mirror of
https://github.com/qgis/QGIS.git
synced 2025-03-09 00:35:20 -05:00
Because feature.geometry().geometry() is confusing, and impossible to search for in python code (e.g. is input.geometry() a QgsGeometry or a QgsAbstractGeometry?) But more importantantly: also add a const version QgsGeometry::constGet(). The non-const version is slow, since it now forces a detach to avoid corrupting geometries (since QgsGeometry is shared, it's not safe to directly access its primitive QgsAbstractGeometry and start messing with it without first detaching). This is a big risk in the 2.x API which could potentially corrupt feature geometries with unexpected outcomes. Update all uses to constGet where possible.
432 lines
12 KiB
Plaintext
432 lines
12 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/geometry/qgspoint.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class QgsPoint: QgsAbstractGeometry
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{
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%Docstring
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Point geometry type, with support for z-dimension and m-values.
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.. versionadded:: 3.0
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%End
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%TypeHeaderCode
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#include "qgspoint.h"
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%End
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public:
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QgsPoint( double x = 0.0, double y = 0.0, SIP_PYOBJECT z = Py_None, SIP_PYOBJECT m = Py_None, QgsWkbTypes::Type wkbType = QgsWkbTypes::Unknown ) [( double x = 0.0, double y = 0.0, double z = 0.0, double m = 0.0, QgsWkbTypes::Type wkbType = QgsWkbTypes::Unknown )];
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%Docstring
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Construct a point with the provided initial coordinate values.
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If ``wkbType`` is set to `QgsWkbTypes.Point`, `QgsWkbTypes.PointZ`, `QgsWkbTypes.PointM` or `QgsWkbTypes.PointZM`
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the type will be set accordingly. If it is left to the default `QgsWkbTypes.Unknown`, the type will be set
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based on the following rules:
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- If only x and y are specified, the type will be a 2D point.
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- If any or both of the Z and M are specified, the appropriate type will be created.
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\code{.py}
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pt = QgsPoint(43.4, 5.3)
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pt.exportToWkt() # Point(43.4 5.3)
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pt_z = QgsPoint(120, 343, 77)
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pt.exportToWkt() # PointZ(120 343 77)
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pt_m = QgsPoint(33, 88, m=5)
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pt_m.m() # 5
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pt_m.wkbType() # QgsWkbTypes.PointM
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pt = QgsPoint(30, 40, wkbType=QgsWkbTypes.PointZ)
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pt.z() # nan
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pt.wkbType() # QgsWkbTypes.PointZ
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\endcode
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%End
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%MethodCode
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double z;
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double m;
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if ( a2 == Py_None )
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{
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z = std::numeric_limits<double>::quiet_NaN();
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}
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else
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{
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z = PyFloat_AsDouble( a2 );
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}
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if ( a3 == Py_None )
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{
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m = std::numeric_limits<double>::quiet_NaN();
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}
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else
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{
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m = PyFloat_AsDouble( a3 );
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}
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sipCpp = new sipQgsPoint( a0, a1, z, m, a4 );
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%End
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explicit QgsPoint( const QgsPointXY &p );
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%Docstring
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Construct a QgsPoint from a QgsPointXY object
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%End
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explicit QgsPoint( QPointF p );
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%Docstring
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Construct a QgsPoint from a QPointF
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%End
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bool operator==( const QgsPoint &pt ) const;
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bool operator!=( const QgsPoint &pt ) const;
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%Docstring
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:rtype: bool
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%End
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double x() const;
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%Docstring
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Returns the point's x-coordinate.
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.. seealso:: setX()
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.. seealso:: rx()
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:rtype: float
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%End
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double y() const;
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%Docstring
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Returns the point's y-coordinate.
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.. seealso:: setY()
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.. seealso:: ry()
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:rtype: float
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%End
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double z() const;
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%Docstring
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Returns the point's z-coordinate.
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.. seealso:: setZ()
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.. seealso:: rz()
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:rtype: float
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%End
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double m() const;
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%Docstring
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Returns the point's m value.
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.. seealso:: setM()
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.. seealso:: rm()
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:rtype: float
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%End
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void setX( double x );
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%Docstring
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Sets the point's x-coordinate.
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.. seealso:: x()
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.. seealso:: rx()
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%End
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void setY( double y );
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%Docstring
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Sets the point's y-coordinate.
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.. seealso:: y()
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.. seealso:: ry()
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%End
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void setZ( double z );
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%Docstring
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Sets the point's z-coordinate.
