Martin Dobias 60572ac4d4 [3d] Fix unnecessary terrain map updates when changing 3D renderer
When using layer styling dock, every change in 3D rendering configuration
was also triggering update of 2D map which also forces update of all
terrain tile textures with a new 2D map which wasn't really needed.
The fix makes the triggerRefresh() call on layer optional - each layer
styling dock config widget can tell whether its updates require 2D map
refresh (true by default).
2019-04-21 21:01:01 +02:00
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