
virtual QgsPaintEffect* clone() const /Factory/;
virtual QgsStringMap properties() const;
virtual void readProperties( const QgsStringMap& props );
/** Sets the transparency for the effect
* @param transparency double between 0 and 1 inclusive, where 0 is fully opaque
* and 1 is fully transparent
* @see transparency
*/
void setTransparency( const double transparency );
/** Returns the transparency for the effect
* @returns transparency value between 0 and 1 inclusive, where 0 is fully opaque
* and 1 is fully transparent
* @see setTransparency
*/
double transparency() const;
/** Sets the blend mode for the effect
* @param mode blend mode used for drawing the source on to a destination
* paint device
* @see blendMode
*/
void setBlendMode( const QPainter::CompositionMode mode );
/** Returns the blend mode for the effect
* @returns blend mode used for drawing the source on to a destination
* paint device
* @see setBlendMode
*/
QPainter::CompositionMode blendMode() const;
protected:
virtual void draw( QgsRenderContext& context );
};