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.. note::
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calling this will have no effect if the point does not contain a z-dimension. Use addZValue() to
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add a z value and force the point to have a z dimension.
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.. seealso:: z()
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.. seealso:: rz()
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%End
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void setM( double m );
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%Docstring
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Sets the point's m-value.
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.. note::
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calling this will have no effect if the point does not contain a m-dimension. Use addMValue() to
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add a m value and force the point to have an m dimension.
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.. seealso:: m()
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.. seealso:: rm()
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%End
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QPointF toQPointF() const;
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%Docstring
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Returns the point as a QPointF.
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.. versionadded:: 2.14
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:rtype: QPointF
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%End
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double distance( double x, double y ) const;
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%Docstring
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Returns the distance between this point and a specified x, y coordinate. In certain
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cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
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when comparing distances.
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.. versionadded:: 3.0
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.. seealso:: distanceSquared()
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:rtype: float
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%End
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double distance( const QgsPoint &other ) const;
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%Docstring
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Returns the 2D distance between this point and another point. In certain
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cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
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when comparing distances.
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.. versionadded:: 3.0
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:rtype: float
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%End
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double distanceSquared( double x, double y ) const;
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%Docstring
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Returns the squared distance between this point a specified x, y coordinate. Calling
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this is faster than calling distance(), and may be useful in use cases such as comparing
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distances where the extra expense of calling distance() is not required.
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.. seealso:: distance()
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.. versionadded:: 3.0
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:rtype: float
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%End
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double distanceSquared( const QgsPoint &other ) const;
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%Docstring
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Returns the squared distance between this point another point. Calling
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this is faster than calling distance(), and may be useful in use cases such as comparing
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distances where the extra expense of calling distance() is not required.
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.. seealso:: distance()
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.. versionadded:: 3.0
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:rtype: float
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%End
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double distance3D( double x, double y, double z ) const;
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%Docstring
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Returns the 3D distance between this point and a specified x, y, z coordinate. In certain
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cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
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when comparing distances.
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.. versionadded:: 3.0
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.. seealso:: distanceSquared()
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:rtype: float
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%End
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double distance3D( const QgsPoint &other ) const;
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%Docstring
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Returns the 3D distance between this point and another point. In certain
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cases it may be more appropriate to call the faster distanceSquared() method, e.g.,
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when comparing distances.
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.. versionadded:: 3.0
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:rtype: float
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%End
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double distanceSquared3D( double x, double y, double z ) const;
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%Docstring
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Returns the 3D squared distance between this point a specified x, y, z coordinate. Calling
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this is faster than calling distance(), and may be useful in use cases such as comparing
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distances where the extra expense of calling distance() is not required.
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.. seealso:: distance()
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.. versionadded:: 3.0
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:rtype: float
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%End
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double distanceSquared3D( const QgsPoint &other ) const;
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%Docstring
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Returns the 3D squared distance between this point another point. Calling
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this is faster than calling distance(), and may be useful in use cases such as comparing
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distances where the extra expense of calling distance() is not required.
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.. seealso:: distance()
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.. versionadded:: 3.0
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:rtype: float
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%End
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double azimuth( const QgsPoint &other ) const;
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%Docstring
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Calculates azimuth between this point and other one (clockwise in degree, starting from north)
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.. versionadded:: 3.0
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:rtype: float
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%End
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double inclination( const QgsPoint &other ) const;
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%Docstring
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Calculates inclination between this point and other one (starting from zenith = 0 to nadir = 180. Horizon = 90)
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Returns 90.0 if the distance between this point and other one is equal to 0 (same point).
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.. versionadded:: 3.0
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:rtype: float
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%End
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QgsPoint project( double distance, double azimuth, double inclination = 90.0 ) const;
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%Docstring
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Returns a new point which correspond to this point projected by a specified distance
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with specified angles (azimuth and inclination).
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M value is preserved.
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\param distance distance to project
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\param azimuth angle to project in X Y, clockwise in degrees starting from north
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\param inclination angle to project in Z (3D). If the point is 2D, the Z value is assumed to be 0.
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:return: The point projected. If a 2D point is projected a 3D point will be returned except if
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inclination is 90. A 3D point is always returned if a 3D point is projected.
