QGIS/python/gui/symbology-ng/qgsrulebasedrendererwidget.sip
Nyall Dawson fd0c5ef950 Refactor symbol/renderer widgets to use QgsSymbolWidgetContext
instead of individually setting map canvas, expression context, etc

Will make it more easy in future to add additional parameters
to the widget context
2016-09-30 08:42:16 +10:00

151 lines
4.9 KiB
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class QgsRuleBasedRendererModel : QAbstractItemModel
{
%TypeHeaderCode
#include <qgsrulebasedrendererwidget.h>
%End
public:
QgsRuleBasedRendererModel( QgsRuleBasedRenderer* r );
virtual Qt::ItemFlags flags( const QModelIndex &index ) const;
virtual QVariant data( const QModelIndex &index, int role = Qt::DisplayRole ) const;
virtual QVariant headerData( int section, Qt::Orientation orientation,
int role = Qt::DisplayRole ) const;
virtual int rowCount( const QModelIndex &parent = QModelIndex() ) const;
virtual int columnCount( const QModelIndex & = QModelIndex() ) const;
//! provide model index for parent's child item
virtual QModelIndex index( int row, int column, const QModelIndex &parent = QModelIndex() ) const;
//! provide parent model index
virtual QModelIndex parent( const QModelIndex &index ) const;
// editing support
virtual bool setData( const QModelIndex & index, const QVariant & value, int role = Qt::EditRole );
// drag'n'drop support
Qt::DropActions supportedDropActions() const;
QStringList mimeTypes() const;
QMimeData *mimeData( const QModelIndexList &indexes ) const;
bool dropMimeData( const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent );
bool removeRows( int row, int count, const QModelIndex & parent = QModelIndex() );
// new methods
QgsRuleBasedRenderer::Rule* ruleForIndex( const QModelIndex& index ) const;
void insertRule( const QModelIndex& parent, int before, QgsRuleBasedRenderer::Rule* newrule );
void updateRule( const QModelIndex& parent, int row );
// update rule and all its descendants
void updateRule( const QModelIndex& index );
void removeRule( const QModelIndex& index );
void willAddRules( const QModelIndex& parent, int count ); // call beginInsertRows
void finishedAddingRules(); // call endInsertRows
//! @note not available in python bindungs
// void setFeatureCounts( QMap<QgsRuleBasedRenderer::Rule*, QgsRuleBasedRendererCount> theCountMap );
void clearFeatureCounts();
};
class QgsRuleBasedRendererWidget : QgsRendererWidget
{
%TypeHeaderCode
#include <qgsrulebasedrendererwidget.h>
%End
public:
static QgsRendererWidget* create( QgsVectorLayer* layer, QgsStyle* style, QgsFeatureRenderer* renderer ) /Factory/;
QgsRuleBasedRendererWidget( QgsVectorLayer* layer, QgsStyle* style, QgsFeatureRenderer* renderer );
~QgsRuleBasedRendererWidget();
virtual QgsFeatureRenderer* renderer();
public slots:
void addRule();
void editRule();
void editRule( const QModelIndex& index );
void removeRule();
void countFeatures();
void clearFeatureCounts();
void refineRuleScales();
void refineRuleCategories();
void refineRuleRanges();
void setRenderingOrder();
void currentRuleChanged( const QModelIndex& current = QModelIndex(), const QModelIndex& previous = QModelIndex() );
void selectedRulesChanged();
void saveSectionWidth( int section, int oldSize, int newSize );
void restoreSectionWidths();
protected:
void refineRule( int type );
//! Opens the dialog for refining a rule using categories
void refineRuleCategoriesGui();
//! Opens the dialog for refining a rule using ranges
void refineRuleRangesGui();
void refineRuleScalesGui( const QModelIndexList& index );
QgsRuleBasedRenderer::Rule* currentRule();
QList<QgsSymbol*> selectedSymbols();
QList<QgsRuleBasedRenderer::Rule*> selectedRules();
void refreshSymbolView();
void keyPressEvent( QKeyEvent* event );
};
///////
class QgsRendererRulePropsWidget: QgsPanelWidget
{
%TypeHeaderCode
#include <qgsrulebasedrendererwidget.h>
%End
public:
/**
* Widget to edit the details of a rule based renderer rule.
* @param rule The rule to edit.
* @param layer The layer used to pull layer related information.
* @param style The active QGIS style.
* @param parent The parent widget.
* @param context the symbol widget context
*/
QgsRendererRulePropsWidget( QgsRuleBasedRenderer::Rule* rule, QgsVectorLayer* layer, QgsStyle* style, QWidget* parent /TransferThis/ = 0, const QgsSymbolWidgetContext& context= QgsSymbolWidgetContext() );
~QgsRendererRulePropsWidget();
QgsRuleBasedRenderer::Rule* rule();
public slots:
void testFilter();
void buildExpression();
void apply();
virtual void setDockMode( bool dockMode);
};
class QgsRendererRulePropsDialog : QDialog
{
%TypeHeaderCode
#include <qgsrulebasedrendererwidget.h>
%End
public:
QgsRendererRulePropsDialog( QgsRuleBasedRenderer::Rule* rule, QgsVectorLayer* layer, QgsStyle* style, QWidget* parent /TransferThis/ = 0, const QgsSymbolWidgetContext& context = QgsSymbolWidgetContext() );
~QgsRendererRulePropsDialog();
QgsRuleBasedRenderer::Rule* rule();
public slots:
void testFilter();
void buildExpression();
void accept();
};