mirror of
https://github.com/qgis/QGIS.git
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414 lines
9.5 KiB
Plaintext
414 lines
9.5 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/mesh/qgsmeshrenderersettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class QgsMeshRendererMeshSettings
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{
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%Docstring
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Represents a mesh renderer settings for mesh object
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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bool isEnabled() const;
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%Docstring
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Returns whether mesh structure rendering is enabled
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%End
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void setEnabled( bool enabled );
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%Docstring
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Sets whether mesh structure rendering is enabled
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%End
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double lineWidth() const;
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%Docstring
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Returns line width used for rendering (in millimeters)
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%End
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void setLineWidth( double lineWidth );
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%Docstring
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Sets line width used for rendering (in millimeters)
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%End
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QColor color() const;
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%Docstring
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Returns color used for rendering
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%End
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void setColor( const QColor &color );
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%Docstring
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Sets color used for rendering of the mesh
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererScalarSettings
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{
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%Docstring
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Represents a mesh renderer settings for scalar datasets
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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QgsColorRampShader colorRampShader() const;
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%Docstring
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Returns color ramp shader function
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%End
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void setColorRampShader( const QgsColorRampShader &shader );
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%Docstring
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Sets color ramp shader function
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%End
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double classificationMinimum() const;
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%Docstring
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Returns min value used for creation of the color ramp shader
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%End
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double classificationMaximum() const;
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%Docstring
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Returns max value used for creation of the color ramp shader
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%End
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void setClassificationMinimumMaximum( double minimum, double maximum );
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%Docstring
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Sets min/max values used for creation of the color ramp shader
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%End
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double opacity() const;
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%Docstring
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Returns opacity
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%End
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void setOpacity( double opacity );
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%Docstring
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Sets opacity
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererVectorSettings
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{
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%Docstring
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Represents a mesh renderer settings for vector datasets
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.2
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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enum ArrowScalingMethod
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{
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MinMax,
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Scaled,
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Fixed
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};
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double lineWidth() const;
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%Docstring
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Returns line width of the arrow (in millimeters)
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%End
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void setLineWidth( double lineWidth );
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%Docstring
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Sets line width of the arrow in pixels (in millimeters)
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%End
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QColor color() const;
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%Docstring
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Returns color used for drawing arrows
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%End
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void setColor( const QColor &color );
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%Docstring
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Sets color used for drawing arrows
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%End
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double filterMin() const;
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%Docstring
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Returns filter value for vector magnitudes.
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If magnitude of the vector is lower than this value, the vector is not
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drawn. -1 represents that filtering is not active.
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%End
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void setFilterMin( double filterMin );
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%Docstring
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Sets filter value for vector magnitudes.
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.. seealso:: :py:func:`filterMin`
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%End
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double filterMax() const;
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%Docstring
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Returns filter value for vector magnitudes.
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If magnitude of the vector is higher than this value, the vector is not
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drawn. -1 represents that filtering is not active.
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%End
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void setFilterMax( double filterMax );
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%Docstring
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Sets filter value for vector magnitudes.
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.. seealso:: :py:func:`filterMax`
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%End
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QgsMeshRendererVectorSettings::ArrowScalingMethod shaftLengthMethod() const;
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%Docstring
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Returns method used for drawing arrows
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%End
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void setShaftLengthMethod( ArrowScalingMethod shaftLengthMethod );
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%Docstring
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Sets method used for drawing arrows
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%End
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double minShaftLength() const;
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%Docstring
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Returns mininimum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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void setMinShaftLength( double minShaftLength );
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%Docstring
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Sets mininimum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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double maxShaftLength() const;
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%Docstring
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Returns maximum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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void setMaxShaftLength( double maxShaftLength );
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%Docstring
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Sets maximum shaft length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
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%End
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double scaleFactor() const;
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%Docstring
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Returns scale factor
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
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%End
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void setScaleFactor( double scaleFactor );
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%Docstring
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Sets scale factor
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
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%End
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double fixedShaftLength() const;
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%Docstring
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Returns fixed arrow length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
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%End
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void setFixedShaftLength( double fixedShaftLength );
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%Docstring
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Sets fixed length (in millimeters)
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Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
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%End
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double arrowHeadWidthRatio() const;
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%Docstring
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Returns ratio of the head width of the arrow (range 0-1)
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%End
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void setArrowHeadWidthRatio( double arrowHeadWidthRatio );
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%Docstring
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Sets ratio of the head width of the arrow (range 0-1)
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%End
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double arrowHeadLengthRatio() const;
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%Docstring
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Returns ratio of the head length of the arrow (range 0-1)
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%End
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void setArrowHeadLengthRatio( double arrowHeadLengthRatio );
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%Docstring
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Sets ratio of the head length of the arrow (range 0-1)
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%End
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bool isOnUserDefinedGrid() const;
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%Docstring
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Returns whether vectors are drawn on user-defined grid
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%End
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void setOnUserDefinedGrid( bool enabled );
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%Docstring
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Toggles drawing of vectors on user defined grid
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%End
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int userGridCellWidth() const;
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%Docstring
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Returns width in pixels of user grid cell
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%End
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void setUserGridCellWidth( int width );
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%Docstring
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Sets width of user grid cell (in pixels)
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%End
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int userGridCellHeight() const;
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%Docstring
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Returns height in pixels of user grid cell
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%End
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void setUserGridCellHeight( int height );
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%Docstring
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Sets height of user grid cell (in pixels)
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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class QgsMeshRendererSettings
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{
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%Docstring
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Represents all mesh renderer settings
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.. note::
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The API is considered EXPERIMENTAL and can be changed without a notice
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.. versionadded:: 3.4
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%End
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%TypeHeaderCode
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#include "qgsmeshrenderersettings.h"
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%End
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public:
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QgsMeshRendererMeshSettings nativeMeshSettings() const;
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%Docstring
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Returns renderer settings
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%End
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void setNativeMeshSettings( const QgsMeshRendererMeshSettings &settings );
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%Docstring
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Sets new renderer settings, triggers repaint
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%End
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QgsMeshRendererMeshSettings triangularMeshSettings() const;
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%Docstring
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Returns renderer settings
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%End
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void setTriangularMeshSettings( const QgsMeshRendererMeshSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshRendererScalarSettings scalarSettings( int groupIndex ) const;
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%Docstring
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Returns renderer settings
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%End
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void setScalarSettings( int groupIndex, const QgsMeshRendererScalarSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshRendererVectorSettings vectorSettings( int groupIndex ) const;
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%Docstring
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Returns renderer settings
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%End
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void setVectorSettings( int groupIndex, const QgsMeshRendererVectorSettings &settings );
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%Docstring
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Sets new renderer settings
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%End
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QgsMeshDatasetIndex activeScalarDataset() const;
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%Docstring
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Returns active scalar dataset
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%End
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void setActiveScalarDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
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%Docstring
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Sets active scalar dataset for rendering
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%End
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QgsMeshDatasetIndex activeVectorDataset() const;
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%Docstring
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Returns active vector dataset
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%End
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void setActiveVectorDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
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%Docstring
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Sets active vector dataset for rendering.
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%End
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QDomElement writeXml( QDomDocument &doc ) const;
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%Docstring
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Writes configuration to a new DOM element
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%End
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void readXml( const QDomElement &elem );
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%Docstring
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Reads configuration from the given DOM element
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%End
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/mesh/qgsmeshrenderersettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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