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			261 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			261 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/gui/qgspropertyoverridebutton.h                                  *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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class QgsPropertyOverrideButton: QToolButton
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{
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%Docstring
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A button for controlling property overrides which may apply to a widget.
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QgsPropertyOverrideButton is designed to be used alongside the QGIS
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properties framework (QgsProperty, QgsPropertyDefinition
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and QgsPropertyCollection).
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It allows users to specify field or expression based overrides
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which should be applied to a property of an object. Eg, this widget
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is used for controlling data defined overrides in symbology, labeling
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and layouts.
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.. versionadded:: 3.0
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%End
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%TypeHeaderCode
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#include "qgspropertyoverridebutton.h"
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%End
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  public:
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    QgsPropertyOverrideButton( QWidget *parent /TransferThis/ = 0,
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                               const QgsVectorLayer *layer = 0 );
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%Docstring
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Constructor for QgsPropertyOverrideButton.
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:param parent: parent widget
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:param layer: associated vector layer
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%End
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    void init( int propertyKey,
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               const QgsProperty &property,
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               const QgsPropertiesDefinition &definitions,
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               const QgsVectorLayer *layer = 0,
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               bool auxiliaryStorageEnabled = false );
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%Docstring
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Initialize a newly constructed property button (useful if button was included in a UI layout).
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:param propertyKey: key for corresponding property
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:param property: initial value of associated property to show in widget
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:param definitions: properties definitions for corresponding collection
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:param layer: associated vector layer
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:param auxiliaryStorageEnabled: If ``True``, activate the button to store data defined in auxiliary storage
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%End
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    void init( int propertyKey,
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               const QgsProperty &property,
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               const QgsPropertyDefinition &definition,
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               const QgsVectorLayer *layer = 0,
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               bool auxiliaryStorageEnabled = false );
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%Docstring
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Initialize a newly constructed property button (useful if button was included in a UI layout).
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:param propertyKey: key for corresponding property
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:param property: initial value of associated property to show in widget
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:param definition: properties definition for button
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:param layer: associated vector layer
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:param auxiliaryStorageEnabled: If ``True``, activate the button to store data defined in auxiliary storage
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%End
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    void init( int propertyKey,
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               const QgsAbstractPropertyCollection &collection,
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               const QgsPropertiesDefinition &definitions,
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               const QgsVectorLayer *layer = 0,
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               bool auxiliaryStorageEnabled = false );
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%Docstring
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Initialize a newly constructed property button (useful if button was included in a UI layout).
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:param propertyKey: key for corresponding property
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:param collection: associated property collection
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:param definitions: properties definitions for collection
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:param layer: associated vector layer
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:param auxiliaryStorageEnabled: If ``True``, activate the button to store data defined in auxiliary storage
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%End
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    QgsProperty toProperty() const;
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%Docstring
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Returns a QgsProperty object encapsulating the current state of the
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widget.
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.. seealso:: :py:func:`setToProperty`
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%End
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    void setToProperty( const QgsProperty &property );
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%Docstring
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Sets the widget to reflect the current state of a :py:class:`QgsProperty`.
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%End
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    int propertyKey() const;
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%Docstring
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Returns the property key linked to the button.
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%End
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    bool isActive() const;
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%Docstring
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Returns ``True`` if the button has an active property.
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%End
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    QgsPropertyDefinition::DataType validDataType() const;
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%Docstring
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Returns the data type which the widget will accept. This is used to filter
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out fields from the associated vector layer to only show fields which
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are compatible with the property.
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%End
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    QString fullDescription() const;
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%Docstring
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Returns the full definition description and current definition
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(internally generated on a contextual basis).
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%End
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    QString usageInfo() const;
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%Docstring
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Returns usage information for the property.
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.. seealso:: :py:func:`setUsageInfo`
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%End
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    void setUsageInfo( const QString &info );
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%Docstring
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Set the usage information for the property.
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.. seealso:: :py:func:`usageInfo`
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%End
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    void setVectorLayer( const QgsVectorLayer *layer );
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%Docstring
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Sets the vector layer associated with the button. This controls which fields are
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displayed within the widget's pop up menu.
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.. seealso:: :py:func:`vectorLayer`
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%End
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    const QgsVectorLayer *vectorLayer() const;
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%Docstring
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Returns the vector layer associated with the button. This controls which fields are
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displayed within the widget's pop up menu.
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.. seealso:: :py:func:`setVectorLayer`
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%End
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    void registerCheckedWidget( QWidget *widget, bool natural = true );
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%Docstring
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Register a sibling ``widget`` that gets checked when the property is active.
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if ``natural`` is ``False``, widget gets unchecked when the property is active.
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.. note::
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   this should be called after calling :py:func:`~QgsPropertyOverrideButton.init` to be correctly initialized.
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%End
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    void registerEnabledWidget( QWidget *widget, bool natural = true );
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%Docstring
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Register a sibling ``widget`` that gets enabled when the property is active, and disabled when the property is inactive.
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if ``natural`` is ``False``, widget gets disabled when the property is active, and enabled when the property is inactive.
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.. note::
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   this should be called after calling :py:func:`~QgsPropertyOverrideButton.init` to be correctly initialized.
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%End
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    void registerVisibleWidget( QWidget *widget, bool natural = true );
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%Docstring
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Register a sibling ``widget`` that gets visible when the property is active, and hidden when the property is inactive.
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if ``natural`` is ``False``, widget gets hidden when the property is active, and visible when the property is inactive.
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.. note::
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   this should be called after calling :py:func:`~QgsPropertyOverrideButton.init` to be correctly initialized.
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%End
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    void registerExpressionWidget( QWidget *widget );
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%Docstring
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Register a sibling ``widget`` (line edit, text edit) that will receive the property as an expression
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.. note::
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   this should be called after calling :py:func:`~QgsPropertyOverrideButton.init` to be correctly initialized.
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%End
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    void registerExpressionContextGenerator( QgsExpressionContextGenerator *generator );
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%Docstring
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Register an expression context generator class that will be used to retrieve
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an expression context for the button when required.
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%End
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    void registerLinkedWidget( QWidget *widget );
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%Docstring
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Registers a ``widget`` which is linked to this button. The meaning of linked widgets
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depends on the property type, and the type of linked widget.
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For color properties, linking a QgsColorButton allows the color button to correctly
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reflect the status of the property when it's set to follow a project color.
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.. versionadded:: 3.6
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%End
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    void updateFieldLists();
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%Docstring
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Updates list of fields.
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.. versionadded:: 3.0
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%End
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  public slots:
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    void setActive( bool active );
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%Docstring
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Set whether the current property override definition is to be used
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%End
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    void aboutToShowMenu();
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    void menuActionTriggered( QAction *action );
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  signals:
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    void changed();
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%Docstring
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Emitted when property definition changes
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%End
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    void activated( bool isActive );
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%Docstring
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Emitted when the activated status of the widget changes
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%End
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    void createAuxiliaryField();
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%Docstring
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Emitted when creating a new auxiliary field
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%End
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  protected:
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    virtual void mouseReleaseEvent( QMouseEvent *event );
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};
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/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/gui/qgspropertyoverridebutton.h                                  *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
 | 
						|
 ************************************************************************/
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