Nyall Dawson 5d675720bb Optimise calculation of QgsGeometry::vertexNrFromVertexId
By moving logic to abstract geometry subclasses so that they
can trivially retrieve the vertex number, instead of relying
on the inefficient coordinateSequence method.

Has flow on speed boosts to many geometry operations like
calculation of closest points in a geometry, which will
benefit snapping related operations.
2017-10-23 08:03:22 +11:00
..
2017-07-24 11:36:38 +02:00
2017-10-16 22:34:37 +02:00
2017-05-07 01:49:33 +02:00
2017-05-05 15:39:29 +02:00