Nyall Dawson 772b769403 [processing] Hide redundant grid creation algorithms
Condenses the duplicate grid algorithms into single algorithms
(one for line, one for polygon), taking the best bits from both
and adding tests
2016-11-24 13:18:47 +10:00

42 lines
1.1 KiB
Plaintext

<GMLFeatureClassList>
<GMLFeatureClass>
<Name>grid_rectangles</Name>
<ElementPath>grid_rectangles</ElementPath>
<!--POLYGON-->
<GeometryType>3</GeometryType>
<SRSName>EPSG:4326</SRSName>
<DatasetSpecificInfo>
<FeatureCount>12</FeatureCount>
<ExtentXMin>-1.00000</ExtentXMin>
<ExtentXMax>14.00000</ExtentXMax>
<ExtentYMin>-5.50000</ExtentYMin>
<ExtentYMax>6.50000</ExtentYMax>
</DatasetSpecificInfo>
<PropertyDefn>
<Name>left</Name>
<ElementPath>left</ElementPath>
<Type>Real</Type>
</PropertyDefn>
<PropertyDefn>
<Name>top</Name>
<ElementPath>top</ElementPath>
<Type>Real</Type>
</PropertyDefn>
<PropertyDefn>
<Name>right</Name>
<ElementPath>right</ElementPath>
<Type>Real</Type>
</PropertyDefn>
<PropertyDefn>
<Name>bottom</Name>
<ElementPath>bottom</ElementPath>
<Type>Real</Type>
</PropertyDefn>
<PropertyDefn>
<Name>id</Name>
<ElementPath>id</ElementPath>
<Type>Integer</Type>
</PropertyDefn>
</GMLFeatureClass>
</GMLFeatureClassList>