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Example:
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\code{.py}
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p = QgsPoint( 1, 2 ) # 2D point
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pr = p.project ( 1, 0 )
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# pr is a 2D point: 'Point (1 3)'
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pr = p.project ( 1, 0, 90 )
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# pr is a 2D point: 'Point (1 3)'
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pr = p.project (1, 0, 0 )
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# pr is a 3D point: 'PointZ (1 2 1)'
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p = QgsPoint( QgsWkbTypes.PointZ, 1, 2, 2 ) # 3D point
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pr = p.project ( 1, 0 )
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# pr is a 3D point: 'PointZ (1 3 2)'
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pr = p.project ( 1, 0, 90 )
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# pr is a 3D point: 'PointZ (1 3 2)'
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pr = p.project (1, 0, 0 )
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# pr is a 3D point: 'PointZ (1 2 3)'
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\endcode
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.. versionadded:: 3.0
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:rtype: QgsPoint
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%End
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QgsVector operator-( const QgsPoint &p ) const;
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%Docstring
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Calculates the vector obtained by subtracting a point from this point.
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.. versionadded:: 3.0
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:rtype: QgsVector
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%End
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QgsPoint &operator+=( QgsVector v );
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%Docstring
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Adds a vector to this point in place.
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.. versionadded:: 3.0
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:rtype: QgsPoint
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%End
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QgsPoint &operator-=( QgsVector v );
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%Docstring
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Subtracts a vector from this point in place.
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.. versionadded:: 3.0
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:rtype: QgsPoint
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%End
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QgsPoint operator+( QgsVector v ) const;
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%Docstring
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Adds a vector to this point.
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.. versionadded:: 3.0
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:rtype: QgsPoint
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%End
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QgsPoint operator-( QgsVector v ) const;
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%Docstring
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Subtracts a vector from this point.
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.. versionadded:: 3.0
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:rtype: QgsPoint
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%End
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virtual bool isEmpty() const;
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virtual QgsRectangle boundingBox() const;
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virtual QString geometryType() const;
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virtual int dimension() const;
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virtual QgsPoint *clone() const /Factory/;
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virtual void clear();
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virtual bool fromWkb( QgsConstWkbPtr &wkb );
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virtual bool fromWkt( const QString &wkt );
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virtual QByteArray asWkb() const;
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virtual QString asWkt( int precision = 17 ) const;
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virtual QDomElement asGML2( QDomDocument &doc, int precision = 17, const QString &ns = "gml" ) const;
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virtual QDomElement asGML3( QDomDocument &doc, int precision = 17, const QString &ns = "gml" ) const;
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virtual QString asJSON( int precision = 17 ) const;
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virtual void draw( QPainter &p ) const;
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virtual void transform( const QgsCoordinateTransform &ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform,
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bool transformZ = false );
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virtual void transform( const QTransform &t );
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virtual QgsCoordinateSequence coordinateSequence() const;
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virtual int nCoordinates() const;
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virtual int vertexNumberFromVertexId( QgsVertexId id ) const;
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virtual QgsAbstractGeometry *boundary() const /Factory/;
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virtual bool insertVertex( QgsVertexId position, const QgsPoint &vertex );
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virtual bool moveVertex( QgsVertexId position, const QgsPoint &newPos );
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virtual bool deleteVertex( QgsVertexId position );
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virtual double closestSegment( const QgsPoint &pt, QgsPoint &segmentPt /Out/, QgsVertexId &vertexAfter /Out/, bool *leftOf /Out/ = 0, double epsilon = 4 * DBL_EPSILON ) const;
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virtual bool nextVertex( QgsVertexId &id, QgsPoint &vertex /Out/ ) const;
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virtual void adjacentVertices( QgsVertexId vertex, QgsVertexId &previousVertex /Out/, QgsVertexId &nextVertex /Out/ ) const;
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virtual double vertexAngle( QgsVertexId vertex ) const;
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%Docstring
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Angle undefined. Always returns 0.0
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\param vertex the vertex id
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:return: 0.0*
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:rtype: float
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%End
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virtual int vertexCount( int /*part*/ = 0, int /*ring*/ = 0 ) const;
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virtual int ringCount( int /*part*/ = 0 ) const;
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virtual int partCount() const;
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virtual QgsPoint vertexAt( QgsVertexId /*id*/ ) const;
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virtual QgsPoint *toCurveType() const /Factory/;
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virtual bool addZValue( double zValue = 0 );
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virtual bool addMValue( double mValue = 0 );
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virtual bool dropZValue();
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virtual bool dropMValue();
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virtual bool convertTo( QgsWkbTypes::Type type );
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protected:
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virtual int childCount() const;
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virtual QgsPoint childPoint( int index ) const;
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/geometry/qgspoint.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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