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	Rework algorithm to use same approach as points displacement renderer. Also maintain Z/M values, and add tests and docs.
		
			
				
	
	
		
			27 lines
		
	
	
		
			747 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			747 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
<GMLFeatureClassList>
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  <GMLFeatureClass>
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    <Name>displace_points</Name>
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    <ElementPath>displace_points</ElementPath>
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    <!--POINT-->
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    <GeometryType>1</GeometryType>
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    <SRSName>EPSG:4326</SRSName>
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    <DatasetSpecificInfo>
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      <FeatureCount>4</FeatureCount>
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      <ExtentXMin>1.00000</ExtentXMin>
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      <ExtentXMax>4.00000</ExtentXMax>
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      <ExtentYMin>1.00000</ExtentYMin>
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      <ExtentYMax>1.00000</ExtentYMax>
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    </DatasetSpecificInfo>
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    <PropertyDefn>
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      <Name>id</Name>
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      <ElementPath>id</ElementPath>
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      <Type>Integer</Type>
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    </PropertyDefn>
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    <PropertyDefn>
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      <Name>id2</Name>
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      <ElementPath>id2</ElementPath>
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      <Type>Integer</Type>
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    </PropertyDefn>
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  </GMLFeatureClass>
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</GMLFeatureClassList>
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